Player Matchup

Terra
Terra
Bronnu
Terra
Level 29
God Stats
185W - 328L
1,272 SR
Queue Stats
188W - 347L
1,146 Elo+
Party 1
Chang'e
Chang'e
Chaos71414
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,012 Elo+
Solo
Skadi
Skadi
RCK Dennis
Skadi
Level 28
God Stats
211W - 400L
1,229 SR
Queue Stats
226W - 423L
1,161 Elo+
Party 1
Baron Samedi
Baron Samedi
RCK Jotave
Baron Samedi
Level 26
God Stats
1W - 12L
1,069 SR
Queue Stats
193W - 355L
1,092 Elo+
Party 1
Arachne
Arachne
RibaXone
Arachne
Level 24
God Stats
36W - 96L
1,227 SR
Queue Stats
42W - 115L
1,155 Elo+
Party 1
Team Averages
Level 25
1,259 SR
1,113 Elo+

VS

Team Averages
Level 16
1,465 SR
1,415 Elo+
Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
CarlinDKno
Loki
Level 27
God Stats
19W - 20L
1,419 SR
Queue Stats
101W - 142L
1,281 Elo+
Solo
Neith
Neith
Ennis22
Neith
Level 21
God Stats
34W - 48L
1,408 SR
Queue Stats
47W - 65L
1,293 Elo+
Solo
Ra
Ra
JerseyShorGleek
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
RodInDaBooty
Cerberus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Bronnu
Terra
7
0 / 2 / 0
4,377
438
658
8,969
2,697
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
Chaos71414
Chang'e
6
0 / 6 / 0
4,206
421
922
6,593
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
9
4 / 0 / 0
5,496
550
2,158
5,184
1,044
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Baron Samedi
RCK Jotave
Baron Samedi
9
1 / 2 / 0
4,810
481
861
3,918
945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
RibaXone
Arachne
4
0 / 2 / 0
4,055
406
584
4,932
1,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
4 / 0 / 2
6,058
606
5,279
2,207
625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
3 / 1 / 2
5,307
531
1,887
4,534
1,137
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Ennis22
Neith
9
0 / 0 / 1
5,218
522
1,578
3,144
856
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 6 / 0
4,410
441
1,520
4,563
1,191
Magic Focus

Magic Focus

+20
Magical Power

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
RodInDaBooty
Cerberus
10
4 / 0 / 3
5,786
579
6,520
5,905
3,532
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
5
Kills
11
12
Deaths
7
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
2
5
L
Terra
Bronnu
Terra
0
2
0
0
W
3
1
2
4
L
Chang'e
Chaos71414
Chang'e
0
6
0
0
W
Neith
Ennis22
Neith
0
0
1
0.5
W
0
6
0
0
L
Skadi
4
0
0
4
L
Baron Samedi
RCK Jotave
Baron Samedi
1
2
0
0.5
L
Arachne
RibaXone
Arachne
0
2
0
0
W
Cerberus
RodInDaBooty
Cerberus
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,183
Damage
16,784
29,596
Taken
20,353
7,628
Mitigated
7,341
7,242
Healing
6,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,279
3,226
0
1,083
2,207
625
1,636
1,244
963
28,829
0
L
Terra
Bronnu
Terra
658
36
99
2,869
8,969
2,697
0
4,662
4,307
13,182
0
W
1,887
325
0
2,369
4,534
1,137
289
149
4,385
0
19,131
L
Chang'e
Chaos71414
Chang'e
922
530
0
462
6,593
1,801
0
2,606
3,987
11,256
0
W
Neith
Ennis22
Neith
1,578
498
0
1,432
3,144
856
781
392
2,752
0
27,069
W
1,520
632
180
89
4,563
1,191
771
216
4,347
14,022
0
L
Skadi
2,158
799
0
2,075
5,184
1,044
515
2,841
2,343
0
15,254
L
Baron Samedi
RCK Jotave
Baron Samedi
861
61
148
1,234
3,918
945
0
1,680
2,238
17,658
0
L
Arachne
RibaXone
Arachne
584
349
0
355
4,932
1,141
0
1,677
3,255
0
12,923
W
Cerberus
RodInDaBooty
Cerberus
6,520
467
2
1,474
5,905
3,532
0
440
5,465
31,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,944
Gold Earned
26,779
118
Minions Killed
243
0
Camps Cleared
0
845,679
Distance Traveled
911,894
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,058
606
57
6
0
166,121
5
L
Terra
4,377
438
17
2
0
187,179
0
W
Loki
5,307
531
36
4
0
200,814
0
L
Chang'e
4,206
421
19
2
0
174,724
0
W
Neith
5,218
522
59
6
0
161,674
0
W
Ra
4,410
441
22
2
0
172,381
0
L
Skadi
5,496
550
25
3
0
147,394
1
L
Baron Samedi
4,810
481
31
3
0
172,558
2
L
Arachne
4,055
406
26
3
0
163,824
0
W
Cerberus
5,786
579
69
7
0
210,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role