Player Matchup

Tsukuyomi
Tsukuyomi
GankerSpanker
Tsukuyomi
Level 100
God Stats
1W - 0L
1,495 SR
Queue Stats
8W - 8L
1,580 Elo+
Party 2
Olorun
Olorun
bellonasbf
Olorun
Level 15
God Stats
5W - 1L
1,504 SR
Queue Stats
20W - 22L
1,328 Elo+
Party 2
Odin
Odin
minidonutt
Odin
Level 103
God Stats
2W - 0L
1,670 SR
Queue Stats
15W - 15L
1,452 Elo+
Party 2
Team Averages
Level 73
1,557 SR
1,453 Elo+

VS

Team Averages
Level 85
1,606 SR
1,551 Elo+
Ares
Ares
KuehlGuy
Ares
Level 128
God Stats
0W - 1L
1,755 SR
Queue Stats
22W - 11L
1,617 Elo+
Party 1
Zeus
Zeus
Neighbor1D
Zeus
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 10L
1,547 Elo+
Party 1
Neith
Neith
Terenosuke
Neith
Level 18
God Stats
6W - 4L
1,562 SR
Queue Stats
13W - 7L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GankerSpanker
Tsukuyomi
15
7 / 2 / 10
10,544
811
9,792
9,021
3,155
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
bellonasbf
Olorun
15
5 / 5 / 12
10,002
769
10,462
8,761
2,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
7 / 2 / 11
10,814
832
9,933
16,135
10,803
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 9 / 7
8,013
616
7,577
19,229
20,126
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
6 / 4 / 2
9,176
706
13,065
7,888
3,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
12
2 / 7 / 6
8,529
656
4,374
9,920
4,447
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
19
Kills
9
9
Deaths
20
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
GankerSpanker
Tsukuyomi
7
2
10
6
L
Ares
1
9
7
0.5
L
6
4
2
1.75
L
Neith
2
7
6
0.71
W
Olorun
bellonasbf
Olorun
5
5
12
2.2
W
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,187
Damage
25,016
33,917
Taken
37,037
16,774
Mitigated
27,703
8,061
Healing
1,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
GankerSpanker
Tsukuyomi
9,792
2,344
0
3,560
9,021
3,155
1,145
5,384
3,453
0
46,786
L
Ares
7,577
67
0
250
19,229
20,126
220
6,989
12,240
15,137
0
L
13,065
840
0
1,405
7,888
3,130
584
1,865
6,023
33,079
0
L
Neith
4,374
1,914
0
311
9,920
4,447
446
1,289
8,631
0
16,686
W
Olorun
bellonasbf
Olorun
10,462
5,526
88
1,777
8,761
2,816
1,331
7,209
1,282
35,028
3,564
W
9,933
2,675
165
2,471
16,135
10,803
391
8,056
7,686
560
25,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,360
Gold Earned
25,718
173
Minions Killed
106
11
Camps Cleared
2
805,571
Distance Traveled
625,810
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,544
811
82
6
6
280,900
3
L
Ares
8,013
616
10
1
1
221,629
2
L
Zeus
9,176
706
50
4
1
208,340
1
L
Neith
8,529
656
46
4
0
195,841
0
W
Olorun
10,002
769
55
4
4
240,443
0
W
Odin
10,814
832
36
3
1
284,228
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role