Player Matchup

Sobek
Sobek
DarkFish Sniper
Sobek
Level 96
God Stats
2W - 1L
1,294 SR
Queue Stats
131W - 147L
1,440 Elo+
Party 2
Heimdallr
Heimdallr
cyber 5la5her
Heimdallr
Level 19
God Stats
8W - 11L
1,046 SR
Queue Stats
12W - 20L
1,104 Elo+
Party 2
Vulcan
Vulcan
deathofhumans
Vulcan
Level 89
God Stats
6W - 9L
1,358 SR
Queue Stats
48W - 72L
1,293 Elo+
Party 2
Team Averages
Level 68
1,233 SR
1,279 Elo+

VS

Team Averages
Level 28
1,458 SR
1,332 Elo+
Medusa
Medusa
L0yz
Medusa
Level 5
God Stats
4W - 7L
1,500 SR
Queue Stats
135W - 165L
1,379 Elo+
Party 1
Bellona
Bellona
XxcartoonBoisxX
Bellona
Level 7
God Stats
3W - 3L
1,337 SR
Queue Stats
18W - 27L
1,229 Elo+
Solo
Nox
Nox
pinballwizard74
Nox
Level 72
God Stats
12W - 7L
1,537 SR
Queue Stats
158W - 204L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 14
11,125
742
8,709
20,597
29,030
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heimdallr
cyber 5la5her
Heimdallr
15
12 / 4 / 8
12,522
835
15,750
9,737
3,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
9 / 7 / 11
12,177
812
21,020
10,779
3,983
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
L0yz
Medusa
13
4 / 8 / 5
10,339
689
8,118
16,363
4,964
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 9 / 5
9,102
607
7,120
21,677
12,644
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
6 / 9 / 4
10,656
710
11,772
14,437
5,068
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
26
26
Kills
12
12
Deaths
26
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
1
14
12
L
Medusa
L0yz
Medusa
4
8
5
0.81
L
2
9
5
0.5
W
Heimdallr
cyber 5la5her
Heimdallr
12
4
8
4
W
9
7
11
2.07
L
6
9
4
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,479
Damage
27,010
41,113
Taken
52,477
36,869
Mitigated
22,676
4,302
Healing
6,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,709
590
0
1,129
20,597
29,030
117
5,459
15,138
17,637
0
L
Medusa
L0yz
Medusa
8,118
5,657
0
3,402
16,363
4,964
114
9,955
6,408
0
25,045
L
7,120
1,318
0
1,222
21,677
12,644
0
11,686
9,991
0
18,131
W
Heimdallr
cyber 5la5her
Heimdallr
15,750
8,953
0
1,353
9,737
3,856
1,843
2,831
6,906
0
38,049
W
21,020
9,391
507
1,313
10,779
3,983
132
3,496
7,283
47,124
0
L
11,772
1,077
0
2,286
14,437
5,068
352
8,451
5,986
33,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,824
Gold Earned
30,097
124
Minions Killed
108
3
Camps Cleared
4
803,085
Distance Traveled
686,506
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,125
742
15
1
1
297,202
2
L
Medusa
10,339
689
26
2
0
209,291
0
L
Bellona
9,102
607
19
1
0
258,258
0
W
Heimdallr
12,522
835
57
4
0
250,088
1
W
Vulcan
12,177
812
52
3
2
255,795
0
L
Nox
10,656
710
63
4
4
218,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role