Player Matchup

Scylla
Scylla
 
Scylla
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BLACKCONTRACTOR1
Baron Samedi
Level 65
God Stats
61W - 53L
1,515 SR
Queue Stats
417W - 412L
1,494 Elo+
Solo
Nu Wa
Nu Wa
MoonCfh
Nu Wa
Level 80
God Stats
133W - 136L
1,425 SR
Queue Stats
481W - 519L
1,382 Elo+
Solo
Gilgamesh
Gilgamesh
TheSquiddoKiddo
Gilgamesh
Level 60
God Stats
2W - 3L
1,122 SR
Queue Stats
38W - 35L
1,489 Elo+
Solo
Geb
Geb
donkponk
Geb
Level 47
God Stats
4W - 4L
1,447 SR
Queue Stats
121W - 142L
1,454 Elo+
Solo
Team Averages
Level 78
1,402 SR
1,464 Elo+

VS

Team Averages
Level 79
1,466 SR
1,475 Elo+
Artemis
Artemis
BoogymansDream
Artemis
Level 144
God Stats
83W - 62L
1,507 SR
Queue Stats
513W - 561L
1,453 Elo+
Solo
Susano
Susano
Isai_GR
Susano
Level 65
God Stats
12W - 13L
1,516 SR
Queue Stats
126W - 120L
1,562 Elo+
Solo
Merlin
Merlin
TreyKaos
Merlin
Level 64
God Stats
10W - 15L
1,446 SR
Queue Stats
83W - 100L
1,433 Elo+
Solo
Medusa
Medusa
pettinate
Medusa
Level 61
God Stats
20W - 18L
1,603 SR
Queue Stats
536W - 597L
1,461 Elo+
Solo
Cabrakan
Cabrakan
th3rdrick
Cabrakan
Level 60
God Stats
11W - 5L
1,261 SR
Queue Stats
91W - 92L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
5 / 2 / 7
11,854
1,185
11,522
9,899
7,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
BLACKCONTRACTOR1
Baron Samedi
16
2 / 3 / 10
10,106
1,011
16,276
9,571
4,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
MoonCfh
Nu Wa
16
3 / 0 / 7
10,056
1,006
11,189
7,102
3,352
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Gilgamesh
TheSquiddoKiddo
Gilgamesh
16
2 / 2 / 6
9,551
955
8,084
14,059
13,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 3 / 9
9,654
965
7,950
13,334
14,658
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

237

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 1
8,332
833
1,843
1,878
539
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Susano
Isai_GR
Susano
17
4 / 1 / 5
10,958
1,096
11,665
13,235
5,116
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
TreyKaos
Merlin
17
3 / 1 / 7
10,784
1,078
20,062
9,685
3,623
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
pettinate
Medusa
16
1 / 7 / 7
9,547
955
6,640
15,561
5,502
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
th3rdrick
Cabrakan
17
2 / 3 / 7
10,315
1,032
9,381
19,175
25,013
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
37
13
Kills
10
10
Deaths
13
39
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
2
7
4.25
W
Baron Samedi
BLACKCONTRACTOR1
Baron Samedi
2
3
10
2.33
L
0
1
1
0.5
L
Susano
Isai_GR
Susano
4
1
5
6.5
W
Nu Wa
MoonCfh
Nu Wa
3
0
7
6.5
W
Gilgamesh
TheSquiddoKiddo
Gilgamesh
2
2
6
2.5
L
Merlin
TreyKaos
Merlin
3
1
7
6.5
W
1
3
9
1.83
L
Medusa
pettinate
Medusa
1
7
7
0.64
L
Cabrakan
th3rdrick
Cabrakan
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,021
Damage
49,591
53,965
Taken
59,534
43,291
Mitigated
39,793
13,522
Healing
2,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,522
1,523
0
2,203
9,899
7,514
0
5,171
4,728
36,616
0
W
Baron Samedi
BLACKCONTRACTOR1
Baron Samedi
16,276
515
3,345
2,732
9,571
4,437
0
4,965
4,606
33,911
0
L
1,843
173
0
0
1,878
539
0
1,719
159
0
4,766
L
Susano
Isai_GR
Susano
11,665
1,040
0
908
13,235
5,116
0
9,271
3,964
0
38,648
W
Nu Wa
MoonCfh
Nu Wa
11,189
4,704
963
2,821
7,102
3,352
0
4,395
2,707
35,069
0
W
Gilgamesh
TheSquiddoKiddo
Gilgamesh
8,084
2,026
0
1,427
14,059
13,330
0
8,013
6,046
0
13,160
L
Merlin
TreyKaos
Merlin
20,062
630
0
295
9,685
3,623
0
7,476
2,209
55,778
0
W
7,950
381
0
31
13,334
14,658
0
6,899
6,435
25,247
0
L
Medusa
pettinate
Medusa
6,640
3,840
0
0
15,561
5,502
0
12,173
3,388
0
24,616
L
Cabrakan
th3rdrick
Cabrakan
9,381
1,811
0
1,760
19,175
25,013
0
16,298
2,877
22,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,221
Gold Earned
49,936
193
Minions Killed
224
7
Camps Cleared
4
1,028,580
Distance Traveled
827,400
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,854
1,185
70
7
2
210,487
2
W
Baron Samedi
10,106
1,011
42
4
3
204,290
0
L
Artemis
8,332
833
9
1
0
43,599
0
L
Susano
10,958
1,096
51
5
0
222,451
3
W
Nu Wa
10,056
1,006
45
5
1
187,710
1
W
Gilgamesh
9,551
955
10
1
1
193,304
1
L
Merlin
10,784
1,078
102
10
2
189,784
0
W
Geb
9,654
965
26
3
0
232,789
0
L
Medusa
9,547
955
25
3
1
174,544
0
L
Cabrakan
10,315
1,032
37
4
1
197,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role