Player Matchup

Osiris
Osiris
BigALnazty
Osiris
Level 125
God Stats
0W - 3L
1,349 SR
Queue Stats
137W - 134L
1,584 Elo+
Solo
Charybdis
Charybdis
Gnatman25
Charybdis
Level 94
God Stats
1W - 4L
1,736 SR
Queue Stats
182W - 160L
1,583 Elo+
Party 2
Sylvanus
Sylvanus
MrBrokenBear
Sylvanus
Level 95
God Stats
54W - 41L
1,654 SR
Queue Stats
160W - 146L
1,578 Elo+
Party 2
Anubis
Anubis
PowerDBR
Anubis
Level 160
God Stats
0W - 1L
1,464 SR
Queue Stats
139W - 138L
1,559 Elo+
Solo
Sun Wukong
Sun Wukong
Scrummy1
Sun Wukong
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 140L
1,595 Elo+
Party 2
Team Averages
Level 113
1,541 SR
1,580 Elo+

VS

Team Averages
Level 124
1,551 SR
1,553 Elo+
He Bo
He Bo
Champmaul
He Bo
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 125L
1,493 Elo+
Solo
Thanatos
Thanatos
Erokngamingtv
Thanatos
Level 119
God Stats
17W - 16L
1,546 SR
Queue Stats
316W - 299L
1,551 Elo+
Solo
Cerberus
Cerberus
Gezora7
Cerberus
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 4L
1,653 Elo+
Party 1
Gilgamesh
Gilgamesh
dreppy
Gilgamesh
Level 101
God Stats
24W - 9L
1,709 SR
Queue Stats
38W - 29L
1,462 Elo+
Party 1
Anhur
Anhur
huffmin
Anhur
Level 123
God Stats
4W - 2L
1,500 SR
Queue Stats
55W - 31L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BigALnazty
Osiris
17
6 / 8 / 9
11,694
557
11,023
17,719
10,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
Gnatman25
Charybdis
17
4 / 7 / 5
10,681
509
13,063
16,465
3,825
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
MrBrokenBear
Sylvanus
13
2 / 9 / 3
8,882
423
9,405
22,337
15,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anubis
PowerDBR
Anubis
19
5 / 3 / 5
11,546
550
9,167
11,313
5,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Scrummy1
Sun Wukong
16
5 / 8 / 4
10,668
508
11,436
20,047
19,734
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Champmaul
He Bo
17
2 / 5 / 7
10,697
509
9,663
10,295
3,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
Erokngamingtv
Thanatos
19
9 / 5 / 7
12,403
591
8,012
14,676
7,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Gezora7
Cerberus
18
6 / 4 / 17
11,991
571
15,317
23,841
30,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
dreppy
Gilgamesh
17
6 / 5 / 4
11,491
547
15,053
19,072
16,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
huffmin
Anhur
20
12 / 3 / 10
13,141
626
21,497
13,895
5,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
80
22
Kills
35
35
Deaths
22
26
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Osiris
BigALnazty
Osiris
6
8
9
1.31
W
He Bo
Champmaul
He Bo
2
5
7
1.1
W
Thanatos
Erokngamingtv
Thanatos
9
5
7
2.5
W
Cerberus
Gezora7
Cerberus
6
4
17
3.63
L
Charybdis
Gnatman25
Charybdis
4
7
5
0.93
L
Sylvanus
MrBrokenBear
Sylvanus
2
9
3
0.39
L
Anubis
PowerDBR
Anubis
5
3
5
2.5
L
Sun Wukong
Scrummy1
Sun Wukong
5
8
4
0.88
W
Gilgamesh
dreppy
Gilgamesh
6
5
4
1.6
W
Anhur
huffmin
Anhur
12
3
10
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,094
Damage
69,542
87,881
Taken
81,779
55,174
Mitigated
63,167
18,598
Healing
28,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
BigALnazty
Osiris
11,023
3,870
0
2,684
17,719
10,753
0
5,151
12,460
0
79,673
W
He Bo
Champmaul
He Bo
9,663
427
0
1,280
10,295
3,675
978
2,507
7,788
69,021
0
W
Thanatos
Erokngamingtv
Thanatos
8,012
2,417
0
12,491
14,676
7,115
0
3,710
10,966
0
84,335
W
Cerberus
Gezora7
Cerberus
15,317
846
0
6,613
23,841
30,775
376
7,145
16,696
65,713
0
L
Charybdis
Gnatman25
Charybdis
13,063
8,577
0
3,350
16,465
3,825
0
5,157
11,308
0
75,900
L
Sylvanus
MrBrokenBear
Sylvanus
9,405
2,238
1,416
2,378
22,337
15,149
0
6,664
15,557
26,530
0
L
Anubis
PowerDBR
Anubis
9,167
381
0
3,705
11,313
5,713
0
4,914
6,269
74,803
0
L
Sun Wukong
Scrummy1
Sun Wukong
11,436
2,686
0
5,065
20,047
19,734
124
2,658
17,307
571
55,414
W
Gilgamesh
dreppy
Gilgamesh
15,053
5,050
0
4,001
19,072
16,534
440
1,566
17,506
0
70,088
W
Anhur
huffmin
Anhur
21,497
13,734
0
3,625
13,895
5,068
2,012
4,215
9,680
0
91,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,471
Gold Earned
59,723
516
Minions Killed
653
0
Camps Cleared
0
1,877,099
Distance Traveled
1,900,583
34
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,694
557
118
6
0
414,120
6
W
He Bo
10,697
509
118
6
0
339,740
6
W
Thanatos
12,403
591
137
7
0
422,789
2
W
Cerberus
11,991
571
123
6
0
404,800
4
L
Charybdis
10,681
509
127
6
0
365,184
2
L
Sylvanus
8,882
423
36
2
0
344,578
4
L
Anubis
11,546
550
146
7
0
363,334
9
L
Sun Wukong
10,668
508
89
4
0
389,883
13
W
Gilgamesh
11,491
547
117
6
0
359,772
0
W
Anhur
13,141
626
158
8
0
373,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role