Player Matchup

Tsukuyomi
Tsukuyomi
Bad Larry6772
Tsukuyomi
Level 29
God Stats
2W - 1L
1,838 SR
Queue Stats
175W - 58L
1,755 Elo+
Party 2
Danzaburou
Danzaburou
LuckyArrows
Danzaburou
Level 160
God Stats
5W - 3L
1,422 SR
Queue Stats
260W - 198L
1,698 Elo+
Party 2
Raijin
Raijin
Not Ganking
Raijin
Level 97
God Stats
3W - 2L
1,386 SR
Queue Stats
189W - 100L
1,751 Elo+
Party 2
Kali
Kali
Seruthei
Kali
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
296W - 184L
1,786 Elo+
Party 2
Kuzenbo
Kuzenbo
Solvyr
Kuzenbo
Level 128
God Stats
2W - 2L
1,742 SR
Queue Stats
121W - 97L
1,681 Elo+
Party 2
Team Averages
Level 114
1,577 SR
1,734 Elo+

VS

Team Averages
Level 46
1,555 SR
1,582 Elo+
Zeus
Zeus
Leagues926
Zeus
Level 46
God Stats
3W - 2L
1,702 SR
Queue Stats
222W - 145L
1,604 Elo+
Party 1
Cabrakan
Cabrakan
Naljaz
Cabrakan
Level 15
God Stats
3W - 6L
1,265 SR
Queue Stats
46W - 28L
1,699 Elo+
Party 1
King Arthur
King Arthur
TakerOfCheeks
King Arthur
Level 47
God Stats
9W - 10L
1,453 SR
Queue Stats
253W - 203L
1,518 Elo+
Party 1
Fenrir
Fenrir
ThumbsupDaGod
Fenrir
Level 39
God Stats
1W - 2L
1,716 SR
Queue Stats
35W - 30L
1,563 Elo+
Solo
Jing Wei
Jing Wei
Ya-Yumi
Jing Wei
Level 84
God Stats
5W - 7L
1,638 SR
Queue Stats
223W - 204L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bad Larry6772
Tsukuyomi
17
4 / 1 / 9
10,561
660
9,601
12,562
11,244
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
LuckyArrows
Danzaburou
17
10 / 1 / 5
11,486
718
10,800
12,572
4,491
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
16
7 / 3 / 6
10,400
650
11,634
8,404
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
15
3 / 6 / 7
9,564
598
7,339
13,967
7,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
Solvyr
Kuzenbo
13
5 / 2 / 12
9,787
612
8,090
14,444
20,957
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 7
9,270
579
12,158
12,205
4,862
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Naljaz
Cabrakan
11
0 / 8 / 8
7,217
451
3,081
12,910
10,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
TakerOfCheeks
King Arthur
14
3 / 3 / 0
8,229
514
5,744
12,799
7,728
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 5 / 6
8,326
520
5,649
14,105
7,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jing Wei
Ya-Yumi
Jing Wei
12
1 / 8 / 2
7,654
478
4,250
11,485
2,958
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
36
29
Kills
13
13
Deaths
29
39
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Bad Larry6772
Tsukuyomi
4
1
9
8.5
L
6
5
7
1.9
W
Danzaburou
LuckyArrows
Danzaburou
10
1
5
12.5
L
Cabrakan
Naljaz
Cabrakan
0
8
8
0.5
W
Raijin
7
3
6
3.33
W
Kali
3
6
7
1.08
W
Kuzenbo
Solvyr
Kuzenbo
5
2
12
5.5
L
King Arthur
TakerOfCheeks
King Arthur
3
3
0
1
L
3
5
6
1.2
L
Jing Wei
Ya-Yumi
Jing Wei
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,464
Damage
30,882
61,949
Taken
63,504
47,766
Mitigated
34,118
21,131
Healing
11,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Bad Larry6772
Tsukuyomi
9,601
1,424
0
3,733
12,562
11,244
548
3,169
9,393
0
61,349
L
12,158
1,488
130
3,725
12,205
4,862
0
4,189
8,016
56,559
0
W
Danzaburou
LuckyArrows
Danzaburou
10,800
5,591
0
7,677
12,572
4,491
2,232
3,052
9,520
0
103,548
L
Cabrakan
Naljaz
Cabrakan
3,081
545
0
1,201
12,910
10,928
0
5,944
6,822
14,997
0
W
Raijin
11,634
938
226
1,443
8,404
3,452
979
3,327
5,077
67,909
0
W
Kali
7,339
3,077
0
4,478
13,967
7,622
52
4,922
9,045
0
57,425
W
Kuzenbo
Solvyr
Kuzenbo
8,090
1,919
0
3,574
14,444
20,957
416
6,219
8,225
22,900
0
L
King Arthur
TakerOfCheeks
King Arthur
5,744
478
0
3,144
12,799
7,728
0
2,398
9,948
6,597
38,340
L
5,649
1,815
0
1,594
14,105
7,642
0
3,106
10,855
0
43,264
L
Jing Wei
Ya-Yumi
Jing Wei
4,250
3,492
0
1,713
11,485
2,958
0
4,087
7,350
0
43,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,798
Gold Earned
40,696
492
Minions Killed
387
0
Camps Cleared
0
1,587,875
Distance Traveled
1,530,713
29
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,561
660
123
8
0
340,575
6
L
Zeus
9,270
579
117
7
0
283,833
7
W
Danzaburou
11,486
718
139
9
0
312,599
6
L
Cabrakan
7,217
451
21
1
0
291,815
7
W
Raijin
10,400
650
110
7
0
297,121
5
W
Kali
9,564
598
88
6
0
320,684
6
W
Kuzenbo
9,787
612
32
2
0
316,896
6
L
King Arthur
8,229
514
87
5
0
320,598
4
L
Fenrir
8,326
520
74
5
0
312,363
4
L
Jing Wei
7,654
478
88
6
0
322,104
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role