Player Matchup

Thanatos
Thanatos
CaGaDoR_
Thanatos
Level 57
God Stats
1W - 2L
1,437 SR
Queue Stats
26W - 30L
1,427 Elo+
Solo
Jormungandr
Jormungandr
Riluk_Y-lime
Jormungandr
Level 123
God Stats
26W - 32L
1,458 SR
Queue Stats
378W - 424L
1,470 Elo+
Party 2
Charybdis
Charybdis
SEBASTIANJSC
Charybdis
Level 98
God Stats
5W - 5L
1,591 SR
Queue Stats
223W - 255L
1,460 Elo+
Party 2
Chaac
Chaac
TPS_odin
Chaac
Level 62
God Stats
7W - 7L
1,545 SR
Queue Stats
82W - 107L
1,410 Elo+
Party 2
Scylla
Scylla
koshmar28
Scylla
Level 95
God Stats
14W - 23L
1,513 SR
Queue Stats
146W - 191L
1,444 Elo+
Party 2
Team Averages
Level 87
1,509 SR
1,442 Elo+

VS

Team Averages
Level 92
1,432 SR
1,476 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
FEDRINKSICE
Arachne
Level 64
God Stats
9W - 18L
1,304 SR
Queue Stats
512W - 563L
1,410 Elo+
Party 3
Artio
Artio
Star Gam3s 909
Artio
Level 69
God Stats
7W - 6L
1,559 SR
Queue Stats
306W - 313L
1,481 Elo+
Party 3
Thoth
Thoth
TheKnightBR2818
Thoth
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
541W - 577L
1,463 Elo+
Party 3
Sol
Sol
Vanwap
Sol
Level 143
God Stats
3W - 4L
1,298 SR
Queue Stats
384W - 362L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CaGaDoR_
Thanatos
8
0 / 1 / 1
5,092
509
2,179
5,159
1,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Riluk_Y-lime
Jormungandr
9
1 / 1 / 2
5,426
543
3,134
4,613
1,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
SEBASTIANJSC
Charybdis
9
2 / 3 / 1
5,088
509
2,377
5,690
1,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
TPS_odin
Chaac
10
1 / 3 / 0
5,683
568
4,972
8,319
4,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
koshmar28
Scylla
10
2 / 3 / 0
6,191
619
3,782
4,063
1,222
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
2 / 1 / 1
5,934
593
5,030
8,684
5,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
FEDRINKSICE
Arachne
12
9 / 0 / 0
6,821
682
5,167
6,008
2,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 1 / 3
4,581
458
2,018
7,085
3,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 1
5,015
502
1,808
5,473
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sol
Vanwap
Sol
9
0 / 2 / 4
5,468
547
3,204
5,283
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
6
Kills
11
11
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
1
1
2.5
L
Thanatos
CaGaDoR_
Thanatos
0
1
1
0.5
W
Arachne
FEDRINKSICE
Arachne
9
0
0
9
L
Jormungandr
Riluk_Y-lime
Jormungandr
1
1
2
2
L
Charybdis
SEBASTIANJSC
Charybdis
2
3
1
0.83
W
0
1
3
1.5
L
Chaac
TPS_odin
Chaac
1
3
0
0.33
W
0
2
1
0.25
W
Sol
Vanwap
Sol
0
2
4
1
L
Scylla
koshmar28
Scylla
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,444
Damage
17,227
27,844
Taken
32,533
10,924
Mitigated
13,490
11,813
Healing
13,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,030
1,038
0
4,015
8,684
5,243
0
0
8,029
0
27,769
L
Thanatos
CaGaDoR_
Thanatos
2,179
366
0
4,285
5,159
1,909
0
1,328
3,831
0
27,989
W
Arachne
FEDRINKSICE
Arachne
5,167
2,844
0
2,905
6,008
2,485
0
1,388
4,620
0
35,199
L
Jormungandr
Riluk_Y-lime
Jormungandr
3,134
1,370
241
1,164
4,613
1,975
318
2,323
2,074
24,478
0
L
Charybdis
SEBASTIANJSC
Charybdis
2,377
1,033
0
2,021
5,690
1,426
894
1,749
3,763
0
16,653
W
2,018
287
420
2,123
7,085
3,219
0
3,020
4,065
8,263
0
L
Chaac
TPS_odin
Chaac
4,972
1,125
0
3,354
8,319
4,392
97
0
8,319
0
29,680
W
1,808
0
0
1,342
5,473
1,409
0
1,174
4,299
22,167
0
W
Sol
Vanwap
Sol
3,204
938
0
2,470
5,283
1,134
689
1,334
3,949
28,188
0
L
Scylla
koshmar28
Scylla
3,782
381
0
748
4,063
1,222
792
1,236
2,827
36,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,480
Gold Earned
27,819
271
Minions Killed
244
0
Camps Cleared
0
955,632
Distance Traveled
1,011,243
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,934
593
58
6
0
206,689
2
L
Thanatos
5,092
509
68
7
0
226,494
0
W
Arachne
6,821
682
62
6
0
258,832
0
L
Jormungandr
5,426
543
52
5
0
189,247
2
L
Charybdis
5,088
509
32
3
0
169,959
1
W
Artio
4,581
458
12
1
0
185,505
2
L
Chaac
5,683
568
45
5
0
197,849
0
W
Thoth
5,015
502
49
5
0
184,504
0
W
Sol
5,468
547
63
6
0
175,713
4
L
Scylla
6,191
619
74
7
0
172,083
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role