Player Matchup

Arachne
Arachne
Duncan166515
Arachne
Level 22
God Stats
11W - 4L
1,584 SR
Queue Stats
80W - 66L
1,407 Elo+
Party 3
Fafnir
Fafnir
Smoothkilla01
Fafnir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,751 Elo+
Party 2
Cthulhu
Cthulhu
TinsellySF
Cthulhu
Level 9
God Stats
0W - 1L
995 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
moirasween
Kukulkan
Level 18
God Stats
10W - 6L
1,500 SR
Queue Stats
169W - 181L
1,380 Elo+
Party 3
Ares
Ares
xXG4M3RG33Xx
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 14
1,416 SR
1,508 Elo+

VS

Team Averages
Level 26
1,572 SR
1,368 Elo+
Izanami
Izanami
LiftedFall
Izanami
Level 25
God Stats
17W - 8L
1,729 SR
Queue Stats
167W - 139L
1,389 Elo+
Solo
Jing Wei
Jing Wei
YSL Hotdog
Jing Wei
Level 29
God Stats
1W - 2L
1,344 SR
Queue Stats
36W - 34L
1,384 Elo+
Party 1
Heimdallr
Heimdallr
botez01
Heimdallr
Level 23
God Stats
3W - 2L
1,787 SR
Queue Stats
66W - 70L
1,357 Elo+
Solo
Ares
Ares
rivera3093
Ares
Level 25
God Stats
1W - 0L
1,512 SR
Queue Stats
7W - 7L
1,312 Elo+
Solo
Danzaburou
Danzaburou
sjmcleod
Danzaburou
Level 27
God Stats
31W - 30L
1,490 SR
Queue Stats
41W - 42L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Duncan166515
Arachne
18
9 / 13 / 2
11,859
516
15,098
23,768
9,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
1 / 4 / 3
8,529
371
1,845
15,412
17,738
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
TinsellySF
Cthulhu
12
1 / 9 / 4
8,282
360
1,919
16,990
6,573
Kukulkan
moirasween
Kukulkan
18
9 / 6 / 7
12,661
550
29,874
17,741
7,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 14 / 4
9,152
398
4,603
24,673
15,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LiftedFall
Izanami
20
22 / 1 / 12
13,930
606
31,290
18,740
9,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
YSL Hotdog
Jing Wei
18
7 / 2 / 8
12,520
544
11,886
15,565
6,629
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
botez01
Heimdallr
16
9 / 5 / 9
11,768
512
16,200
14,465
5,779
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 10 / 15
10,798
469
6,554
22,083
16,525
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
sjmcleod
Danzaburou
15
2 / 4 / 11
10,414
453
7,837
12,088
4,688
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
100
21
Kills
45
46
Deaths
22
20
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Arachne
Duncan166515
Arachne
9
13
2
0.77
W
Izanami
LiftedFall
Izanami
22
1
12
28
L
1
4
3
0.63
L
Cthulhu
TinsellySF
Cthulhu
1
9
4
0.33
W
Jing Wei
YSL Hotdog
Jing Wei
7
2
8
5.5
W
Heimdallr
botez01
Heimdallr
9
5
9
2.7
L
Kukulkan
moirasween
Kukulkan
9
6
7
2.08
W
5
10
15
1.25
W
Danzaburou
sjmcleod
Danzaburou
2
4
11
1.88
L
1
14
4
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,339
Damage
73,767
98,584
Taken
82,941
56,510
Mitigated
43,148
8,237
Healing
22,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Duncan166515
Arachne
15,098
11,576
0
2,094
23,768
9,266
3,219
550
23,218
0
63,194
W
Izanami
LiftedFall
Izanami
31,290
21,744
0
10,583
18,740
9,527
236
9,392
9,348
0
117,823
L
1,845
772
0
755
15,412
17,738
0
1,725
13,687
18,755
0
L
Cthulhu
TinsellySF
Cthulhu
1,919
141
91
51
16,990
6,573
21
1,715
15,275
18,125
0
W
Jing Wei
YSL Hotdog
Jing Wei
11,886
9,734
35
6,327
15,565
6,629
7,130
7,423
8,142
0
69,235
W
Heimdallr
botez01
Heimdallr
16,200
9,685
0
1,862
14,465
5,779
2,198
7,344
7,121
0
64,346
L
Kukulkan
moirasween
Kukulkan
29,874
695
758
4,040
17,741
7,668
950
683
17,058
85,379
0
W
6,554
634
215
708
22,083
16,525
602
10,562
11,521
25,077
0
W
Danzaburou
sjmcleod
Danzaburou
7,837
4,140
0
3,247
12,088
4,688
3,205
3,520
8,568
0
45,809
L
4,603
291
0
448
24,673
15,265
0
1,881
22,788
21,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,483
Gold Earned
59,430
315
Minions Killed
493
0
Camps Cleared
0
1,938,211
Distance Traveled
2,092,476
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,859
516
104
5
0
394,615
0
W
Izanami
13,930
606
181
8
0
397,796
3
L
Fafnir
8,529
371
28
1
0
349,906
6
L
Cthulhu
8,282
360
31
1
0
359,828
0
W
Jing Wei
12,520
544
122
5
0
400,149
0
W
Heimdallr
11,768
512
104
5
0
451,775
0
L
Kukulkan
12,661
550
124
5
0
372,389
0
W
Ares
10,798
469
28
1
0
455,413
1
W
Danzaburou
10,414
453
58
3
0
387,343
0
L
Ares
9,152
398
28
1
0
461,473
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role