Player Matchup

Set
Set
E-SHIMA
Set
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Hades
Hades
MisterFuego96
Hades
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Kali
Kali
Stitch_girlz
Kali
Level 10
God Stats
4W - 6L
1,289 SR
Queue Stats
6W - 15L
1,070 Elo+
Solo
Neith
Neith
foret-anadrome
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Anubis
Anubis
headshotajm
Anubis
Level 6
God Stats
2W - 5L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Team Averages
Level 7
1,458 SR
1,414 Elo+

VS

Team Averages
Level 3
1,500 SR
1,398 Elo+
Fenrir
Fenrir
Bruno_rrn1
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Corey1128
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Sansonelperro
Kukulkan
Level 3
God Stats
6W - 4L
1,500 SR
Queue Stats
12W - 17L
990 Elo+
Solo
Nemesis
Nemesis
cs_ken_zk
Nemesis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Neith
Neith
tripa-resinoso2
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
13
3 / 2 / 6
8,193
482
4,466
10,173
4,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
7 / 6 / 11
8,615
507
8,522
13,631
6,026
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
9 / 3 / 8
9,195
541
5,700
10,226
4,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 7 / 8
6,921
407
3,516
8,450
2,678
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
15
10 / 3 / 6
9,631
567
10,430
7,055
4,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bruno_rrn1
Fenrir
12
2 / 8 / 5
7,934
467
4,774
11,327
3,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 9 / 4
6,442
379
2,946
11,399
4,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kukulkan
Sansonelperro
Kukulkan
13
9 / 9 / 4
9,383
552
14,296
13,222
5,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
cs_ken_zk
Nemesis
5
2 / 4 / 1
5,706
336
1,545
4,927
1,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
2 / 2 / 0
5,838
343
724
2,570
460
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
29
30
Kills
15
21
Deaths
32
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bruno_rrn1
Fenrir
2
8
5
0.56
L
0
9
4
0.22
W
Set
3
2
6
3
W
7
6
11
2.08
L
Kukulkan
Sansonelperro
Kukulkan
9
9
4
1.22
W
9
3
8
4.33
L
Nemesis
cs_ken_zk
Nemesis
2
4
1
0.63
W
1
7
8
0.71
W
Anubis
10
3
6
4.33
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,634
Damage
24,285
49,535
Taken
43,445
22,412
Mitigated
15,885
11,491
Healing
3,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bruno_rrn1
Fenrir
4,774
1,994
0
366
11,327
3,876
914
3,492
7,835
0
21,399
L
2,946
315
141
1,106
11,399
4,847
138
4,607
6,792
16,394
0
W
Set
4,466
1,604
0
1,048
10,173
4,864
2,778
2,682
7,491
0
40,506
W
8,522
1,815
740
3,632
13,631
6,026
1,174
6,277
7,354
32,592
0
L
Kukulkan
Sansonelperro
Kukulkan
14,296
2,793
0
1,847
13,222
5,470
240
7,095
6,127
38,805
0
W
5,700
3,089
0
3,254
10,226
4,647
1,814
3,106
7,120
0
34,795
L
Nemesis
cs_ken_zk
Nemesis
1,545
726
0
18
4,927
1,232
56
2,604
2,323
0
6,563
W
3,516
2,757
0
1,152
8,450
2,678
733
1,900
6,550
0
16,463
W
Anubis
10,430
1,547
0
1,665
7,055
4,197
2,546
3,277
3,778
47,878
0
L
724
328
0
188
2,570
460
358
1,154
1,416
0
6,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,555
Gold Earned
35,303
271
Minions Killed
146
0
Camps Cleared
0
1,401,338
Distance Traveled
1,001,875
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,934
467
41
2
0
266,799
1
L
Ra
6,442
379
21
1
0
255,868
0
W
Set
8,193
482
68
4
0
336,166
0
W
Hades
8,615
507
69
4
0
276,998
3
L
Kukulkan
9,383
552
55
3
0
206,403
2
W
Kali
9,195
541
51
3
0
315,824
5
L
Nemesis
5,706
336
12
1
0
154,261
1
W
Neith
6,921
407
19
1
0
241,925
2
W
Anubis
9,631
567
64
4
0
230,425
0
L
Neith
5,838
343
17
1
0
118,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role