Player Matchup

Cthulhu
Cthulhu
DotstarMania
Cthulhu
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Apollo
Apollo
Honors-Shadow
Apollo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 62L
1,532 Elo+
Solo
Ra
Ra
Motik7
Ra
Level 28
God Stats
19W - 14L
1,231 SR
Queue Stats
219W - 209L
1,591 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pyrotrinzix
Tsukuyomi
Level 69
God Stats
7W - 5L
1,634 SR
Queue Stats
40W - 38L
1,590 Elo+
Party 1
Artemis
Artemis
waraxe58
Artemis
Level 7
God Stats
2W - 2L
1,715 SR
Queue Stats
9W - 10L
1,732 Elo+
Party 1
Team Averages
Level 30
1,516 SR
1,589 Elo+

VS

Team Averages
Level 60
1,432 SR
1,374 Elo+
Scylla
Scylla
 
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Cyclonicport117
Sylvanus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,338 Elo+
Party 2
Medusa
Medusa
Roboman6309
Medusa
Level 15
God Stats
1W - 1L
1,159 SR
Queue Stats
6W - 10L
1,139 Elo+
Party 2
Cthulhu
Cthulhu
TheePrvySage
Cthulhu
Level 108
God Stats
2W - 1L
1,362 SR
Queue Stats
9W - 16L
1,363 Elo+
Party 2
Discordia
Discordia
WifeOfAthena
Discordia
Level 28
God Stats
28W - 27L
1,639 SR
Queue Stats
142W - 160L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DotstarMania
Cthulhu
17
0 / 7 / 7
9,955
905
5,864
17,322
14,721
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 9 / 3
9,637
876
3,532
17,571
4,925
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Ra
16
1 / 6 / 1
9,693
881
7,121
14,172
4,549
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Pyrotrinzix
Tsukuyomi
16
5 / 9 / 1
10,672
970
12,557
19,248
6,006
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
waraxe58
Artemis
16
0 / 13 / 4
9,286
844
9,524
18,527
5,604
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

75

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
22 / 1 / 16
13,411
1,219
32,162
9,114
3,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
18
1 / 0 / 22
11,000
1,000
2,710
7,850
7,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
18
2 / 4 / 24
10,578
962
6,282
10,969
4,429
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
TheePrvySage
Cthulhu
18
4 / 2 / 27
11,497
1,045
11,084
7,989
6,900
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
WifeOfAthena
Discordia
19
15 / 0 / 23
13,494
1,227
25,777
6,207
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
156
7
Kills
44
44
Deaths
7
16
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
22
1
16
30
W
Sylvanus
1
0
22
12
L
Cthulhu
DotstarMania
Cthulhu
0
7
7
0.5
L
1
9
3
0.28
L
Ra
1
6
1
0.25
L
Tsukuyomi
Pyrotrinzix
Tsukuyomi
5
9
1
0.61
W
Medusa
2
4
24
3.5
W
Cthulhu
TheePrvySage
Cthulhu
4
2
27
8.75
W
Discordia
WifeOfAthena
Discordia
15
0
23
26.5
L
Artemis
waraxe58
Artemis
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,598
Damage
78,015
86,840
Taken
42,129
35,805
Mitigated
24,838
5,128
Healing
8,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
32,162
1,681
0
0
9,114
3,405
0
1,573
7,541
55,262
0
W
Sylvanus
2,710
881
3,627
2,633
7,850
7,602
0
2,043
5,807
6,513
0
L
Cthulhu
DotstarMania
Cthulhu
5,864
661
0
126
17,322
14,721
0
13,945
3,244
18,274
0
L
3,532
978
0
148
17,571
4,925
0
15,779
1,744
0
23,011
L
Ra
7,121
713
1,745
2,162
14,172
4,549
0
11,099
2,972
38,338
0
L
Tsukuyomi
Pyrotrinzix
Tsukuyomi
12,557
2,882
0
413
19,248
6,006
0
14,294
4,673
0
28,615
W
Medusa
6,282
2,611
0
582
10,969
4,429
0
3,245
7,724
0
15,097
W
Cthulhu
TheePrvySage
Cthulhu
11,084
120
385
1,508
7,989
6,900
0
3,588
4,401
30,778
0
W
Discordia
WifeOfAthena
Discordia
25,777
905
0
0
6,207
2,502
0
2,536
3,671
40,999
0
L
Artemis
waraxe58
Artemis
9,524
4,005
0
534
18,527
5,604
0
15,726
2,474
0
31,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,243
Gold Earned
59,980
218
Minions Killed
168
4
Camps Cleared
2
897,186
Distance Traveled
1,016,911
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,411
1,219
67
6
1
195,245
0
W
Sylvanus
11,000
1,000
2
0
0
192,722
0
L
Cthulhu
9,955
905
22
2
0
190,446
0
L
Apollo
9,637
876
48
4
3
166,419
0
L
Ra
9,693
881
73
7
1
183,309
0
L
Tsukuyomi
10,672
970
35
3
0
207,545
0
W
Medusa
10,578
962
19
2
0
193,056
0
W
Cthulhu
11,497
1,045
44
4
0
210,021
0
W
Discordia
13,494
1,227
36
3
1
225,867
3
L
Artemis
9,286
844
40
4
0
149,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role