Player Matchup

Ymir
Ymir
GreenWarrior180
Ymir
Level 66
God Stats
3W - 7L
1,194 SR
Queue Stats
140W - 156L
1,459 Elo+
Party 1
Baron Samedi
Baron Samedi
ScalierGorgon38
Baron Samedi
Level 44
God Stats
53W - 71L
1,472 SR
Queue Stats
150W - 227L
1,362 Elo+
Party 1
Yemoja
Yemoja
bribri97
Yemoja
Level 7
God Stats
1W - 3L
1,334 SR
Queue Stats
1W - 7L
1,044 Elo+
Party 1
Team Averages
Level 39
1,333 SR
1,288 Elo+

VS

Team Averages
Level 49
1,488 SR
1,321 Elo+
Ra
Ra
Audi1221
Ra
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
244W - 262L
1,369 Elo+
Solo
Cu Chulainn
Cu Chulainn
Royals-Blood
Cu Chulainn
Level 67
God Stats
27W - 20L
1,520 SR
Queue Stats
140W - 155L
1,391 Elo+
Party 2
Fenrir
Fenrir
bigfatfluflycat
Fenrir
Level 16
God Stats
6W - 14L
1,443 SR
Queue Stats
17W - 38L
1,203 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 5
7,550
755
4,350
6,825
4,676
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
ScalierGorgon38
Baron Samedi
12
5 / 1 / 3
7,519
752
9,580
7,275
3,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
bribri97
Yemoja
9
1 / 1 / 4
6,332
633
801
3,655
2,465
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
7,155
716
4,725
7,642
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Royals-Blood
Cu Chulainn
6
0 / 3 / 0
5,471
547
676
3,841
1,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
0 / 3 / 2
6,006
601
3,372
6,553
2,583
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
9
Kills
2
2
Deaths
9
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
3
0
5
5.5
L
Cu Chulainn
Royals-Blood
Cu Chulainn
0
3
0
0
W
Baron Samedi
ScalierGorgon38
Baron Samedi
5
1
3
6.5
L
0
3
2
0.33
W
Yemoja
bribri97
Yemoja
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,731
Damage
8,773
17,755
Taken
18,036
10,932
Mitigated
6,964
7,473
Healing
3,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,725
318
107
1,811
7,642
2,819
130
5,978
1,114
36,776
0
W
4,350
615
573
987
6,825
4,676
412
977
5,848
16,509
0
L
Cu Chulainn
Royals-Blood
Cu Chulainn
676
74
0
332
3,841
1,562
0
3,186
547
0
4,227
W
Baron Samedi
ScalierGorgon38
Baron Samedi
9,580
857
1,277
3,765
7,275
3,791
537
3,080
4,195
25,086
0
L
3,372
274
167
1,199
6,553
2,583
0
5,043
1,126
0
6,092
W
Yemoja
bribri97
Yemoja
801
218
871
0
3,655
2,465
60
1,505
2,150
8,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,401
Gold Earned
18,632
85
Minions Killed
93
2
Camps Cleared
5
461,899
Distance Traveled
411,168
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,155
716
80
8
3
161,656
0
W
Ymir
7,550
755
30
3
0
172,608
2
L
Cu Chulainn
5,471
547
8
1
0
70,602
2
W
Baron Samedi
7,519
752
42
4
1
166,621
0
L
Fenrir
6,006
601
5
1
2
178,910
0
W
Yemoja
6,332
633
13
1
1
122,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role