Player Matchup

Anubis
Anubis
Goodcross
Anubis
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,245 Elo+
Solo
Ares
Ares
alonsoswag14
Ares
Level 12
God Stats
0W - 3L
1,252 SR
Queue Stats
1W - 8L
1,113 Elo+
Party 2
Set
Set
teemop90
Set
Level 38
God Stats
1W - 2L
1,511 SR
Queue Stats
14W - 23L
1,346 Elo+
Party 2
Team Averages
Level 64
1,421 SR
1,235 Elo+

VS

Team Averages
Level 107
1,452 SR
1,444 Elo+
Neith
Neith
 
Neith
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
J3f3rson61
Kukulkan
Level 121
God Stats
8W - 12L
1,609 SR
Queue Stats
177W - 209L
1,431 Elo+
Party 1
Ah Puch
Ah Puch
Noturno9999
Ah Puch
Level 156
God Stats
4W - 6L
1,246 SR
Queue Stats
103W - 122L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Goodcross
Anubis
11
0 / 9 / 5
8,239
589
6,623
13,354
7,619
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 5 / 5
9,514
680
5,108
17,010
19,409
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
6 / 5 / 1
10,145
725
7,915
12,538
9,633
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
10 / 4 / 7
10,863
776
12,367
8,184
2,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
J3f3rson61
Kukulkan
15
6 / 2 / 11
10,643
760
11,449
6,848
2,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
Noturno9999
Ah Puch
13
3 / 3 / 13
9,734
695
14,102
8,337
2,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
9
Kills
19
19
Deaths
9
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
4
7
3.38
L
Anubis
Goodcross
Anubis
0
9
5
0.28
W
Kukulkan
J3f3rson61
Kukulkan
6
2
11
5.75
W
Ah Puch
Noturno9999
Ah Puch
3
3
13
3.17
L
3
5
5
1.1
L
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,646
Damage
37,918
42,902
Taken
23,369
36,661
Mitigated
8,276
3,642
Healing
1,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,367
6,518
0
520
8,184
2,917
823
4,959
3,225
0
31,461
L
Anubis
Goodcross
Anubis
6,623
205
0
1,845
13,354
7,619
0
8,227
4,765
30,197
0
W
Kukulkan
J3f3rson61
Kukulkan
11,449
1,173
0
960
6,848
2,419
488
3,209
3,639
38,122
0
W
Ah Puch
Noturno9999
Ah Puch
14,102
895
0
511
8,337
2,940
98
4,405
3,932
33,749
0
L
5,108
493
0
324
17,010
19,409
0
8,852
7,642
13,246
0
L
7,915
3,741
0
1,473
12,538
9,633
0
8,023
4,157
163
25,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,898
Gold Earned
31,240
117
Minions Killed
171
3
Camps Cleared
10
700,300
Distance Traveled
723,201
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,863
776
51
4
2
220,642
6
L
Anubis
8,239
589
47
3
1
174,067
1
W
Kukulkan
10,643
760
59
4
4
250,576
5
W
Ah Puch
9,734
695
61
4
4
251,983
5
L
Ares
9,514
680
18
1
1
255,535
1
L
Set
10,145
725
52
4
1
270,698
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role