Player Matchup

Charybdis
Charybdis
DebonairOrion
Charybdis
Level 55
God Stats
5W - 2L
1,553 SR
Queue Stats
11W - 5L
1,234 Elo+
Solo
Raijin
Raijin
DjAst_KDS
Raijin
Level 98
God Stats
1W - 0L
1,339 SR
Queue Stats
1W - 1L
1,315 Elo+
Solo
Gilgamesh
Gilgamesh
KALLARI-ov18
Gilgamesh
Level 140
God Stats
2W - 0L
1,515 SR
Queue Stats
21W - 34L
1,316 Elo+
Solo
Horus
Horus
Kodawari
Horus
Level 41
God Stats
4W - 6L
1,420 SR
Queue Stats
146W - 171L
1,359 Elo+
Solo
Cthulhu
Cthulhu
sohwat
Cthulhu
Level 90
God Stats
1W - 2L
1,203 SR
Queue Stats
77W - 73L
1,320 Elo+
Solo
Team Averages
Level 85
1,406 SR
1,309 Elo+

VS

Team Averages
Level 80
1,532 SR
1,367 Elo+
Tsukuyomi
Tsukuyomi
Cam94
Tsukuyomi
Level 67
God Stats
0W - 1L
1,711 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Khepri
Khepri
Euklav
Khepri
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,203 Elo+
Party 1
Hercules
Hercules
OnKingHenry
Hercules
Level 153
God Stats
5W - 9L
1,413 SR
Queue Stats
6W - 18L
1,356 Elo+
Solo
Aphrodite
Aphrodite
cypsie
Aphrodite
Level 49
God Stats
0W - 1L
1,551 SR
Queue Stats
2W - 2L
1,522 Elo+
Party 1
Danzaburou
Danzaburou
mtondi
Danzaburou
Level 66
God Stats
2W - 4L
1,482 SR
Queue Stats
4W - 9L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DebonairOrion
Charybdis
15
4 / 1 / 7
8,636
785
12,252
6,760
3,223
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
DjAst_KDS
Raijin
15
3 / 0 / 10
8,665
788
6,923
3,721
1,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
KALLARI-ov18
Gilgamesh
14
5 / 2 / 10
8,967
815
12,462
12,932
11,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Kodawari
Horus
13
4 / 1 / 7
8,225
748
3,640
15,714
16,004
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
sohwat
Cthulhu
14
2 / 1 / 10
8,813
801
12,502
11,248
9,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cam94
Tsukuyomi
11
0 / 8 / 3
6,296
572
6,273
9,484
3,813
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Khepri
Euklav
Khepri
13
0 / 3 / 3
6,366
579
2,972
10,306
9,901
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Hercules
OnKingHenry
Hercules
13
3 / 1 / 2
7,809
710
5,880
15,794
17,068
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
cypsie
Aphrodite
14
2 / 2 / 1
7,532
685
9,750
9,543
8,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
mtondi
Danzaburou
13
0 / 4 / 2
6,827
621
8,628
11,330
6,238
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
18
Kills
5
5
Deaths
18
44
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Cam94
Tsukuyomi
0
8
3
0.19
W
Charybdis
DebonairOrion
Charybdis
4
1
7
7.5
W
Raijin
DjAst_KDS
Raijin
3
0
10
8
L
Khepri
Euklav
Khepri
0
3
3
0.5
W
Gilgamesh
KALLARI-ov18
Gilgamesh
5
2
10
5
W
Horus
Kodawari
Horus
4
1
7
7.5
L
Hercules
OnKingHenry
Hercules
3
1
2
4
L
Aphrodite
cypsie
Aphrodite
2
2
1
1.25
L
Danzaburou
mtondi
Danzaburou
0
4
2
0.25
W
Cthulhu
sohwat
Cthulhu
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,779
Damage
33,503
50,375
Taken
56,457
42,224
Mitigated
45,778
13,678
Healing
18,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Cam94
Tsukuyomi
6,273
1,835
0
152
9,484
3,813
0
3,509
5,804
0
15,215
W
Charybdis
DebonairOrion
Charybdis
12,252
6,512
0
875
6,760
3,223
1,073
1,144
5,616
0
36,213
W
Raijin
DjAst_KDS
Raijin
6,923
1,160
0
97
3,721
1,436
392
924
2,797
28,978
0
L
Khepri
Euklav
Khepri
2,972
513
0
0
10,306
9,901
0
4,409
5,718
13,235
0
W
Gilgamesh
KALLARI-ov18
Gilgamesh
12,462
1,552
1,241
2,334
12,932
11,795
331
4,738
8,194
6,186
19,158
W
Horus
Kodawari
Horus
3,640
1,585
1,878
4,500
15,714
16,004
125
4,145
11,569
0
9,492
L
Hercules
OnKingHenry
Hercules
5,880
1,410
0
6,020
15,794
17,068
0
7,422
8,062
0
15,121
L
Aphrodite
cypsie
Aphrodite
9,750
1,830
5,602
4,222
9,543
8,758
0
4,841
4,526
23,168
0
L
Danzaburou
mtondi
Danzaburou
8,628
4,156
0
2,416
11,330
6,238
0
2,405
8,797
0
28,311
W
Cthulhu
sohwat
Cthulhu
12,502
455
517
2,236
11,248
9,766
197
2,226
9,022
27,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,306
Gold Earned
34,830
218
Minions Killed
150
9
Camps Cleared
4
1,030,941
Distance Traveled
869,964
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,296
572
17
2
2
175,223
5
W
Charybdis
8,636
785
64
6
3
195,979
0
W
Raijin
8,665
788
55
5
2
200,858
0
L
Khepri
6,366
579
17
2
0
188,456
3
W
Gilgamesh
8,967
815
42
4
2
210,048
2
W
Horus
8,225
748
15
1
1
211,197
2
L
Hercules
7,809
710
20
2
1
165,240
3
L
Aphrodite
7,532
685
35
3
0
166,152
1
L
Danzaburou
6,827
621
61
6
1
174,893
4
W
Cthulhu
8,813
801
42
4
1
212,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role