Player Matchup

Geb
Geb
DelusiveTTV
Geb
Level 102
God Stats
5W - 7L
1,523 SR
Queue Stats
223W - 199L
1,540 Elo+
Solo
Raijin
Raijin
ElderUndies
Raijin
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
143W - 152L
1,512 Elo+
Solo
Artemis
Artemis
GangnamStar
Artemis
Level 118
God Stats
28W - 7L
1,746 SR
Queue Stats
565W - 541L
1,517 Elo+
Solo
Osiris
Osiris
GreenGiant0923
Osiris
Level 76
God Stats
3W - 5L
1,637 SR
Queue Stats
232W - 206L
1,576 Elo+
Solo
Jormungandr
Jormungandr
MilkBotCan
Jormungandr
Level 77
God Stats
6W - 3L
1,574 SR
Queue Stats
554W - 494L
1,530 Elo+
Solo
Team Averages
Level 99
1,596 SR
1,535 Elo+

VS

Team Averages
Level 102
1,549 SR
1,509 Elo+
Artemis
Artemis
Azaion
Artemis
Level 102
God Stats
12W - 10L
1,467 SR
Queue Stats
117W - 89L
1,629 Elo+
Party 1
Scylla
Scylla
Big IVIR
Scylla
Level 89
God Stats
6W - 12L
1,500 SR
Queue Stats
92W - 98L
1,312 Elo+
Solo
Ymir
Ymir
Costilla_Solemne
Ymir
Level 121
God Stats
17W - 10L
1,662 SR
Queue Stats
677W - 645L
1,528 Elo+
Solo
Zhong Kui
Zhong Kui
J0K3R253
Zhong Kui
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 54L
1,615 Elo+
Party 1
Danzaburou
Danzaburou
LC GlockOut
Danzaburou
Level 116
God Stats
6W - 4L
1,615 SR
Queue Stats
699W - 658L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 6
7,973
532
4,740
10,563
7,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
15
5 / 2 / 3
8,668
578
5,618
6,569
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
GangnamStar
Artemis
14
6 / 4 / 1
8,891
593
6,700
8,182
2,773
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 0 / 3
9,827
655
6,360
8,749
6,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
MilkBotCan
Jormungandr
15
1 / 1 / 4
8,879
592
10,677
10,427
9,031
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Azaion
Artemis
14
6 / 3 / 1
8,583
572
7,662
10,671
4,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Big IVIR
Scylla
12
1 / 5 / 0
6,740
449
3,218
6,731
1,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 4 / 5
6,184
412
2,928
9,031
6,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
J0K3R253
Zhong Kui
12
0 / 4 / 0
7,135
476
7,230
15,927
9,714
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
LC GlockOut
Danzaburou
13
2 / 5 / 3
7,825
522
7,086
9,089
2,881
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
21
Kills
9
9
Deaths
21
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
Azaion
Artemis
6
3
1
2.17
L
Scylla
Big IVIR
Scylla
1
5
0
0.2
L
0
4
5
0.63
W
2
2
6
2.5
W
Raijin
5
2
3
3.25
W
Artemis
GangnamStar
Artemis
6
4
1
1.63
W
7
0
3
8.5
L
Zhong Kui
J0K3R253
Zhong Kui
0
4
0
0
L
Danzaburou
LC GlockOut
Danzaburou
2
5
3
0.7
W
Jormungandr
MilkBotCan
Jormungandr
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,095
Damage
28,124
44,490
Taken
51,449
27,917
Mitigated
24,549
12,167
Healing
13,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Azaion
Artemis
7,662
4,637
0
160
10,671
4,180
0
1,342
9,241
0
64,337
L
Scylla
Big IVIR
Scylla
3,218
156
0
636
6,731
1,644
0
4,304
2,121
38,915
0
L
2,928
653
0
2,306
9,031
6,130
0
3,122
5,791
20,255
0
W
4,740
1,244
0
1,777
10,563
7,541
64
2,086
8,477
17,377
0
W
Raijin
5,618
235
0
1,705
6,569
2,217
448
3,029
3,540
49,167
0
W
Artemis
GangnamStar
Artemis
6,700
4,264
0
2,725
8,182
2,773
900
889
7,293
0
55,159
W
6,360
2,127
0
3,045
8,749
6,355
0
439
8,310
0
71,985
L
Zhong Kui
J0K3R253
Zhong Kui
7,230
1,313
0
8,276
15,927
9,714
0
10,168
5,759
44,191
0
L
Danzaburou
LC GlockOut
Danzaburou
7,086
3,442
0
2,047
9,089
2,881
0
1,587
7,502
0
49,657
W
Jormungandr
MilkBotCan
Jormungandr
10,677
3,984
0
2,915
10,427
9,031
666
6,933
3,494
56,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,238
Gold Earned
36,467
452
Minions Killed
403
0
Camps Cleared
0
1,411,117
Distance Traveled
1,260,476
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,583
572
104
7
0
238,086
3
L
Scylla
6,740
449
64
4
0
244,502
0
L
Ymir
6,184
412
37
2
0
270,908
4
W
Geb
7,973
532
22
1
0
265,471
5
W
Raijin
8,668
578
86
6
0
275,249
6
W
Artemis
8,891
593
108
7
0
266,940
5
W
Osiris
9,827
655
115
8
0
336,267
4
L
Zhong Kui
7,135
476
103
7
0
255,176
0
L
Danzaburou
7,825
522
95
6
0
251,804
5
W
Jormungandr
8,879
592
121
8
0
267,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role