Player Matchup

Nu Wa
Nu Wa
ArchAngel_1097
Nu Wa
Level 141
God Stats
21W - 8L
1,509 SR
Queue Stats
810W - 744L
1,484 Elo+
Solo
Apollo
Apollo
Cinder_Tiara
Apollo
Level 125
God Stats
5W - 0L
1,738 SR
Queue Stats
243W - 279L
1,429 Elo+
Party 1
Ares
Ares
OdiousTruth
Ares
Level 61
God Stats
2W - 1L
1,282 SR
Queue Stats
85W - 69L
1,449 Elo+
Solo
Artemis
Artemis
canadiankronic
Artemis
Level 67
God Stats
29W - 29L
1,521 SR
Queue Stats
179W - 248L
1,490 Elo+
Solo
Loki
Loki
claudell1234
Loki
Level 118
God Stats
1W - 2L
1,206 SR
Queue Stats
68W - 96L
1,383 Elo+
Party 1
Team Averages
Level 102
1,451 SR
1,447 Elo+

VS

Team Averages
Level 91
1,543 SR
1,433 Elo+
Athena
Athena
 
Athena
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
KRAZYCLOWN567
Gilgamesh
Level 98
God Stats
11W - 10L
1,779 SR
Queue Stats
316W - 315L
1,456 Elo+
Solo
Medusa
Medusa
MadMontague
Medusa
Level 124
God Stats
4W - 7L
1,635 SR
Queue Stats
247W - 263L
1,424 Elo+
Party 2
Ne Zha
Ne Zha
MrIccey
Ne Zha
Level 68
God Stats
6W - 5L
1,532 SR
Queue Stats
134W - 119L
1,400 Elo+
Solo
Tiamat
Tiamat
ReVo123321
Tiamat
Level 59
God Stats
5W - 11L
1,268 SR
Queue Stats
390W - 401L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,687
670
2,174
3,121
667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
9
4 / 0 / 0
5,613
802
2,809
3,457
1,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
1 / 2 / 2
4,474
639
2,793
6,787
2,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
2 / 0 / 1
4,778
683
3,389
3,303
1,001
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
0 / 0 / 2
4,430
633
1,348
3,937
902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
6
1 / 0 / 1
4,076
582
1,559
6,059
2,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
KRAZYCLOWN567
Gilgamesh
6
0 / 4 / 0
3,817
545
2,151
4,880
1,607
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
7
1 / 2 / 1
4,069
581
4,256
3,692
896
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ne Zha
MrIccey
Ne Zha
8
1 / 1 / 1
4,492
642
2,232
3,503
1,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
ReVo123321
Tiamat
8
0 / 0 / 0
4,276
611
1,116
2,926
1,537
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
7
Kills
3
3
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
0
1
1.5
W
0
1
0
0
W
Apollo
4
0
0
4
L
Gilgamesh
KRAZYCLOWN567
Gilgamesh
0
4
0
0
L
Medusa
1
2
1
0.75
L
Ne Zha
MrIccey
Ne Zha
1
1
1
1.5
W
1
2
2
1
L
Tiamat
ReVo123321
Tiamat
0
0
0
0
W
2
0
1
2.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,513
Damage
11,314
20,605
Taken
21,060
6,727
Mitigated
7,574
8,172
Healing
7,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,559
568
242
2,402
6,059
2,327
0
1,381
4,668
10,790
0
W
2,174
428
0
750
3,121
667
0
993
2,128
22,977
0
W
Apollo
2,809
1,514
0
930
3,457
1,213
284
0
3,457
0
26,299
L
Gilgamesh
KRAZYCLOWN567
Gilgamesh
2,151
536
0
1,132
4,880
1,607
0
88
4,782
0
11,374
L
Medusa
4,256
1,924
140
957
3,692
896
0
1,200
2,482
0
19,999
L
Ne Zha
MrIccey
Ne Zha
2,232
909
0
827
3,503
1,207
0
774
2,649
0
25,292
W
2,793
185
0
2,178
6,787
2,944
0
944
5,843
10,253
0
L
Tiamat
ReVo123321
Tiamat
1,116
74
0
1,712
2,926
1,537
0
1,295
1,512
19,210
0
W
3,389
1,362
0
1,810
3,303
1,001
0
583
2,720
0
19,550
W
1,348
291
0
2,504
3,937
902
0
155
3,782
0
16,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,982
Gold Earned
20,730
190
Minions Killed
186
0
Camps Cleared
0
724,504
Distance Traveled
663,358
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,076
582
23
3
0
134,257
6
W
Nu Wa
4,687
670
54
8
0
137,320
4
W
Apollo
5,613
802
37
5
0
147,100
6
L
Gilgamesh
3,817
545
31
4
0
93,735
0
L
Medusa
4,069
581
31
4
0
128,264
3
L
Ne Zha
4,492
642
57
8
0
161,429
1
W
Ares
4,474
639
14
2
0
139,984
4
L
Tiamat
4,276
611
44
6
0
145,673
1
W
Artemis
4,778
683
42
6
0
133,528
1
W
Loki
4,430
633
43
6
0
166,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role