Player Matchup

Sol
Sol
HoneyBunches1231
Sol
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,241 Elo+
Party 1
Bellona
Bellona
IAMCheexe
Bellona
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 24L
1,548 Elo+
Solo
Nemesis
Nemesis
NaSimbaRS
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,220 Elo+
Solo
Hun Batz
Hun Batz
Nitenah
Hun Batz
Level 48
God Stats
1W - 3L
1,278 SR
Queue Stats
3W - 8L
1,241 Elo+
Party 1
Zhong Kui
Zhong Kui
TuToxicoMami
Zhong Kui
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
77W - 78L
1,535 Elo+
Solo
Team Averages
Level 14
1,456 SR
1,357 Elo+

VS

Team Averages
Level 25
1,578 SR
1,373 Elo+
Izanami
Izanami
Centellion
Izanami
Level 17
God Stats
4W - 4L
1,462 SR
Queue Stats
4W - 6L
1,429 Elo+
Party 2
Cthulhu
Cthulhu
SnipsMan
Cthulhu
Level 27
God Stats
21W - 14L
1,616 SR
Queue Stats
27W - 24L
1,479 Elo+
Party 2
Set
Set
SomeRandomGod72
Set
Level 4
God Stats
0W - 2L
1,519 SR
Queue Stats
0W - 3L
1,120 Elo+
Solo
Tiamat
Tiamat
WaterhouseHawki
Tiamat
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,340 Elo+
Party 2
Kukulkan
Kukulkan
daimest
Kukulkan
Level 29
God Stats
0W - 1L
1,794 SR
Queue Stats
141W - 149L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 8
9,104
479
5,402
10,732
3,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
IAMCheexe
Bellona
17
4 / 1 / 6
10,716
564
8,714
13,295
11,200
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
NaSimbaRS
Nemesis
14
2 / 8 / 4
9,051
476
7,035
12,664
5,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Nitenah
Hun Batz
16
10 / 8 / 5
11,043
581
12,017
13,323
4,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
TuToxicoMami
Zhong Kui
18
11 / 1 / 8
12,074
635
18,043
17,322
13,368
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Centellion
Izanami
14
9 / 8 / 6
9,905
521
12,128
15,781
4,135
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
SnipsMan
Cthulhu
13
7 / 5 / 8
9,124
480
7,233
18,888
14,638
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 8 / 3
8,589
452
2,483
12,830
6,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 4 / 5
8,821
464
8,542
14,664
10,167
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Kukulkan
daimest
Kukulkan
15
7 / 6 / 1
9,962
524
12,617
12,812
5,760
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
48
30
Kills
25
27
Deaths
31
31
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
Centellion
Izanami
9
8
6
1.5
W
3
9
8
0.78
W
Bellona
IAMCheexe
Bellona
4
1
6
7
W
Nemesis
NaSimbaRS
Nemesis
2
8
4
0.5
W
Hun Batz
Nitenah
Hun Batz
10
8
5
1.56
L
Cthulhu
SnipsMan
Cthulhu
7
5
8
2.2
L
1
8
3
0.31
W
Zhong Kui
TuToxicoMami
Zhong Kui
11
1
8
15
L
1
4
5
0.88
L
Kukulkan
daimest
Kukulkan
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,211
Damage
43,003
67,336
Taken
74,975
37,870
Mitigated
40,925
18,007
Healing
11,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Centellion
Izanami
12,128
8,282
0
1,657
15,781
4,135
982
6,482
9,107
0
68,895
W
5,402
1,529
0
1,231
10,732
3,244
429
5,195
5,537
19,866
0
W
Bellona
IAMCheexe
Bellona
8,714
1,899
0
3,468
13,295
11,200
0
5,773
7,522
0
60,451
W
Nemesis
NaSimbaRS
Nemesis
7,035
3,213
0
2,252
12,664
5,485
476
5,669
6,995
0
55,057
W
Hun Batz
Nitenah
Hun Batz
12,017
3,387
0
1,138
13,323
4,573
831
4,784
8,539
0
49,826
L
Cthulhu
SnipsMan
Cthulhu
7,233
709
371
833
18,888
14,638
87
6,968
11,675
23,910
0
L
2,483
764
0
2,103
12,830
6,225
300
1,956
10,834
0
44,567
W
Zhong Kui
TuToxicoMami
Zhong Kui
18,043
2,062
138
9,780
17,322
13,368
990
7,665
9,657
80,789
0
L
8,542
1,055
77
5,024
14,664
10,167
565
3,211
11,436
44,253
0
L
Kukulkan
daimest
Kukulkan
12,617
991
0
1,531
12,812
5,760
672
4,754
8,018
60,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,988
Gold Earned
46,401
462
Minions Killed
412
0
Camps Cleared
0
1,724,887
Distance Traveled
1,626,250
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,905
521
123
6
0
318,657
3
W
Sol
9,104
479
32
2
0
334,287
0
W
Bellona
10,716
564
133
7
0
365,836
0
W
Nemesis
9,051
476
87
5
0
316,249
0
W
Hun Batz
11,043
581
82
4
0
346,131
0
L
Cthulhu
9,124
480
30
2
0
363,597
4
L
Set
8,589
452
65
3
0
313,993
4
W
Zhong Kui
12,074
635
128
7
0
362,384
4
L
Tiamat
8,821
464
91
5
0
332,425
4
L
Kukulkan
9,962
524
103
5
0
297,578
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role