Player Matchup

Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Marzz
Ymir
Level 46
God Stats
0W - 4L
1,109 SR
Queue Stats
122W - 131L
1,483 Elo+
Party 1
Izanami
Izanami
TecTonicZ
Izanami
Level 124
God Stats
19W - 8L
1,704 SR
Queue Stats
183W - 206L
1,478 Elo+
Party 1
Mercury
Mercury
Wolfzio
Mercury
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 173L
1,525 Elo+
Solo
Chaac
Chaac
bugoy1287
Chaac
Level 138
God Stats
13W - 9L
1,350 SR
Queue Stats
131W - 125L
1,364 Elo+
Solo
Team Averages
Level 99
1,432 SR
1,470 Elo+

VS

Team Averages
Level 123
1,515 SR
1,532 Elo+
Poseidon
Poseidon
CARJ
Poseidon
Level 144
God Stats
4W - 2L
1,527 SR
Queue Stats
347W - 318L
1,475 Elo+
Solo
Khepri
Khepri
Gezora7
Khepri
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 4L
1,685 Elo+
Party 2
Gilgamesh
Gilgamesh
dreppy
Gilgamesh
Level 101
God Stats
24W - 9L
1,737 SR
Queue Stats
38W - 29L
1,487 Elo+
Party 2
Tyr
Tyr
funkNjunk
Tyr
Level 96
God Stats
13W - 15L
1,568 SR
Queue Stats
501W - 461L
1,501 Elo+
Solo
Medusa
Medusa
kira2442
Medusa
Level 119
God Stats
1W - 1L
1,243 SR
Queue Stats
205W - 210L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 2 / 0
6,670
606
6,630
5,681
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
Marzz
Ymir
8
0 / 4 / 1
4,991
454
2,392
7,830
2,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
TecTonicZ
Izanami
10
0 / 3 / 1
5,936
540
3,433
8,304
1,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Wolfzio
Mercury
9
1 / 3 / 0
5,606
510
1,914
8,759
2,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
bugoy1287
Chaac
11
3 / 2 / 0
6,894
627
4,803
8,604
9,010
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CARJ
Poseidon
11
2 / 0 / 3
6,555
596
3,200
6,148
2,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Gezora7
Khepri
10
2 / 1 / 6
6,352
577
2,153
6,580
4,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
dreppy
Gilgamesh
10
2 / 3 / 0
6,036
549
4,745
7,159
3,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 0 / 6
6,543
595
5,847
7,744
3,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Medusa
kira2442
Medusa
12
6 / 1 / 5
7,042
640
7,662
5,200
1,722
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
5
Kills
14
14
Deaths
5
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
0
0.5
W
Poseidon
CARJ
Poseidon
2
0
3
3.5
W
Khepri
Gezora7
Khepri
2
1
6
5
L
Ymir
Marzz
Ymir
0
4
1
0.13
L
Izanami
TecTonicZ
Izanami
0
3
1
0.17
L
Mercury
Wolfzio
Mercury
1
3
0
0.33
L
Chaac
bugoy1287
Chaac
3
2
0
1.5
W
Gilgamesh
dreppy
Gilgamesh
2
3
0
0.67
W
2
0
6
5
W
Medusa
kira2442
Medusa
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,172
Damage
23,607
39,178
Taken
32,831
17,651
Mitigated
16,675
9,941
Healing
12,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,630
262
0
828
5,681
1,425
0
1,555
4,126
48,202
0
W
Poseidon
CARJ
Poseidon
3,200
549
0
3,227
6,148
2,679
0
3,041
3,107
40,920
0
W
Khepri
Gezora7
Khepri
2,153
181
0
1,663
6,580
4,716
0
3,118
3,462
24,525
0
L
Ymir
Marzz
Ymir
2,392
69
0
1,110
7,830
2,500
29
977
6,853
8,450
0
L
Izanami
TecTonicZ
Izanami
3,433
2,424
0
3,494
8,304
1,966
0
1,109
7,195
0
47,292
L
Mercury
Wolfzio
Mercury
1,914
635
0
1,560
8,759
2,750
0
2,265
6,494
0
28,519
L
Chaac
bugoy1287
Chaac
4,803
899
0
2,949
8,604
9,010
36
0
8,604
0
35,794
W
Gilgamesh
dreppy
Gilgamesh
4,745
2,081
0
1,668
7,159
3,922
0
154
7,005
0
26,861
W
5,847
1,181
0
4,162
7,744
3,636
0
1,390
6,354
0
35,478
W
Medusa
kira2442
Medusa
7,662
3,821
0
1,325
5,200
1,722
342
1,380
3,820
0
40,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,097
Gold Earned
32,528
346
Minions Killed
366
0
Camps Cleared
0
1,084,002
Distance Traveled
1,113,100
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,670
606
107
10
0
228,561
4
W
Poseidon
6,555
596
100
9
0
224,296
1
W
Khepri
6,352
577
27
2
0
222,181
5
L
Ymir
4,991
454
10
1
0
204,211
3
L
Izanami
5,936
540
95
9
0
187,577
2
L
Mercury
5,606
510
52
5
0
249,783
2
L
Chaac
6,894
627
82
7
0
213,870
0
W
Gilgamesh
6,036
549
52
5
0
223,706
0
W
Tyr
6,543
595
84
8
0
218,046
5
W
Medusa
7,042
640
103
9
0
224,871
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role