Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Blackmith
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Fenrir
Fenrir
Loopah2
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Discordia
Discordia
ManaPool3
Discordia
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,456 Elo+
Party 2
Raijin
Raijin
MuscleSage
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,456 Elo+
Party 2
Team Averages
Level 35
1,500 SR
1,482 Elo+

VS

Team Averages
Level 110
1,478 SR
1,549 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
BIG TATER TEX
Raijin
Level 139
God Stats
2W - 1L
1,496 SR
Queue Stats
37W - 43L
1,452 Elo+
Solo
Mulan
Mulan
Dovahri
Mulan
Level 29
God Stats
1W - 1L
1,300 SR
Queue Stats
41W - 26L
1,632 Elo+
Party 1
Pele
Pele
LaZy x GaMeRz
Pele
Level 134
God Stats
3W - 1L
1,528 SR
Queue Stats
136W - 117L
1,564 Elo+
Party 1
Tyr
Tyr
Negative KD8520
Tyr
Level 140
God Stats
1W - 1L
1,566 SR
Queue Stats
117W - 104L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
17
4 / 5 / 6
9,096
758
6,960
17,732
23,387
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
Blackmith
Nemesis
14
2 / 11 / 8
8,476
706
9,886
22,639
10,535
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
Loopah2
Fenrir
14
2 / 10 / 4
8,159
680
10,259
18,484
10,571
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
ManaPool3
Discordia
17
7 / 7 / 6
10,092
841
12,140
12,141
4,850
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
MuscleSage
Raijin
16
1 / 8 / 9
8,943
745
8,468
12,056
4,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
4 / 4 / 21
10,225
852
9,876
13,997
9,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 5 / 26
10,671
889
11,839
11,287
4,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Dovahri
Mulan
16
3 / 4 / 25
9,852
821
8,552
12,117
5,659
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
18 / 3 / 15
12,106
1,009
22,220
13,916
6,134
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
12 / 3 / 21
11,925
994
19,444
15,066
14,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
149
16
Kills
41
41
Deaths
19
33
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
4
5
6
1.4
W
Gilgamesh
 
Gilgamesh
4
4
21
3.63
W
4
5
26
3.4
L
Nemesis
Blackmith
Nemesis
2
11
8
0.55
W
Mulan
Dovahri
Mulan
3
4
25
3.88
W
18
3
15
8.5
L
Fenrir
Loopah2
Fenrir
2
10
4
0.4
L
Discordia
ManaPool3
Discordia
7
7
6
1.43
L
Raijin
MuscleSage
Raijin
1
8
9
0.69
W
12
3
21
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,713
Damage
71,931
83,052
Taken
66,383
54,206
Mitigated
40,388
10,680
Healing
28,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
6,960
3,064
128
2,990
17,732
23,387
0
3,435
14,065
13,661
0
W
Gilgamesh
 
Gilgamesh
9,876
2,215
1,151
3,610
13,997
9,729
422
4,716
9,116
0
16,463
W
11,839
1,744
0
2,412
11,287
4,145
1,395
5,936
5,351
29,043
0
L
Nemesis
Blackmith
Nemesis
9,886
4,658
0
3,287
22,639
10,535
0
2,610
19,520
0
16,232
W
Mulan
Dovahri
Mulan
8,552
1,696
341
4,266
12,117
5,659
1,151
7,391
4,726
0
17,213
W
22,220
5,824
3,198
6,761
13,916
6,134
1,275
4,009
9,907
0
38,952
L
Fenrir
Loopah2
Fenrir
10,259
2,498
0
1,941
18,484
10,571
0
1,725
16,378
0
15,604
L
Discordia
ManaPool3
Discordia
12,140
2,062
321
1,131
12,141
4,850
0
1,689
10,309
25,477
0
L
Raijin
MuscleSage
Raijin
8,468
637
176
706
12,056
4,863
0
2,380
9,423
18,676
0
W
19,444
3,733
196
6,403
15,066
14,721
1,062
5,516
8,830
0
24,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,766
Gold Earned
54,779
76
Minions Killed
109
0
Camps Cleared
0
911,211
Distance Traveled
1,169,131
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,096
758
10
1
0
193,625
1
W
Gilgamesh
10,225
852
23
2
0
239,038
0
W
Raijin
10,671
889
25
2
0
192,772
2
L
Nemesis
8,476
706
11
1
0
182,511
3
W
Mulan
9,852
821
17
1
0
218,142
0
W
Pele
12,106
1,009
29
2
0
242,317
1
L
Fenrir
8,159
680
11
1
0
191,668
1
L
Discordia
10,092
841
21
2
0
167,671
1
L
Raijin
8,943
745
23
2
0
175,736
0
W
Tyr
11,925
994
15
1
0
276,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role