Player Matchup

Sol
Sol
Kersmett
Sol
Level 28
God Stats
1W - 0L
1,646 SR
Queue Stats
10W - 10L
1,643 Elo+
Party 1
Sylvanus
Sylvanus
PogChomp
Sylvanus
Level 106
God Stats
3W - 0L
1,454 SR
Queue Stats
12W - 7L
1,654 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ScaryScaryMonkey
Cu Chulainn
Level 69
God Stats
3W - 2L
1,808 SR
Queue Stats
14W - 11L
1,625 Elo+
Party 1
Team Averages
Level 68
1,636 SR
1,641 Elo+

VS

Team Averages
Level 57
1,536 SR
1,750 Elo+
Camazotz
Camazotz
EmiliaBan
Camazotz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,918 Elo+
Party 2
Awilix
Awilix
EmiliaTan
Awilix
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 4L
1,864 Elo+
Party 2
Ra
Ra
chelaxz
Ra
Level 144
God Stats
1W - 1L
1,607 SR
Queue Stats
159W - 187L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 8
9,088
826
15,946
8,555
3,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
PogChomp
Sylvanus
11
4 / 3 / 11
8,549
777
6,759
9,351
9,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
ScaryScaryMonkey
Cu Chulainn
13
8 / 1 / 10
9,575
870
16,348
11,198
9,739
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
EmiliaBan
Camazotz
10
0 / 7 / 5
6,643
604
6,800
17,843
5,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
EmiliaTan
Awilix
11
4 / 3 / 1
7,257
660
6,074
14,000
5,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 10 / 3
6,643
604
5,354
12,212
3,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
20
Kills
5
5
Deaths
20
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Camazotz
EmiliaBan
Camazotz
0
7
5
0.36
L
Awilix
EmiliaTan
Awilix
4
3
1
1.5
W
8
1
8
12
W
Sylvanus
PogChomp
Sylvanus
4
3
11
3.17
W
Cu Chulainn
ScaryScaryMonkey
Cu Chulainn
8
1
10
13
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,053
Damage
18,228
29,104
Taken
44,055
22,918
Mitigated
14,588
15,132
Healing
7,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
EmiliaBan
Camazotz
6,800
2,104
0
3,833
17,843
5,806
0
9,828
7,576
0
21,149
L
Awilix
EmiliaTan
Awilix
6,074
2,694
0
2,155
14,000
5,163
0
6,073
7,532
0
17,850
W
15,946
5,758
0
4,707
8,555
3,455
1,708
1,843
6,712
34,133
4,132
W
Sylvanus
PogChomp
Sylvanus
6,759
2,455
1,816
4,233
9,351
9,724
707
1,496
7,855
15,406
5,028
W
Cu Chulainn
ScaryScaryMonkey
Cu Chulainn
16,348
2,242
0
4,376
11,198
9,739
220
2,318
8,880
6,264
36,838
L
5,354
310
644
550
12,212
3,619
0
6,612
5,417
16,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,212
Gold Earned
20,543
133
Minions Killed
73
6
Camps Cleared
3
600,883
Distance Traveled
624,219
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,643
604
26
2
1
215,207
2
L
Awilix
7,257
660
25
2
2
231,927
5
W
Sol
9,088
826
41
4
2
192,750
2
W
Sylvanus
8,549
777
22
2
3
164,801
4
W
Cu Chulainn
9,575
870
70
6
1
243,332
4
L
Ra
6,643
604
22
2
0
177,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role