Player Matchup

Charybdis
Charybdis
Blazerhawk
Charybdis
Level 113
God Stats
4W - 7L
1,467 SR
Queue Stats
356W - 348L
1,584 Elo+
Solo
Mulan
Mulan
FRESHKANDY
Mulan
Level 101
God Stats
38W - 28L
1,667 SR
Queue Stats
201W - 157L
1,666 Elo+
Solo
Cthulhu
Cthulhu
Herthbul
Cthulhu
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 51L
1,475 Elo+
Solo
Hera
Hera
HunterSpectra
Hera
Level 151
God Stats
0W - 2L
1,359 SR
Queue Stats
188W - 131L
1,671 Elo+
Party 1
Nemesis
Nemesis
panchovax19
Nemesis
Level 139
God Stats
0W - 1L
1,243 SR
Queue Stats
81W - 63L
1,666 Elo+
Party 1
Team Averages
Level 133
1,447 SR
1,612 Elo+

VS

Team Averages
Level 122
1,661 SR
1,685 Elo+
Chronos
Chronos
LazyAppleJuice
Chronos
Level 81
God Stats
24W - 11L
1,595 SR
Queue Stats
81W - 46L
1,611 Elo+
Solo
Ares
Ares
Singulairitie
Ares
Level 125
God Stats
2W - 0L
1,791 SR
Queue Stats
29W - 16L
1,914 Elo+
Solo
Baron Samedi
Baron Samedi
TriggyG
Baron Samedi
Level 159
God Stats
63W - 40L
1,786 SR
Queue Stats
558W - 464L
1,717 Elo+
Solo
Charybdis
Charybdis
diarrheabath
Charybdis
Level 118
God Stats
19W - 9L
1,529 SR
Queue Stats
103W - 73L
1,620 Elo+
Solo
Thanatos
Thanatos
m4nchopz
Thanatos
Level 126
God Stats
9W - 12L
1,606 SR
Queue Stats
134W - 113L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Blazerhawk
Charybdis
16
3 / 4 / 10
10,358
1,036
13,037
13,687
4,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
16
3 / 4 / 6
9,796
980
15,372
19,900
22,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Herthbul
Cthulhu
16
0 / 7 / 7
8,909
891
8,229
20,678
21,836
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
4 / 8 / 6
10,522
1,052
15,831
13,201
5,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
panchovax19
Nemesis
16
3 / 8 / 8
10,112
1,011
12,952
22,325
8,818
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

132

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 20
10,473
1,047
19,636
15,943
8,135
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
6 / 3 / 20
10,945
1,095
14,918
20,298
25,214
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
TriggyG
Baron Samedi
18
5 / 0 / 22
11,043
1,104
18,125
8,963
5,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
diarrheabath
Charybdis
18
3 / 3 / 18
10,771
1,077
14,441
9,119
5,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
m4nchopz
Thanatos
17
13 / 3 / 11
11,952
1,195
16,443
16,533
9,238
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
122
13
Kills
31
31
Deaths
13
37
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Blazerhawk
Charybdis
3
4
10
2
L
Mulan
3
4
6
1.5
L
Cthulhu
Herthbul
Cthulhu
0
7
7
0.5
L
4
8
6
0.88
W
4
4
20
3.5
W
6
3
20
5.33
W
Baron Samedi
TriggyG
Baron Samedi
5
0
22
16
W
Charybdis
diarrheabath
Charybdis
3
3
18
4
W
Thanatos
m4nchopz
Thanatos
13
3
11
6.17
L
Nemesis
panchovax19
Nemesis
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,421
Damage
83,563
89,791
Taken
70,856
62,665
Mitigated
53,281
9,810
Healing
27,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Blazerhawk
Charybdis
13,037
6,657
0
2,083
13,687
4,787
0
10,201
3,486
0
26,170
L
Mulan
15,372
1,325
0
1,657
19,900
22,097
0
13,111
6,641
0
18,970
L
Cthulhu
Herthbul
Cthulhu
8,229
170
563
782
20,678
21,836
0
10,783
9,765
21,589
0
L
15,831
3,748
342
1,554
13,201
5,127
0
6,178
7,023
37,106
0
W
19,636
6,539
0
3,511
15,943
8,135
0
5,997
9,589
27,737
0
W
14,918
1,456
0
1,600
20,298
25,214
0
4,819
15,053
22,315
0
W
Baron Samedi
TriggyG
Baron Samedi
18,125
2,842
5,278
5,448
8,963
5,521
0
5,407
3,406
38,982
0
W
Charybdis
diarrheabath
Charybdis
14,441
8,172
0
0
9,119
5,173
0
4,210
4,734
0
52,938
W
Thanatos
m4nchopz
Thanatos
16,443
3,850
0
11,247
16,533
9,238
0
2,863
13,138
0
26,658
L
Nemesis
panchovax19
Nemesis
12,952
5,414
0
2,829
22,325
8,818
0
12,128
10,197
0
33,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,697
Gold Earned
55,184
174
Minions Killed
178
6
Camps Cleared
7
887,155
Distance Traveled
1,003,404
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,358
1,036
41
4
0
163,115
0
L
Mulan
9,796
980
15
2
1
184,440
1
L
Cthulhu
8,909
891
23
2
0
143,266
0
L
Hera
10,522
1,052
59
6
2
180,959
2
W
Chronos
10,473
1,047
27
3
1
183,532
2
W
Ares
10,945
1,095
8
1
1
205,738
0
W
Baron Samedi
11,043
1,104
39
4
0
205,763
0
W
Charybdis
10,771
1,077
90
9
3
180,268
0
W
Thanatos
11,952
1,195
14
1
2
228,103
0
L
Nemesis
10,112
1,011
36
4
3
215,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role