Player Matchup

Nox
Nox
Khαriη
Nox
Level 160
God Stats
4W - 1L
1,361 SR
Queue Stats
111W - 23L
1,961 Elo+
Party 1
Sobek
Sobek
PicPay
Sobek
Level 88
God Stats
1W - 1L
1,811 SR
Queue Stats
32W - 7L
2,094 Elo+
Party 1
Anhur
Anhur
xRyuuuk
Anhur
Level 160
God Stats
23W - 4L
1,874 SR
Queue Stats
201W - 24L
2,099 Elo+
Party 1
Team Averages
Level 136
1,682 SR
2,051 Elo+

VS

Team Averages
Level 142
1,531 SR
1,740 Elo+
Thoth
Thoth
Darkrevan
Thoth
Level 147
God Stats
2W - 1L
1,284 SR
Queue Stats
191W - 86L
1,716 Elo+
Party 2
Gilgamesh
Gilgamesh
LordLife112
Gilgamesh
Level 149
God Stats
23W - 6L
1,809 SR
Queue Stats
352W - 141L
1,707 Elo+
Party 2
Anhur
Anhur
XxGeiserxX
Anhur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 13L
1,798 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 7
10,042
669
5,923
8,343
3,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
PicPay
Sobek
14
2 / 2 / 11
10,835
722
8,814
18,372
21,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
xRyuuuk
Anhur
14
7 / 1 / 5
10,454
697
14,110
11,226
4,467
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Darkrevan
Thoth
11
0 / 6 / 4
8,591
573
11,162
8,320
2,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
LordLife112
Gilgamesh
12
2 / 6 / 1
9,641
643
10,550
18,961
15,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
13
2 / 1 / 2
9,160
611
8,975
4,740
1,315
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
13
Kills
4
4
Deaths
13
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thoth
Darkrevan
Thoth
0
6
4
0.33
W
4
1
7
7.5
L
Gilgamesh
LordLife112
Gilgamesh
2
6
1
0.42
W
Sobek
PicPay
Sobek
2
2
11
3.75
L
Anhur
2
1
2
3
W
Anhur
xRyuuuk
Anhur
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,847
Damage
30,687
37,941
Taken
32,021
29,082
Mitigated
19,121
12,350
Healing
6,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Darkrevan
Thoth
11,162
349
0
913
8,320
2,468
0
4,843
3,358
38,582
0
W
5,923
856
0
1,811
8,343
3,554
470
3,600
4,497
24,995
0
L
Gilgamesh
LordLife112
Gilgamesh
10,550
1,547
0
4,112
18,961
15,338
0
7,983
10,583
309
26,209
W
Sobek
PicPay
Sobek
8,814
1,370
0
5,892
18,372
21,061
28
4,474
13,184
20,120
0
L
Anhur
8,975
5,552
0
976
4,740
1,315
0
1,672
3,068
0
23,318
W
Anhur
xRyuuuk
Anhur
14,110
8,533
0
4,647
11,226
4,467
1,264
3,654
7,133
0
59,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,331
Gold Earned
27,392
180
Minions Killed
146
10
Camps Cleared
3
876,821
Distance Traveled
842,568
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,591
573
59
4
2
253,443
5
W
Nox
10,042
669
62
4
4
287,019
4
L
Gilgamesh
9,641
643
33
2
0
306,649
2
W
Sobek
10,835
722
17
1
0
311,441
3
L
Anhur
9,160
611
54
4
1
282,476
4
W
Anhur
10,454
697
101
7
6
278,361
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role