Player Matchup

Nemesis
Nemesis
D4vicho45
Nemesis
Level 104
God Stats
18W - 17L
1,553 SR
Queue Stats
374W - 349L
1,577 Elo+
Party 2
Pele
Pele
GazapoSH
Pele
Level 129
God Stats
18W - 18L
1,552 SR
Queue Stats
929W - 900L
1,575 Elo+
Party 2
Hel
Hel
Hunter10026
Hel
Level 128
God Stats
2W - 1L
1,547 SR
Queue Stats
140W - 127L
1,570 Elo+
Solo
Xing Tian
Xing Tian
fiestaware
Xing Tian
Level 108
God Stats
1W - 1L
1,291 SR
Queue Stats
22W - 20L
1,512 Elo+
Solo
Hou Yi
Hou Yi
yToxicAngel
Hou Yi
Level 127
God Stats
16W - 18L
1,577 SR
Queue Stats
1,117W - 1,071L
1,527 Elo+
Solo
Team Averages
Level 119
1,504 SR
1,552 Elo+

VS

Team Averages
Level 119
1,526 SR
1,518 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Eywa_Toruk_Makto
Thanatos
Level 149
God Stats
9W - 11L
1,644 SR
Queue Stats
372W - 357L
1,527 Elo+
Solo
Amaterasu
Amaterasu
RickHarrison953
Amaterasu
Level 101
God Stats
5W - 10L
1,441 SR
Queue Stats
290W - 264L
1,516 Elo+
Party 1
Hades
Hades
Sneaky1478
Hades
Level 68
God Stats
3W - 2L
1,510 SR
Queue Stats
193W - 172L
1,485 Elo+
Party 1
Charybdis
Charybdis
grimlock1101
Charybdis
Level 149
God Stats
4W - 4L
1,535 SR
Queue Stats
219W - 218L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
D4vicho45
Nemesis
11
6 / 1 / 3
6,546
655
4,230
5,048
1,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pele
12
1 / 0 / 2
6,884
688
4,123
5,666
1,831
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
5 / 0 / 2
6,667
667
4,477
4,045
1,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
fiestaware
Xing Tian
7
1 / 1 / 3
4,795
480
1,686
5,269
3,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
9
1 / 2 / 0
5,016
502
2,934
6,433
1,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 3 / 2
4,561
456
4,800
8,325
3,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
1 / 4 / 0
4,598
460
1,708
6,189
1,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
RickHarrison953
Amaterasu
9
0 / 3 / 0
5,009
501
2,960
7,380
4,434
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hades
10
1 / 1 / 0
5,057
506
1,123
4,034
1,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
grimlock1101
Charybdis
9
2 / 3 / 0
5,528
553
2,530
6,302
1,459
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
14
Kills
4
4
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
2
0.33
W
Nemesis
D4vicho45
Nemesis
6
1
3
7.5
L
1
4
0
0.25
W
Pele
1
0
2
2
W
5
0
2
6
L
Amaterasu
RickHarrison953
Amaterasu
0
3
0
0
L
Hades
1
1
0
1
W
Xing Tian
fiestaware
Xing Tian
1
1
3
2.5
L
Charybdis
grimlock1101
Charybdis
2
3
0
0.67
W
Hou Yi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,450
Damage
13,121
26,461
Taken
32,230
9,565
Mitigated
12,405
11,236
Healing
9,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,800
790
0
750
8,325
3,229
0
2,116
5,985
14,838
0
W
Nemesis
D4vicho45
Nemesis
4,230
2,142
0
388
5,048
1,427
0
724
4,324
0
28,869
L
1,708
383
0
3,788
6,189
1,666
0
753
5,340
0
16,345
W
Pele
4,123
1,498
0
3,297
5,666
1,831
0
0
5,666
0
44,577
W
4,477
390
746
2,626
4,045
1,268
562
1,308
2,737
36,339
0
L
Amaterasu
RickHarrison953
Amaterasu
2,960
1,112
0
1,727
7,380
4,434
0
0
7,380
0
26,334
L
Hades
1,123
40
2
1,508
4,034
1,617
0
1,807
2,030
23,779
0
W
Xing Tian
fiestaware
Xing Tian
1,686
191
0
2,225
5,269
3,150
26
1,444
3,825
7,628
0
L
Charybdis
grimlock1101
Charybdis
2,530
1,572
0
1,463
6,302
1,459
0
777
5,180
0
31,379
W
Hou Yi
2,934
1,777
0
1,954
6,433
1,889
0
2,447
3,986
0
21,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,908
Gold Earned
24,753
277
Minions Killed
234
0
Camps Cleared
0
944,127
Distance Traveled
886,664
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,561
456
22
2
0
181,168
2
W
Nemesis
6,546
655
53
5
0
212,515
2
L
Thanatos
4,598
460
42
4
0
151,744
0
W
Pele
6,884
688
103
10
0
189,639
4
W
Hel
6,667
667
66
7
0
199,622
2
L
Amaterasu
5,009
501
65
7
0
200,146
1
L
Hades
5,057
506
47
5
0
189,378
3
W
Xing Tian
4,795
480
10
1
0
173,474
2
L
Charybdis
5,528
553
58
6
0
164,228
1
W
Hou Yi
5,016
502
45
5
0
168,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role