Player Matchup

Hel
Hel
DarkLegenday
Hel
Level 27
God Stats
9W - 10L
1,370 SR
Queue Stats
26W - 31L
1,400 Elo+
Solo
Loki
Loki
Gorgonoyde
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,287 Elo+
Party 1
Nemesis
Nemesis
NavaMilim
Nemesis
Level 4
God Stats
2W - 4L
1,302 SR
Queue Stats
6W - 6L
1,287 Elo+
Party 1
Medusa
Medusa
O RoniNN
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,287 Elo+
Party 1
Yemoja
Yemoja
binoci
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,287 Elo+
Party 1
Team Averages
Level 11
1,434 SR
1,310 Elo+

VS

Team Averages
Level 26
1,464 SR
1,441 Elo+
Jormungandr
Jormungandr
Brrolyy
Jormungandr
Level 18
God Stats
19W - 19L
1,448 SR
Queue Stats
44W - 40L
1,514 Elo+
Solo
Anubis
Anubis
JumPer202
Anubis
Level 26
God Stats
14W - 10L
1,395 SR
Queue Stats
191W - 152L
1,471 Elo+
Solo
Tsukuyomi
Tsukuyomi
MaikolDek
Tsukuyomi
Level 29
God Stats
11W - 17L
1,351 SR
Queue Stats
74W - 68L
1,495 Elo+
Solo
Rama
Rama
beetle9501
Rama
Level 29
God Stats
4W - 2L
1,668 SR
Queue Stats
19W - 27L
1,370 Elo+
Solo
Sun Wukong
Sun Wukong
kingofmaracuja
Sun Wukong
Level 28
God Stats
3W - 8L
1,460 SR
Queue Stats
85W - 165L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 1
9,089
395
12,180
17,148
7,342
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 9 / 1
9,552
415
7,812
16,845
4,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
NavaMilim
Nemesis
14
0 / 5 / 1
8,089
352
2,456
11,266
4,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
O RoniNN
Medusa
13
1 / 7 / 2
8,625
375
8,908
15,822
4,669
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
binoci
Yemoja
14
2 / 8 / 1
9,388
408
7,602
17,533
11,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Brrolyy
Jormungandr
16
3 / 0 / 18
11,364
494
9,115
14,560
14,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anubis
JumPer202
Anubis
20
18 / 0 / 7
13,757
598
24,813
17,564
10,497
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
MaikolDek
Tsukuyomi
19
5 / 2 / 2
12,610
548
6,676
15,457
7,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
7 / 3 / 9
12,395
539
10,559
18,033
7,438
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
kingofmaracuja
Sun Wukong
16
2 / 1 / 6
10,872
473
7,097
14,321
7,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
77
6
Kills
35
36
Deaths
6
6
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Brrolyy
Jormungandr
3
0
18
12
L
1
7
1
0.21
L
2
9
1
0.28
W
Anubis
JumPer202
Anubis
18
0
7
21.5
W
Tsukuyomi
MaikolDek
Tsukuyomi
5
2
2
3
L
Nemesis
NavaMilim
Nemesis
0
5
1
0.1
L
Medusa
O RoniNN
Medusa
1
7
2
0.29
W
7
3
9
3.83
L
Yemoja
binoci
Yemoja
2
8
1
0.31
W
Sun Wukong
kingofmaracuja
Sun Wukong
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,958
Damage
58,260
78,614
Taken
79,935
32,323
Mitigated
47,378
16,109
Healing
29,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Brrolyy
Jormungandr
9,115
2,135
0
250
14,560
14,418
1,135
3,617
10,943
39,269
0
L
12,180
267
1,982
6,443
17,148
7,342
0
7,703
9,445
66,272
0
L
7,812
2,005
0
3,694
16,845
4,394
0
5,354
11,491
0
49,112
W
Anubis
JumPer202
Anubis
24,813
591
0
12,006
17,564
10,497
2,370
8,223
9,341
108,230
0
W
Tsukuyomi
MaikolDek
Tsukuyomi
6,676
1,521
0
5,677
15,457
7,032
2,779
2,055
13,402
0
95,810
L
Nemesis
NavaMilim
Nemesis
2,456
1,137
0
797
11,266
4,732
0
2,960
8,191
0
36,299
L
Medusa
O RoniNN
Medusa
8,908
4,284
0
1,604
15,822
4,669
66
7,177
8,645
0
36,904
W
10,559
6,804
0
9,143
18,033
7,438
4,349
3,623
14,410
0
107,633
L
Yemoja
binoci
Yemoja
7,602
1,923
1,339
250
17,533
11,186
0
10,480
6,914
28,291
0
W
Sun Wukong
kingofmaracuja
Sun Wukong
7,097
798
0
2,252
14,321
7,993
2,802
2,728
11,593
0
51,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,743
Gold Earned
60,998
348
Minions Killed
602
0
Camps Cleared
0
1,970,506
Distance Traveled
2,229,032
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,364
494
47
2
0
447,968
3
L
Hel
9,089
395
116
5
0
383,831
4
L
Loki
9,552
415
77
3
0
421,025
4
W
Anubis
13,757
598
141
6
0
441,526
5
W
Tsukuyomi
12,610
548
168
7
0
457,104
0
L
Nemesis
8,089
352
74
3
0
408,911
2
L
Medusa
8,625
375
47
2
0
392,605
0
W
Rama
12,395
539
150
7
0
421,827
6
L
Yemoja
9,388
408
34
1
0
364,134
3
W
Sun Wukong
10,872
473
96
4
0
460,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role