Player Matchup

Chang'e
Chang'e
Chelaman_iqq
Chang'e
Level 143
God Stats
34W - 20L
1,596 SR
Queue Stats
320W - 362L
1,329 Elo+
Solo
Yemoja
Yemoja
Daddy_Mundo
Yemoja
Level 41
God Stats
4W - 10L
1,380 SR
Queue Stats
97W - 150L
1,220 Elo+
Solo
Charybdis
Charybdis
JamesUPPER1
Charybdis
Level 81
God Stats
16W - 9L
1,449 SR
Queue Stats
129W - 134L
1,366 Elo+
Solo
Mulan
Mulan
im elon tusk
Mulan
Level 105
God Stats
1W - 0L
1,298 SR
Queue Stats
3W - 2L
1,362 Elo+
Solo
Izanami
Izanami
zj3dimindtrix
Izanami
Level 79
God Stats
8W - 7L
1,393 SR
Queue Stats
224W - 245L
1,418 Elo+
Solo
Team Averages
Level 90
1,423 SR
1,339 Elo+

VS

Team Averages
Level 50
1,477 SR
1,313 Elo+
Pele
Pele
Drakegamer77336
Pele
Level 57
God Stats
1W - 3L
1,500 SR
Queue Stats
104W - 133L
1,377 Elo+
Party 1
Merlin
Merlin
Hockey08kid
Merlin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,309 Elo+
Party 1
Neith
Neith
Itsfineimfine
Neith
Level 81
God Stats
177W - 190L
1,490 SR
Queue Stats
273W - 317L
1,349 Elo+
Solo
Sylvanus
Sylvanus
Lord SonicSugar
Sylvanus
Level 43
God Stats
6W - 10L
1,350 SR
Queue Stats
56W - 81L
1,270 Elo+
Party 1
Amaterasu
Amaterasu
Sin of pride4
Amaterasu
Level 45
God Stats
3W - 6L
1,545 SR
Queue Stats
226W - 273L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chelaman_iqq
Chang'e
20
10 / 1 / 2
13,373
535
19,119
21,644
25,231
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
14
0 / 2 / 5
9,887
395
4,420
13,983
17,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
JamesUPPER1
Charybdis
17
2 / 3 / 4
11,252
450
11,476
17,844
12,245
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
4 / 4 / 4
12,565
503
10,597
19,053
16,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
19
1 / 7 / 1
11,911
476
12,103
19,909
8,115
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 6 / 3
12,206
488
14,268
25,170
13,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
17
2 / 2 / 3
10,914
437
14,518
11,912
5,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 3 / 5
10,830
433
14,324
17,010
6,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
18
4 / 0 / 7
12,223
489
10,791
18,946
22,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Sin of pride4
Amaterasu
13
0 / 6 / 1
9,093
364
3,467
13,884
9,906
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
35
17
Kills
16
17
Deaths
17
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Chelaman_iqq
Chang'e
10
1
2
11
W
Yemoja
0
2
5
1.25
L
8
6
3
1.58
L
Merlin
2
2
3
1.75
L
2
3
5
1.5
W
Charybdis
JamesUPPER1
Charybdis
2
3
4
1.33
L
Sylvanus
4
0
7
7.5
L
Amaterasu
Sin of pride4
Amaterasu
0
6
1
0.08
W
4
4
4
1.5
W
Izanami
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,715
Damage
57,368
92,433
Taken
86,922
78,823
Mitigated
57,405
41,344
Healing
28,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Chelaman_iqq
Chang'e
19,119
3,363
2,627
14,820
21,644
25,231
1,791
3,527
18,117
89,872
0
W
Yemoja
4,420
687
4,771
2,245
13,983
17,059
490
5,052
8,931
14,186
0
L
14,268
4,114
0
8,038
25,170
13,224
0
4,962
20,208
0
88,285
L
Merlin
14,518
1,170
0
2,938
11,912
5,526
279
4,203
7,709
63,336
0
L
14,324
6,010
0
6,133
17,010
6,572
2,490
3,361
13,649
0
91,569
W
Charybdis
JamesUPPER1
Charybdis
11,476
6,029
360
4,404
17,844
12,245
1,272
8,665
9,179
0
59,457
L
Sylvanus
10,791
2,047
1,644
7,725
18,946
22,177
1,050
3,347
15,599
46,050
0
L
Amaterasu
Sin of pride4
Amaterasu
3,467
1,027
0
1,531
13,884
9,906
53
7,666
6,218
0
37,752
W
10,597
2,180
0
7,459
19,053
16,173
1,060
3,206
15,847
0
102,361
W
Izanami
12,103
9,187
0
4,658
19,909
8,115
727
5,155
14,754
0
126,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,988
Gold Earned
55,266
602
Minions Killed
485
0
Camps Cleared
0
2,120,756
Distance Traveled
2,057,268
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,373
535
143
6
0
404,262
1
W
Yemoja
9,887
395
17
1
0
426,493
0
L
Pele
12,206
488
126
5
0
447,628
2
L
Merlin
10,914
437
84
3
0
365,613
0
L
Neith
10,830
433
140
6
0
412,457
1
W
Charybdis
11,252
450
91
4
0
433,306
1
L
Sylvanus
12,223
489
74
3
0
450,600
6
L
Amaterasu
9,093
364
61
2
0
380,970
3
W
Mulan
12,565
503
150
6
0
446,038
5
W
Izanami
11,911
476
201
8
0
410,657
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role