Player Matchup

Discordia
Discordia
MapleSimp
Discordia
Level 14
God Stats
0W - 3L
1,175 SR
Queue Stats
18W - 36L
1,240 Elo+
Party 1
Ymir
Ymir
Sign My R99s
Ymir
Level 42
God Stats
3W - 3L
1,738 SR
Queue Stats
35W - 38L
1,427 Elo+
Party 1
Anubis
Anubis
zGeTSmackDz
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 42L
1,269 Elo+
Party 1
Team Averages
Level 28
1,471 SR
1,312 Elo+

VS

Team Averages
Level 72
1,450 SR
1,638 Elo+
Scylla
Scylla
 
Scylla
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
FallenBro1
Hercules
Level 143
God Stats
1W - 1L
1,520 SR
Queue Stats
58W - 30L
1,657 Elo+
Party 2
Neith
Neith
Persteponme422
Neith
Level 28
God Stats
1W - 0L
1,330 SR
Queue Stats
6W - 3L
1,756 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MapleSimp
Discordia
9
0 / 9 / 3
6,184
618
4,633
7,850
2,001
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 6 / 3
6,106
611
2,027
14,632
7,674
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
11
3 / 8 / 0
7,657
766
3,027
8,967
3,402
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 1 / 17
7,777
778
6,475
4,286
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
FallenBro1
Hercules
12
11 / 2 / 10
9,156
916
6,947
12,226
11,514
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
11 / 0 / 11
9,508
951
14,905
5,646
2,172
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
61
3
Kills
23
23
Deaths
3
6
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
1
17
9.5
W
Hercules
FallenBro1
Hercules
11
2
10
8
L
Discordia
MapleSimp
Discordia
0
9
3
0.17
W
11
0
11
16.5
L
0
6
3
0.25
L
Anubis
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,687
Damage
28,327
31,449
Taken
22,158
13,077
Mitigated
15,075
1,204
Healing
8,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,475
999
0
2,082
4,286
1,389
368
3,174
1,112
20,497
0
W
Hercules
FallenBro1
Hercules
6,947
2,188
0
4,555
12,226
11,514
157
4,605
7,621
0
13,915
L
Discordia
MapleSimp
Discordia
4,633
83
0
330
7,850
2,001
0
1,627
6,065
9,643
0
W
14,905
6,113
0
2,251
5,646
2,172
2,097
2,261
3,385
0
37,090
L
2,027
306
0
33
14,632
7,674
0
2,265
12,081
8,588
0
L
Anubis
3,027
0
0
841
8,967
3,402
0
2,005
6,762
15,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,947
Gold Earned
26,441
62
Minions Killed
107
1
Camps Cleared
7
453,956
Distance Traveled
580,329
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,777
778
41
4
2
190,626
4
W
Hercules
9,156
916
14
1
1
194,191
1
L
Discordia
6,184
618
13
1
0
142,061
0
W
Neith
9,508
951
52
5
4
195,512
0
L
Ymir
6,106
611
15
2
0
158,604
0
L
Anubis
7,657
766
34
3
1
153,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role