Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
Lomeki
Khepri
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 76L
1,635 Elo+
Party 1
Bakasura
Bakasura
Pure_Krune
Bakasura
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 113L
1,391 Elo+
Party 3
Amaterasu
Amaterasu
SnuggieBunnie
Amaterasu
Level 107
God Stats
7W - 6L
1,500 SR
Queue Stats
412W - 420L
1,536 Elo+
Party 1
Charybdis
Charybdis
Trickstr125
Charybdis
Level 84
God Stats
10W - 15L
1,394 SR
Queue Stats
406W - 394L
1,570 Elo+
Party 1
Team Averages
Level 63
1,479 SR
1,526 Elo+

VS

Team Averages
Level 59
1,472 SR
1,209 Elo+
Janus
Janus
Kookie30
Janus
Level 5
God Stats
0W - 3L
1,076 SR
Queue Stats
0W - 3L
1,011 Elo+
Party 2
Khepri
Khepri
Prevailer6076
Khepri
Level 123
God Stats
4W - 6L
1,741 SR
Queue Stats
1,057W - 1,004L
1,556 Elo+
Solo
Izanami
Izanami
Ryumtz12
Izanami
Level 44
God Stats
0W - 1L
1,571 SR
Queue Stats
0W - 3L
1,011 Elo+
Party 2
Mulan
Mulan
Sancheztrov
Mulan
Level 69
God Stats
0W - 1L
1,472 SR
Queue Stats
9W - 11L
1,460 Elo+
Party 2
Tsukuyomi
Tsukuyomi
unaided1
Tsukuyomi
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,011 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
3 / 0 / 10
10,928
575
13,908
9,784
4,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
Lomeki
Khepri
15
1 / 2 / 15
10,464
551
4,187
8,419
9,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
Pure_Krune
Bakasura
18
8 / 1 / 3
11,813
622
5,924
13,239
6,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
SnuggieBunnie
Amaterasu
19
6 / 0 / 4
12,269
646
6,403
13,316
16,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Trickstr125
Charybdis
18
11 / 1 / 1
11,961
630
13,757
10,426
4,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kookie30
Janus
14
3 / 5 / 1
8,645
455
8,861
8,576
2,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 2
6,516
343
2,681
9,828
5,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Ryumtz12
Izanami
10
0 / 8 / 1
6,715
353
1,475
8,557
1,636
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 7 / 1
7,674
404
5,693
17,543
11,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
unaided1
Tsukuyomi
8
0 / 5 / 2
6,521
343
2,916
9,692
2,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
10
29
Kills
3
4
Deaths
29
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
0
10
8
L
Janus
Kookie30
Janus
3
5
1
0.7
W
Khepri
Lomeki
Khepri
1
2
15
4.25
L
0
4
2
0.25
W
Bakasura
Pure_Krune
Bakasura
8
1
3
9.5
L
Izanami
Ryumtz12
Izanami
0
8
1
0.06
L
0
7
1
0.07
W
Amaterasu
SnuggieBunnie
Amaterasu
6
0
4
8
W
Charybdis
Trickstr125
Charybdis
11
1
1
11.5
L
Tsukuyomi
unaided1
Tsukuyomi
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,179
Damage
21,626
55,184
Taken
54,196
41,752
Mitigated
23,862
25,851
Healing
6,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
13,908
670
725
5,691
9,784
4,895
2,092
5,451
4,333
79,882
0
L
Janus
Kookie30
Janus
8,861
603
537
416
8,576
2,602
0
4,186
4,390
55,744
0
W
Khepri
Lomeki
Khepri
4,187
959
0
1,217
8,419
9,320
579
2,606
5,758
20,027
0
L
2,681
346
0
1,517
9,828
5,253
0
4,288
5,530
11,712
0
W
Bakasura
Pure_Krune
Bakasura
5,924
3,993
0
4,641
13,239
6,531
820
1,807
11,432
0
74,668
L
Izanami
Ryumtz12
Izanami
1,475
1,191
101
575
8,557
1,636
664
1,362
7,195
0
25,416
L
5,693
780
0
980
17,543
11,540
0
7,032
10,501
0
29,239
W
Amaterasu
SnuggieBunnie
Amaterasu
6,403
2,904
0
7,548
13,316
16,755
3,297
410
12,906
0
72,359
W
Charybdis
Trickstr125
Charybdis
13,757
9,477
0
6,029
10,426
4,251
4,373
1,409
8,973
0
117,198
L
Tsukuyomi
unaided1
Tsukuyomi
2,916
937
289
2,270
9,692
2,831
0
1,227
8,409
0
23,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,435
Gold Earned
36,071
610
Minions Killed
300
0
Camps Cleared
0
1,832,801
Distance Traveled
1,357,549
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,928
575
136
7
0
383,529
7
L
Janus
8,645
455
108
6
0
332,171
0
W
Khepri
10,464
551
29
2
0
333,176
2
L
Khepri
6,516
343
12
1
0
231,485
3
W
Bakasura
11,813
622
142
7
0
439,779
2
L
Izanami
6,715
353
62
3
0
284,622
1
L
Mulan
7,674
404
66
3
0
311,818
4
W
Amaterasu
12,269
646
142
7
0
355,333
4
W
Charybdis
11,961
630
161
8
0
320,984
6
L
Tsukuyomi
6,521
343
52
3
0
197,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role