Player Matchup

Osiris
Osiris
ANDY37692
Osiris
Level 24
God Stats
3W - 2L
1,765 SR
Queue Stats
52W - 44L
1,663 Elo+
Solo
Ravana
Ravana
BigDaddyTCS4986
Ravana
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,829 Elo+
Solo
Olorun
Olorun
LoRezBootyHoez
Olorun
Level 16
God Stats
25W - 20L
1,635 SR
Queue Stats
257W - 288L
1,704 Elo+
Solo
Ymir
Ymir
Ykzacepi
Ymir
Level 27
God Stats
2W - 1L
1,718 SR
Queue Stats
144W - 141L
1,583 Elo+
Solo
Apollo
Apollo
clappinem
Apollo
Level 27
God Stats
23W - 19L
1,447 SR
Queue Stats
147W - 112L
1,623 Elo+
Solo
Team Averages
Level 20
1,613 SR
1,680 Elo+

VS

Team Averages
Level 23
1,571 SR
1,646 Elo+
Cerberus
Cerberus
Derpdude2003
Cerberus
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 54L
1,632 Elo+
Solo
Zeus
Zeus
L0RD C III
Zeus
Level 27
God Stats
6W - 5L
1,607 SR
Queue Stats
119W - 118L
1,590 Elo+
Solo
Susano
Susano
SaffronHalo2307
Susano
Level 25
God Stats
1W - 1L
1,559 SR
Queue Stats
9W - 8L
1,658 Elo+
Solo
Apollo
Apollo
iSpamlaughU
Apollo
Level 29
God Stats
14W - 6L
1,830 SR
Queue Stats
474W - 474L
1,627 Elo+
Solo
Charybdis
Charybdis
ii Limpy
Charybdis
Level 11
God Stats
4W - 11L
1,357 SR
Queue Stats
14W - 14L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ANDY37692
Osiris
17
6 / 2 / 1
10,886
680
7,149
15,624
9,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
7 / 2 / 9
9,846
615
6,874
7,674
3,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
9 / 0 / 7
10,695
668
10,351
9,237
4,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
13
5 / 1 / 14
9,385
587
8,823
11,579
12,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
clappinem
Apollo
17
10 / 1 / 6
11,073
692
11,733
9,360
3,717
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Derpdude2003
Cerberus
10
0 / 8 / 3
6,312
395
3,140
17,901
9,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
4 / 8 / 1
8,832
552
7,681
10,297
2,724
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 9 / 4
7,774
486
3,693
12,409
3,345
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
6
0 / 8 / 2
5,150
322
720
7,357
1,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
ii Limpy
Charybdis
9
1 / 4 / 0
6,260
391
2,688
7,954
1,703
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
16
37
Kills
6
6
Deaths
37
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Osiris
ANDY37692
Osiris
6
2
1
3.25
W
7
2
9
5.75
L
Cerberus
Derpdude2003
Cerberus
0
8
3
0.19
L
4
8
1
0.56
W
9
0
7
12.5
L
1
9
4
0.33
W
Ymir
5
1
14
12
W
Apollo
clappinem
Apollo
10
1
6
13
L
Apollo
0
8
2
0.13
L
Charybdis
ii Limpy
Charybdis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,930
Damage
17,922
53,474
Taken
55,918
33,047
Mitigated
18,381
23,614
Healing
8,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
ANDY37692
Osiris
7,149
3,077
0
9,378
15,624
9,141
1,897
1,739
13,885
0
78,519
W
6,874
1,820
0
2,938
7,674
3,275
1,205
1,007
6,667
0
50,209
L
Cerberus
Derpdude2003
Cerberus
3,140
378
0
2,779
17,901
9,051
0
7,569
10,332
22,377
0
L
7,681
1,077
0
330
10,297
2,724
0
3,078
7,219
38,579
0
W
10,351
4,584
677
6,429
9,237
4,179
4,817
3,227
6,010
55,434
7,119
L
3,693
1,227
0
1,731
12,409
3,345
0
4,816
7,593
0
29,483
W
Ymir
8,823
1,479
0
1,107
11,579
12,735
703
2,737
8,842
31,968
0
W
Apollo
clappinem
Apollo
11,733
8,089
0
3,085
9,360
3,717
5,669
2,185
7,175
0
77,083
L
Apollo
720
302
0
230
7,357
1,558
0
2,970
4,387
0
5,071
L
Charybdis
ii Limpy
Charybdis
2,688
1,353
0
2,962
7,954
1,703
0
0
7,954
0
21,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,885
Gold Earned
34,328
526
Minions Killed
231
0
Camps Cleared
0
1,487,604
Distance Traveled
1,017,224
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,886
680
149
9
0
297,546
2
W
Ravana
9,846
615
85
5
0
336,912
3
L
Cerberus
6,312
395
49
3
0
261,844
0
L
Zeus
8,832
552
61
4
0
209,974
1
W
Olorun
10,695
668
104
7
0
298,789
0
L
Susano
7,774
486
59
4
0
272,862
1
W
Ymir
9,385
587
40
3
0
282,414
1
W
Apollo
11,073
692
148
9
0
271,943
0
L
Apollo
5,150
322
10
1
0
132,736
1
L
Charybdis
6,260
391
52
3
0
139,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role