Player Matchup

Ares
Ares
A-Jay123456
Ares
Level 11
God Stats
10W - 6L
1,601 SR
Queue Stats
30W - 24L
1,599 Elo+
Solo
Aphrodite
Aphrodite
Crabwalkmarathon
Aphrodite
Level 28
God Stats
16W - 9L
1,629 SR
Queue Stats
43W - 34L
1,494 Elo+
Solo
Izanami
Izanami
Serfrie
Izanami
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
79W - 65L
1,588 Elo+
Solo
Bakasura
Bakasura
Silent__Storm007
Bakasura
Level 27
God Stats
0W - 1L
1,405 SR
Queue Stats
38W - 38L
1,466 Elo+
Solo
Hachiman
Hachiman
sanskritsky
Hachiman
Level 26
God Stats
0W - 2L
1,327 SR
Queue Stats
4W - 7L
1,414 Elo+
Solo
Team Averages
Level 22
1,492 SR
1,512 Elo+

VS

Team Averages
Level 47
1,675 SR
1,660 Elo+
Chiron
Chiron
DyslexiaIhaveOG
Chiron
Level 107
God Stats
10W - 0L
1,715 SR
Queue Stats
118W - 114L
1,585 Elo+
Party 1
Cerberus
Cerberus
IIIConkeIII
Cerberus
Level 18
God Stats
2W - 0L
1,779 SR
Queue Stats
2W - 1L
1,708 Elo+
Party 1
Raijin
Raijin
Pope Byrd
Raijin
Level 108
God Stats
4W - 0L
1,601 SR
Queue Stats
87W - 68L
1,590 Elo+
Party 1
Scylla
Scylla
Pope McVay
Scylla
Level 2
God Stats
2W - 1L
1,779 SR
Queue Stats
2W - 1L
1,708 Elo+
Party 1
Cabrakan
Cabrakan
Whiskey12
Cabrakan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 3
10,332
861
9,502
23,106
25,182
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
16
0 / 2 / 2
9,826
819
10,006
9,385
5,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Serfrie
Izanami
17
1 / 5 / 4
11,225
935
10,275
21,096
10,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 10 / 1
12,164
1,014
7,061
20,246
8,895
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
sanskritsky
Hachiman
17
0 / 13 / 4
9,934
828
5,220
28,278
13,733
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 14
13,807
1,151
29,634
10,065
4,556
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
IIIConkeIII
Cerberus
20
4 / 0 / 21
12,412
1,034
17,517
8,919
11,331
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
Pope Byrd
Raijin
19
6 / 1 / 16
12,511
1,043
18,457
6,236
2,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
Pope McVay
Scylla
17
0 / 1 / 7
9,812
818
1,759
3,791
2,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Whiskey12
Cabrakan
19
11 / 1 / 16
12,789
1,066
27,466
18,621
12,968
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
108
5
Kills
34
34
Deaths
5
14
Assists
74
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
Aphrodite
0
2
2
0.5
W
13
2
14
10
W
Cerberus
IIIConkeIII
Cerberus
4
0
21
14.5
W
Raijin
Pope Byrd
Raijin
6
1
16
14
W
Scylla
Pope McVay
Scylla
0
1
7
3.5
L
Izanami
Serfrie
Izanami
1
5
4
0.6
L
3
10
1
0.35
W
Cabrakan
Whiskey12
Cabrakan
11
1
16
19
L
Hachiman
sanskritsky
Hachiman
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,064
Damage
94,833
102,111
Taken
47,632
63,630
Mitigated
34,147
11,046
Healing
13,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,502
471
550
900
23,106
25,182
0
14,559
8,547
18,860
0
L
Aphrodite
10,006
438
4,437
2,940
9,385
5,460
0
5,377
4,008
22,359
0
W
29,634
15,144
950
3,302
10,065
4,556
0
3,789
5,949
0
75,393
W
Cerberus
IIIConkeIII
Cerberus
17,517
584
0
3,044
8,919
11,331
0
3,103
5,479
31,470
0
W
Raijin
Pope Byrd
Raijin
18,457
1,946
576
1,220
6,236
2,856
0
2,784
3,452
39,884
0
W
Scylla
Pope McVay
Scylla
1,759
57
0
89
3,791
2,436
0
1,523
2,268
9,048
0
L
Izanami
Serfrie
Izanami
10,275
7,308
0
457
21,096
10,360
0
11,586
9,510
0
58,442
L
7,061
4,405
0
1,762
20,246
8,895
0
13,059
7,187
0
23,791
W
Cabrakan
Whiskey12
Cabrakan
27,466
3,517
299
3,551
18,621
12,968
0
8,309
10,060
39,783
0
L
Hachiman
sanskritsky
Hachiman
5,220
3,289
0
0
28,278
13,733
0
20,618
7,660
0
12,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,481
Gold Earned
61,331
199
Minions Killed
263
14
Camps Cleared
4
985,847
Distance Traveled
1,037,872
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,332
861
13
1
0
172,681
1
L
Aphrodite
9,826
819
33
3
1
184,176
0
W
Chiron
13,807
1,151
120
10
0
208,032
0
W
Cerberus
12,412
1,034
28
2
0
235,468
2
W
Raijin
12,511
1,043
55
5
3
206,761
0
W
Scylla
9,812
818
26
2
0
162,872
0
L
Izanami
11,225
935
99
8
0
201,870
0
L
Bakasura
12,164
1,014
40
3
12
250,756
0
W
Cabrakan
12,789
1,066
34
3
1
224,739
0
L
Hachiman
9,934
828
14
1
1
176,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role