Player Matchup

Awilix
Awilix
CarlsPR101
Awilix
Level 25
God Stats
8W - 7L
1,526 SR
Queue Stats
62W - 51L
1,549 Elo+
Party 2
Artemis
Artemis
CreekCryptid
Artemis
Level 5
God Stats
0W - 1L
1,312 SR
Queue Stats
0W - 2L
1,331 Elo+
Party 3
Sol
Sol
OhMinnieMinnie
Sol
Level 15
God Stats
14W - 7L
1,712 SR
Queue Stats
40W - 38L
1,547 Elo+
Party 2
Osiris
Osiris
PowerMoan
Osiris
Level 150
God Stats
4W - 5L
1,698 SR
Queue Stats
161W - 164L
1,577 Elo+
Party 3
Sobek
Sobek
SupBirch
Sobek
Level 7
God Stats
0W - 1L
1,834 SR
Queue Stats
1W - 2L
1,493 Elo+
Party 3
Team Averages
Level 40
1,616 SR
1,500 Elo+

VS

Team Averages
Level 25
1,596 SR
1,572 Elo+
Ra
Ra
 
Ra
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DAMNSONBEDO_
Sun Wukong
Level 49
God Stats
58W - 37L
1,652 SR
Queue Stats
174W - 149L
1,562 Elo+
Party 1
Eset
Eset
Noxxc13
Eset
Level 29
God Stats
13W - 14L
1,549 SR
Queue Stats
227W - 213L
1,496 Elo+
Solo
Hou Yi
Hou Yi
jkebtw
Hou Yi
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 11L
1,631 Elo+
Party 1
Ao Kuang
Ao Kuang
xTYDE
Ao Kuang
Level 8
God Stats
2W - 0L
1,778 SR
Queue Stats
16W - 9L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CarlsPR101
Awilix
8
0 / 3 / 3
5,378
489
3,180
7,865
2,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
CreekCryptid
Artemis
8
0 / 5 / 0
4,784
435
1,999
4,811
973
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 3 / 1
5,418
493
1,923
8,092
2,872
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
PowerMoan
Osiris
11
5 / 3 / 0
6,787
617
6,258
7,273
5,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
SupBirch
Sobek
6
0 / 6 / 0
4,649
423
783
8,276
4,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
4 / 1 / 1
7,329
666
5,121
3,490
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
DAMNSONBEDO_
Sun Wukong
11
2 / 3 / 0
6,635
603
3,260
7,650
4,779
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Eset
Noxxc13
Eset
10
2 / 0 / 13
6,464
588
4,466
3,750
3,045
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hou Yi
jkebtw
Hou Yi
13
11 / 0 / 5
7,982
726
9,144
7,470
2,394
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
xTYDE
Ao Kuang
12
1 / 1 / 2
6,809
619
3,714
7,678
2,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
5
Kills
20
20
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
1
1
4.5
L
Awilix
CarlsPR101
Awilix
0
3
3
0.5
L
Artemis
CreekCryptid
Artemis
0
5
0
0
W
Sun Wukong
DAMNSONBEDO_
Sun Wukong
2
3
0
0.67
W
Eset
Noxxc13
Eset
2
0
13
8.5
L
0
3
1
0.17
L
Osiris
PowerMoan
Osiris
5
3
0
1.67
L
Sobek
SupBirch
Sobek
0
6
0
0
W
Hou Yi
jkebtw
Hou Yi
11
0
5
13.5
W
Ao Kuang
xTYDE
Ao Kuang
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,143
Damage
25,705
36,317
Taken
30,038
16,192
Mitigated
13,889
7,865
Healing
10,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,121
106
306
1,534
3,490
1,369
0
897
2,593
46,207
0
L
Awilix
CarlsPR101
Awilix
3,180
1,528
0
1,944
7,865
2,039
0
3,739
4,084
0
22,775
L
Artemis
CreekCryptid
Artemis
1,999
1,116
0
321
4,811
973
0
1,468
3,335
0
15,618
W
Sun Wukong
DAMNSONBEDO_
Sun Wukong
3,260
578
0
1,272
7,650
4,779
606
0
7,650
3,779
28,008
W
Eset
Noxxc13
Eset
4,466
178
228
1,211
3,750
3,045
322
614
3,136
17,385
0
L
1,923
175
0
3,076
8,092
2,872
0
3,025
4,899
26,887
0
L
Osiris
PowerMoan
Osiris
6,258
2,901
0
2,055
7,273
5,867
0
2,238
4,980
0
34,338
L
Sobek
SupBirch
Sobek
783
204
0
469
8,276
4,441
0
3,089
5,089
7,154
0
W
Hou Yi
jkebtw
Hou Yi
9,144
5,902
0
3,536
7,470
2,394
2,050
813
6,657
0
50,802
W
Ao Kuang
xTYDE
Ao Kuang
3,714
1,185
0
2,049
7,678
2,302
0
441
7,237
45,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,016
Gold Earned
35,219
236
Minions Killed
343
0
Camps Cleared
0
1,061,163
Distance Traveled
1,094,225
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,329
666
92
8
0
240,017
2
L
Awilix
5,378
489
56
5
0
228,017
0
L
Artemis
4,784
435
39
4
0
202,758
0
W
Sun Wukong
6,635
603
65
6
0
207,457
1
W
Eset
6,464
588
23
2
0
203,621
5
L
Sol
5,418
493
65
6
0
206,638
2
L
Osiris
6,787
617
64
6
0
202,643
4
L
Sobek
4,649
423
12
1
0
221,107
1
W
Hou Yi
7,982
726
78
7
0
210,861
1
W
Ao Kuang
6,809
619
85
8
0
232,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role