Player Matchup

Zeus
Zeus
Akaran993
Zeus
Level 26
God Stats
0W - 1L
1,330 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Charybdis
Charybdis
Kane794
Charybdis
Level 63
God Stats
0W - 1L
1,330 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
MajesticAF915
Hercules
Level 69
God Stats
1W - 1L
1,285 SR
Queue Stats
9W - 20L
1,359 Elo+
Party 1
Cthulhu
Cthulhu
MrDanman2000
Cthulhu
Level 105
God Stats
0W - 2L
1,338 SR
Queue Stats
11W - 25L
1,325 Elo+
Party 1
Team Averages
Level 66
1,321 SR
1,421 Elo+

VS

Team Averages
Level 131
1,557 SR
1,456 Elo+
Horus
Horus
 
Horus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
DarylEvil
Artemis
Level 108
God Stats
1W - 3L
1,611 SR
Queue Stats
38W - 39L
1,320 Elo+
Solo
Hel
Hel
Turpy T
Hel
Level 141
God Stats
1W - 1L
1,571 SR
Queue Stats
10W - 17L
1,450 Elo+
Solo
Chronos
Chronos
banettebit
Chronos
Level 126
God Stats
3W - 1L
1,546 SR
Queue Stats
159W - 128L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
1 / 7 / 0
7,602
691
4,136
7,387
2,204
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
Kane794
Charybdis
12
0 / 5 / 0
7,212
656
3,176
9,178
2,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
MajesticAF915
Hercules
13
0 / 4 / 0
7,435
676
4,177
13,153
6,390
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
MrDanman2000
Cthulhu
13
0 / 4 / 0
7,861
715
5,943
12,841
10,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
4 / 0 / 10
10,034
912
10,109
10,673
7,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
DarylEvil
Artemis
15
5 / 0 / 7
9,548
868
10,330
6,012
2,508
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
15
4 / 0 / 5
9,715
883
5,418
8,111
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
banettebit
Chronos
15
7 / 1 / 9
10,226
930
9,333
7,666
4,045
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
51
1
Kills
20
20
Deaths
1
0
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
0
10
9
L
Zeus
1
7
0
0.14
W
Artemis
DarylEvil
Artemis
5
0
7
8.5
L
Charybdis
Kane794
Charybdis
0
5
0
0
L
Hercules
MajesticAF915
Hercules
0
4
0
0
L
Cthulhu
MrDanman2000
Cthulhu
0
4
0
0
W
Hel
4
0
5
6.5
W
Chronos
banettebit
Chronos
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,432
Damage
35,190
42,559
Taken
32,462
21,489
Mitigated
16,852
6,394
Healing
17,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
10,109
4,356
1,198
3,906
10,673
7,038
1,090
3,013
7,660
0
27,279
L
Zeus
4,136
860
0
201
7,387
2,204
0
3,540
3,618
16,873
0
W
Artemis
DarylEvil
Artemis
10,330
4,846
299
960
6,012
2,508
819
1,414
4,598
0
37,628
L
Charybdis
Kane794
Charybdis
3,176
1,116
0
1,747
9,178
2,645
0
2,767
6,105
0
23,325
L
Hercules
MajesticAF915
Hercules
4,177
955
0
1,777
13,153
6,390
0
5,175
7,773
0
20,593
L
Cthulhu
MrDanman2000
Cthulhu
5,943
106
616
2,053
12,841
10,250
0
3,758
8,847
33,978
0
W
Hel
5,418
320
3,839
5,326
8,111
3,261
637
3,900
4,211
31,359
0
W
Chronos
banettebit
Chronos
9,333
3,028
0
1,885
7,666
4,045
2,281
2,335
5,331
41,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,110
Gold Earned
39,523
157
Minions Killed
211
6
Camps Cleared
14
704,533
Distance Traveled
896,257
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,034
912
41
4
3
236,604
3
L
Zeus
7,602
691
27
2
1
162,210
0
W
Artemis
9,548
868
44
4
2
208,668
2
L
Charybdis
7,212
656
33
3
2
165,913
0
L
Hercules
7,435
676
46
4
1
190,484
0
L
Cthulhu
7,861
715
51
5
2
185,926
1
W
Hel
9,715
883
65
6
4
224,227
3
W
Chronos
10,226
930
61
6
5
226,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role