Player Matchup

Gilgamesh
Gilgamesh
EmAlex08
Gilgamesh
Level 96
God Stats
23W - 32L
1,469 SR
Queue Stats
112W - 162L
1,415 Elo+
Party 1
Achilles
Achilles
Itz_Aquarius
Achilles
Level 61
God Stats
4W - 7L
1,537 SR
Queue Stats
132W - 201L
1,401 Elo+
Party 1
Heimdallr
Heimdallr
Matii27
Heimdallr
Level 32
God Stats
36W - 36L
1,484 SR
Queue Stats
100W - 154L
1,451 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XxEvil-T-xX
Morgan Le Fay
Level 57
God Stats
17W - 24L
1,493 SR
Queue Stats
121W - 179L
1,421 Elo+
Party 1
Ymir
Ymir
santostomas018
Ymir
Level 27
God Stats
8W - 8L
1,535 SR
Queue Stats
24W - 57L
1,331 Elo+
Party 1
Team Averages
Level 55
1,504 SR
1,404 Elo+

VS

Team Averages
Level 96
1,536 SR
1,441 Elo+
Hun Batz
Hun Batz
BlackMir4nha312
Hun Batz
Level 93
God Stats
1W - 0L
1,335 SR
Queue Stats
341W - 383L
1,452 Elo+
Party 2
Medusa
Medusa
DamKodigo
Medusa
Level 129
God Stats
17W - 8L
1,711 SR
Queue Stats
106W - 106L
1,476 Elo+
Party 3
Zeus
Zeus
Er1cK1ng
Zeus
Level 85
God Stats
30W - 19L
1,593 SR
Queue Stats
375W - 369L
1,463 Elo+
Party 2
Nu Wa
Nu Wa
pachee0718
Nu Wa
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 172L
1,395 Elo+
Party 3
Bellona
Bellona
renattao
Bellona
Level 147
God Stats
35W - 30L
1,542 SR
Queue Stats
699W - 727L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EmAlex08
Gilgamesh
10
4 / 4 / 0
6,323
632
4,843
7,164
3,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Achilles
Itz_Aquarius
Achilles
9
0 / 3 / 1
4,752
475
1,621
5,856
2,549
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Matii27
Heimdallr
8
1 / 4 / 2
4,970
497
3,390
6,438
1,979
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
XxEvil-T-xX
Morgan Le Fay
10
2 / 3 / 2
5,936
594
3,837
5,286
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 3
4,911
491
1,856
9,034
4,229
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
8
0 / 3 / 7
4,737
474
2,181
5,838
3,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
DamKodigo
Medusa
9
5 / 1 / 4
5,892
589
4,355
3,715
870
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
11
7 / 1 / 5
6,842
684
8,849
5,686
1,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
11
2 / 1 / 3
6,438
644
2,177
4,223
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
renattao
Bellona
13
4 / 1 / 0
7,109
711
4,542
7,319
7,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
7
Kills
18
18
Deaths
7
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
0
3
7
1.17
W
Medusa
DamKodigo
Medusa
5
1
4
7
L
Gilgamesh
EmAlex08
Gilgamesh
4
4
0
1
W
Zeus
7
1
5
9.5
L
Achilles
Itz_Aquarius
Achilles
0
3
1
0.17
L
Heimdallr
Matii27
Heimdallr
1
4
2
0.5
L
Morgan Le Fay
XxEvil-T-xX
Morgan Le Fay
2
3
2
1
W
Nu Wa
2
1
3
3.5
W
Bellona
renattao
Bellona
4
1
0
4
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,547
Damage
22,104
33,778
Taken
26,781
13,905
Mitigated
13,654
7,636
Healing
8,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
2,181
311
0
1,599
5,838
3,097
222
1,593
4,245
0
8,574
W
Medusa
DamKodigo
Medusa
4,355
1,954
0
628
3,715
870
426
1,436
2,279
0
20,363
L
Gilgamesh
EmAlex08
Gilgamesh
4,843
979
0
2,124
7,164
3,221
0
2,346
4,736
0
30,857
W
Zeus
8,849
2,078
0
2,454
5,686
1,417
355
1,594
4,092
35,370
0
L
Achilles
Itz_Aquarius
Achilles
1,621
300
0
1,355
5,856
2,549
0
528
5,288
0
18,672
L
Heimdallr
Matii27
Heimdallr
3,390
2,022
0
1,662
6,438
1,979
57
2,333
3,916
0
26,503
L
Morgan Le Fay
XxEvil-T-xX
Morgan Le Fay
3,837
323
0
822
5,286
1,927
0
2,292
2,881
32,257
0
W
Nu Wa
2,177
554
0
694
4,223
1,089
0
1,070
3,153
38,647
0
W
Bellona
renattao
Bellona
4,542
1,005
0
2,797
7,319
7,181
0
0
6,984
7,762
30,696
L
1,856
177
0
1,673
9,034
4,229
0
4,064
4,672
6,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,892
Gold Earned
31,018
215
Minions Killed
283
0
Camps Cleared
0
997,174
Distance Traveled
1,036,713
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
4,737
474
15
2
0
245,422
0
W
Medusa
5,892
589
35
4
0
196,707
0
L
Gilgamesh
6,323
632
70
7
0
211,308
0
W
Zeus
6,842
684
65
7
0
191,035
4
L
Achilles
4,752
475
32
3
0
210,071
4
L
Heimdallr
4,970
497
51
5
0
196,757
0
L
Morgan Le Fay
5,936
594
53
5
0
192,441
5
W
Nu Wa
6,438
644
85
9
0
206,274
1
W
Bellona
7,109
711
83
8
0
197,275
1
L
Ymir
4,911
491
9
1
0
186,597
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role