Player Matchup

Raijin
Raijin
AaronnArel
Raijin
Level 94
God Stats
1W - 2L
1,279 SR
Queue Stats
62W - 55L
1,666 Elo+
Party 1
Odin
Odin
Hoseberg
Odin
Level 87
God Stats
4W - 2L
1,397 SR
Queue Stats
55W - 22L
1,675 Elo+
Party 1
Heimdallr
Heimdallr
SteveGaywood
Heimdallr
Level 28
God Stats
26W - 12L
1,667 SR
Queue Stats
51W - 29L
1,628 Elo+
Party 1
Team Averages
Level 70
1,448 SR
1,656 Elo+

VS

Team Averages
Level 49
1,435 SR
1,325 Elo+
Jormungandr
Jormungandr
Callsign8Ball
Jormungandr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,361 Elo+
Solo
Charybdis
Charybdis
Why stop kil
Charybdis
Level 7
God Stats
0W - 1L
1,305 SR
Queue Stats
13W - 17L
1,378 Elo+
Party 2
Artemis
Artemis
fattest tip
Artemis
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,235 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AaronnArel
Raijin
16
6 / 5 / 13
13,390
670
13,382
15,159
6,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
18
11 / 0 / 14
15,002
750
13,822
23,149
24,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
SteveGaywood
Heimdallr
19
10 / 2 / 16
14,619
731
21,684
22,006
10,773
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Callsign8Ball
Jormungandr
14
1 / 10 / 3
11,406
570
9,594
21,269
22,391
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
Why stop kil
Charybdis
14
2 / 12 / 2
11,936
597
8,316
20,135
6,990
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
fattest tip
Artemis
16
4 / 5 / 1
12,482
624
20,963
13,591
5,110
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
13
27
Kills
7
7
Deaths
27
43
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Raijin
AaronnArel
Raijin
6
5
13
2.5
L
Jormungandr
Callsign8Ball
Jormungandr
1
10
3
0.25
W
Odin
11
0
14
18
W
Heimdallr
SteveGaywood
Heimdallr
10
2
16
9
L
Charybdis
Why stop kil
Charybdis
2
12
2
0.25
L
Artemis
fattest tip
Artemis
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,888
Damage
38,873
60,314
Taken
54,995
42,024
Mitigated
34,491
21,571
Healing
4,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
AaronnArel
Raijin
13,382
1,310
0
1,029
15,159
6,481
837
2,541
12,618
60,477
0
L
Jormungandr
Callsign8Ball
Jormungandr
9,594
1,436
0
0
21,269
22,391
0
4,374
15,863
39,231
0
W
Odin
13,822
939
0
8,589
23,149
24,770
813
5,030
18,119
47
45,066
W
Heimdallr
SteveGaywood
Heimdallr
21,684
16,337
0
11,953
22,006
10,773
1,299
4,711
17,295
0
85,395
L
Charybdis
Why stop kil
Charybdis
8,316
5,388
160
1,634
20,135
6,990
0
4,853
15,002
0
33,738
L
Artemis
fattest tip
Artemis
20,963
10,968
0
3,104
13,591
5,110
0
4,402
9,035
0
50,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,011
Gold Earned
35,824
255
Minions Killed
182
15
Camps Cleared
3
1,064,446
Distance Traveled
878,290
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,390
670
79
4
8
312,756
1
L
Jormungandr
11,406
570
53
3
1
258,647
0
W
Odin
15,002
750
60
3
3
413,833
5
W
Heimdallr
14,619
731
116
6
4
337,857
1
L
Charybdis
11,936
597
61
3
1
317,760
0
L
Artemis
12,482
624
68
3
1
301,883
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role