Player Matchup

Vulcan
Vulcan
DrOlikt
Vulcan
Level 113
God Stats
55W - 44L
1,591 SR
Queue Stats
305W - 292L
1,537 Elo+
Party 3
Hel
Hel
Escrinox
Hel
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 17L
1,652 Elo+
Party 1
Ymir
Ymir
MrBubbles509
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,743 Elo+
Party 1
Loki
Loki
Skorky1
Loki
Level 37
God Stats
4W - 2L
1,642 SR
Queue Stats
71W - 62L
1,566 Elo+
Solo
Neith
Neith
nabramza3
Neith
Level 15
God Stats
0W - 2L
1,345 SR
Queue Stats
50W - 45L
1,615 Elo+
Party 3
Team Averages
Level 53
1,516 SR
1,623 Elo+

VS

Team Averages
Level 63
1,665 SR
1,575 Elo+
Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
DEEPMOAT
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,644 Elo+
Party 2
Jormungandr
Jormungandr
Timothy0920
Jormungandr
Level 35
God Stats
2W - 0L
1,889 SR
Queue Stats
3W - 3L
1,473 Elo+
Solo
Charybdis
Charybdis
bigpapicholo
Charybdis
Level 24
God Stats
7W - 11L
1,798 SR
Queue Stats
68W - 63L
1,675 Elo+
Party 2
Mercury
Mercury
spiritstorm98
Mercury
Level 122
God Stats
8W - 5L
1,635 SR
Queue Stats
146W - 128L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DrOlikt
Vulcan
14
1 / 6 / 2
8,386
466
11,924
11,474
4,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 3 / 3
8,369
465
10,906
14,679
13,721
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 4 / 3
8,149
453
4,153
10,016
8,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
Skorky1
Loki
13
1 / 7 / 0
8,155
453
5,801
14,683
5,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
nabramza3
Neith
14
5 / 3 / 1
8,933
496
11,748
11,772
4,053
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
0 / 0 / 5
9,973
554
9,404
17,964
21,817
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
DEEPMOAT
Olorun
17
12 / 3 / 1
10,804
600
14,980
13,961
6,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
Timothy0920
Jormungandr
15
7 / 1 / 1
9,629
535
9,926
15,551
14,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
bigpapicholo
Charybdis
14
1 / 2 / 4
8,424
468
7,696
10,127
3,856
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
14
3 / 2 / 5
9,065
504
6,539
12,406
4,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
8
Kills
23
23
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
0
0
5
2.5
W
Olorun
DEEPMOAT
Olorun
12
3
1
4.17
L
Vulcan
DrOlikt
Vulcan
1
6
2
0.33
L
0
3
3
0.5
L
1
4
3
0.63
L
Loki
Skorky1
Loki
1
7
0
0.14
W
Jormungandr
Timothy0920
Jormungandr
7
1
1
7.5
W
Charybdis
bigpapicholo
Charybdis
1
2
4
1.5
L
Neith
nabramza3
Neith
5
3
1
1.83
W
Mercury
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,532
Damage
48,545
62,624
Taken
70,009
36,592
Mitigated
50,440
15,589
Healing
13,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,404
2,225
0
6,461
17,964
21,817
0
8,621
9,343
8,933
64,367
W
Olorun
DEEPMOAT
Olorun
14,980
7,632
115
2,627
13,961
6,031
0
7,471
6,490
66,918
5,473
L
Vulcan
DrOlikt
Vulcan
11,924
1,437
77
1,625
11,474
4,632
30
6,680
4,794
60,624
0
L
10,906
729
958
7,068
14,679
13,721
180
3,286
11,393
52,783
0
L
4,153
954
0
1,318
10,016
8,919
0
5,392
4,624
19,094
0
L
Loki
Skorky1
Loki
5,801
1,695
0
470
14,683
5,267
0
4,602
10,081
0
51,715
W
Jormungandr
Timothy0920
Jormungandr
9,926
2,576
0
2,250
15,551
14,423
216
4,050
11,501
47,627
0
W
Charybdis
bigpapicholo
Charybdis
7,696
4,102
0
1,824
10,127
3,856
580
2,110
8,017
0
55,002
L
Neith
nabramza3
Neith
11,748
6,613
0
4,073
11,772
4,053
0
4,759
7,013
0
64,158
W
Mercury
6,539
3,421
0
500
12,406
4,313
0
5,271
7,135
0
51,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,992
Gold Earned
47,895
412
Minions Killed
513
0
Camps Cleared
0
1,690,307
Distance Traveled
1,770,844
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,973
554
135
8
0
380,008
4
W
Olorun
10,804
600
137
8
0
345,248
7
L
Vulcan
8,386
466
95
5
0
360,743
7
L
Hel
8,369
465
97
5
0
403,514
2
L
Ymir
8,149
453
29
2
0
309,350
2
L
Loki
8,155
453
83
5
0
330,016
3
W
Jormungandr
9,629
535
50
3
0
348,158
2
W
Charybdis
8,424
468
114
6
0
319,392
2
L
Neith
8,933
496
108
6
0
286,684
2
W
Mercury
9,065
504
77
4
0
378,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role