Player Matchup

Cu Chulainn
Cu Chulainn
Silver IV
CnTrLrGnG-DeeKay
Cu Chulainn
Silver IV
Level 74
God Stats
1W - 0L
1,150 SR
Queue Stats
103W - 119L
571 MMR
Solo
Jormungandr
Jormungandr
Silver IV
MX CrAmPuS MX
Jormungandr
Silver IV
Level 95
God Stats
5W - 1L
1,798 SR
Queue Stats
72W - 89L
668 MMR
Solo
Ratatoskr
Ratatoskr
Bronze I
Reactive_Rainn
Ratatoskr
Bronze I
Level 71
God Stats
1W - 1L
1,193 SR
Queue Stats
75W - 90L
487 MMR
Party 1
Hel
Hel
Silver V
TTV Venom783
Hel
Silver V
Level 66
God Stats
18W - 8L
1,327 SR
Queue Stats
91W - 103L
597 MMR
Party 1
Izanami
Izanami
Silver V
phatniko
Izanami
Silver V
Level 49
God Stats
9W - 7L
1,489 SR
Queue Stats
96W - 141L
544 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 71
1,391 SR
573 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 95
1,464 SR
573 MMR
Baron Samedi
Baron Samedi
Bronze V
AGustin6134
Baron Samedi
Bronze V
Level 41
God Stats
18W - 23L
1,348 SR
Queue Stats
189W - 222L
692 MMR
Solo
Terra
Terra
Silver IV
RealJayLuna
Terra
Silver IV
Level 86
God Stats
5W - 5L
1,301 SR
Queue Stats
292W - 315L
707 MMR
Solo
Fenrir
Fenrir
Bronze I
bigpappaefaw93
Fenrir
Bronze I
Level 93
God Stats
8W - 4L
1,546 SR
Queue Stats
110W - 141L
452 MMR
Solo
Sol
Sol
Bronze I
cordless-streak
Sol
Bronze I
Level 106
God Stats
2W - 2L
1,496 SR
Queue Stats
201W - 228L
475 MMR
Solo
Nike
Nike
Silver V
mycruelagenda
Nike
Silver V
Level 148
God Stats
0W - 2L
1,629 SR
Queue Stats
173W - 207L
538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CnTrLrGnG-DeeKay
Cu Chulainn
11
1 / 6 / 3
7,118
445
5,176
10,442
6,189
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 6% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.25% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
MX CrAmPuS MX
Jormungandr
14
5 / 2 / 10
9,164
573
9,003
12,309
9,586
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
Reactive_Rainn
Ratatoskr
14
4 / 5 / 5
8,978
561
4,486
12,855
4,518
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
11 / 1 / 6
10,724
670
16,371
13,340
6,566
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
phatniko
Izanami
14
2 / 2 / 10
8,717
545
7,649
6,434
2,028
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
GilgameshTiamatAthenaMorgan Le FayChiron

VS

Bans
ArachneDanzaburouSobekAwilixSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AGustin6134
Baron Samedi
12
0 / 7 / 3
7,427
464
5,631
12,225
5,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

10
0 / 4 / 5
7,199
450
3,894
14,565
12,536
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

14
7 / 4 / 1
9,177
574
9,404
13,482
5,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
6 / 6 / 4
9,122
570
14,760
13,695
5,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 3 / 0
8,899
556
3,744
11,281
7,075
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
28
23
Kills
15
16
Deaths
24
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AGustin6134
Baron Samedi
0
7
3
0.21
W
Cu Chulainn
CnTrLrGnG-DeeKay
Cu Chulainn
1
6
3
0.42
W
Jormungandr
MX CrAmPuS MX
Jormungandr
5
2
10
5
W
Ratatoskr
Reactive_Rainn
Ratatoskr
4
5
5
1.3
L
0
4
5
0.63
W
11
1
6
14
L
7
4
1
1.88
L
6
6
4
1.33
L
2
3
0
0.67
W
Izanami
phatniko
Izanami
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,685
Damage
37,433
55,380
Taken
65,248
28,887
Mitigated
35,952
23,230
Healing
15,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AGustin6134
Baron Samedi
5,631
735
805
3,047
12,225
5,619
625
5,633
6,592
37,037
2,388
W
Cu Chulainn
CnTrLrGnG-DeeKay
Cu Chulainn
5,176
904
0
2,060
10,442
6,189
128
5,727
4,291
0
26,617
W
Jormungandr
MX CrAmPuS MX
Jormungandr
9,003
2,495
0
2,220
12,309
9,586
453
5,977
6,201
31,847
0
W
Ratatoskr
Reactive_Rainn
Ratatoskr
4,486
779
0
4,312
12,855
4,518
0
4,324
8,373
0
53,865
L
3,894
757
349
1,855
14,565
12,536
0
7,691
6,874
13,584
0
W
16,371
520
3,661
9,840
13,340
6,566
308
5,511
7,755
81,381
0
L
9,404
1,625
0
3,243
13,482
5,597
113
4,321
9,161
0
54,151
L
14,760
6,045
188
5,296
13,695
5,125
2,802
4,336
9,359
52,430
0
L
3,744
1,206
204
781
11,281
7,075
1,288
3,393
7,888
0
60,955
W
Izanami
phatniko
Izanami
7,649
4,395
0
1,137
6,434
2,028
2,217
1,570
4,818
0
50,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,701
Gold Earned
41,824
414
Minions Killed
393
0
Camps Cleared
0
1,523,424
Distance Traveled
1,463,775
6
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,427
464
78
5
0
254,767
11
W
Cu Chulainn
7,118
445
41
3
0
259,992
0
W
Jormungandr
9,164
573
38
2
0
314,786
2
W
Ratatoskr
8,978
561
96
6
0
340,917
0
L
Terra
7,199
450
25
2
0
299,461
7
W
Hel
10,724
670
137
9
0
304,251
3
L
Fenrir
9,177
574
80
5
0
307,120
0
L
Sol
9,122
570
92
6
0
254,135
5
L
Nike
8,899
556
118
7
0
348,292
3
W
Izanami
8,717
545
102
6
0
303,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role