Player Matchup

Achilles
Achilles
 
Achilles
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Ch1ddyBANG01
Skadi
Level 26
God Stats
42W - 44L
1,541 SR
Queue Stats
202W - 249L
1,441 Elo+
Solo
Nemesis
Nemesis
Danbeadnell
Nemesis
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 50L
1,539 Elo+
Solo
Janus
Janus
Sweaty Ladd
Janus
Level 12
God Stats
9W - 5L
1,505 SR
Queue Stats
13W - 15L
1,483 Elo+
Solo
Mercury
Mercury
x49z
Mercury
Level 29
God Stats
42W - 48L
1,546 SR
Queue Stats
382W - 398L
1,487 Elo+
Solo
Team Averages
Level 24
1,518 SR
1,490 Elo+

VS

Team Averages
Level 26
1,636 SR
1,435 Elo+
Cerberus
Cerberus
Scopion87
Cerberus
Level 26
God Stats
19W - 15L
1,504 SR
Queue Stats
230W - 313L
1,452 Elo+
Party 1
Sol
Sol
TrayMAFIA305
Sol
Level 29
God Stats
32W - 20L
1,804 SR
Queue Stats
187W - 168L
1,467 Elo+
Party 1
Kukulkan
Kukulkan
Trinnord305
Kukulkan
Level 22
God Stats
97W - 153L
1,553 SR
Queue Stats
159W - 221L
1,396 Elo+
Party 1
Mercury
Mercury
sotareaper
Mercury
Level 27
God Stats
7W - 7L
1,616 SR
Queue Stats
289W - 342L
1,441 Elo+
Party 1
Bellona
Bellona
y2ker37
Bellona
Level 25
God Stats
5W - 0L
1,705 SR
Queue Stats
34W - 25L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
0 / 5 / 2
9,173
834
6,075
14,727
16,275
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
0 / 4 / 3
9,672
879
9,871
10,043
3,654
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Danbeadnell
Nemesis
16
4 / 3 / 2
11,202
1,018
10,413
14,099
5,396
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 4 / 2
9,872
897
16,010
9,267
3,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
x49z
Mercury
16
1 / 3 / 4
9,813
892
6,381
12,552
4,901
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

178

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Scopion87
Cerberus
17
3 / 1 / 8
10,353
941
8,680
16,824
10,162
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
3 / 2 / 11
11,175
1,016
22,193
11,433
3,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
Trinnord305
Kukulkan
16
0 / 0 / 9
9,801
891
5,374
2,749
1,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
sotareaper
Mercury
17
5 / 1 / 9
10,528
957
5,968
11,408
5,847
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
y2ker37
Bellona
17
8 / 2 / 7
11,398
1,036
13,676
13,852
7,806
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
6
Kills
19
19
Deaths
6
13
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
5
2
0.2
L
0
4
3
0.38
L
Nemesis
Danbeadnell
Nemesis
4
3
2
1.67
W
Cerberus
Scopion87
Cerberus
3
1
8
7
L
1
4
2
0.5
W
3
2
11
4.25
W
Kukulkan
Trinnord305
Kukulkan
0
0
9
4.5
W
Mercury
sotareaper
Mercury
5
1
9
9.5
L
Mercury
x49z
Mercury
1
3
4
1
W
Bellona
y2ker37
Bellona
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,750
Damage
55,891
60,688
Taken
56,266
33,864
Mitigated
28,064
3,634
Healing
8,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,075
1,316
0
350
14,727
16,275
0
7,249
7,478
0
14,605
L
9,871
5,541
220
1,214
10,043
3,654
0
5,685
4,358
0
27,288
L
Nemesis
Danbeadnell
Nemesis
10,413
3,091
0
1,850
14,099
5,396
0
8,941
5,158
0
37,096
W
Cerberus
Scopion87
Cerberus
8,680
702
0
1,608
16,824
10,162
0
4,739
11,835
24,424
0
L
16,010
821
0
0
9,267
3,638
0
6,074
3,193
41,318
0
W
22,193
6,951
0
5,243
11,433
3,217
0
2,325
8,966
45,901
0
W
Kukulkan
Trinnord305
Kukulkan
5,374
1,111
0
934
2,749
1,032
0
656
2,029
26,095
0
W
Mercury
sotareaper
Mercury
5,968
3,148
0
0
11,408
5,847
0
2,835
8,403
0
8,655
L
Mercury
x49z
Mercury
6,381
3,085
0
0
12,552
4,901
0
8,370
4,182
0
16,659
W
Bellona
y2ker37
Bellona
13,676
3,548
0
527
13,852
7,806
0
4,467
9,023
72
27,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,732
Gold Earned
53,255
211
Minions Killed
206
12
Camps Cleared
3
1,120,801
Distance Traveled
1,145,919
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,173
834
14
1
1
228,396
0
L
Skadi
9,672
879
33
3
0
169,500
0
L
Nemesis
11,202
1,018
45
4
9
260,274
4
W
Cerberus
10,353
941
37
3
0
246,154
4
L
Janus
9,872
897
88
8
1
215,246
0
W
Sol
11,175
1,016
61
6
1
220,468
1
W
Kukulkan
9,801
891
71
6
0
202,361
1
W
Mercury
10,528
957
4
0
1
266,307
1
L
Mercury
9,813
892
31
3
1
247,385
0
W
Bellona
11,398
1,036
33
3
1
210,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role