Player Matchup

Anhur
Anhur
Dasktragon
Anhur
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,152 Elo+
Party 2
Cthulhu
Cthulhu
LoliTamer
Cthulhu
Level 29
God Stats
0W - 4L
1,118 SR
Queue Stats
2W - 10L
1,152 Elo+
Party 2
Olorun
Olorun
MannyKun2
Olorun
Level 75
God Stats
0W - 1L
1,489 SR
Queue Stats
40W - 46L
1,495 Elo+
Solo
Cu Chulainn
Cu Chulainn
QuesoNova
Cu Chulainn
Level 107
God Stats
11W - 11L
1,673 SR
Queue Stats
276W - 276L
1,494 Elo+
Solo
Nu Wa
Nu Wa
Xaninthael14
Nu Wa
Level 61
God Stats
1W - 3L
1,454 SR
Queue Stats
11W - 10L
1,625 Elo+
Solo
Team Averages
Level 64
1,447 SR
1,384 Elo+

VS

Team Averages
Level 81
1,460 SR
1,562 Elo+
Kuzenbo
Kuzenbo
Captain_Mallory
Kuzenbo
Level 63
God Stats
4W - 1L
1,360 SR
Queue Stats
151W - 155L
1,396 Elo+
Party 3
Baron Samedi
Baron Samedi
DsM4G63
Baron Samedi
Level 55
God Stats
6W - 4L
1,495 SR
Queue Stats
263W - 253L
1,484 Elo+
Party 1
Da Ji
Da Ji
Gamet882
Da Ji
Level 101
God Stats
27W - 19L
1,567 SR
Queue Stats
142W - 134L
1,560 Elo+
Party 1
Chaac
Chaac
Gr1m7
Chaac
Level 68
God Stats
1W - 1L
1,279 SR
Queue Stats
37W - 39L
1,464 Elo+
Party 3
Charybdis
Charybdis
targoblin
Charybdis
Level 117
God Stats
7W - 4L
1,599 SR
Queue Stats
32W - 19L
1,905 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
19
2 / 14 / 4
12,345
950
14,475
29,880
11,477
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
LoliTamer
Cthulhu
18
0 / 8 / 7
11,317
871
17,359
25,583
38,957
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
MannyKun2
Olorun
18
3 / 8 / 2
12,157
935
16,269
25,803
11,536
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
QuesoNova
Cu Chulainn
18
4 / 12 / 3
12,579
968
22,787
36,934
37,396
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
0 / 1 / 7
11,594
892
22,545
10,627
3,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 26
14,077
1,083
17,040
23,125
36,170
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
DsM4G63
Baron Samedi
20
9 / 0 / 25
14,031
1,079
21,160
14,275
11,119
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Gamet882
Da Ji
20
20 / 3 / 13
15,907
1,224
26,623
16,475
8,203
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Gr1m7
Chaac
20
3 / 1 / 33
13,066
1,005
17,764
27,068
39,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
targoblin
Charybdis
20
8 / 1 / 22
13,686
1,053
40,557
21,087
10,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
162
9
Kills
43
43
Deaths
9
23
Assists
119
Player
Kills
Deaths
Assists
KDA
W
3
4
26
4
L
Anhur
2
14
4
0.29
W
Baron Samedi
DsM4G63
Baron Samedi
9
0
25
21.5
W
Da Ji
Gamet882
Da Ji
20
3
13
8.83
W
Chaac
Gr1m7
Chaac
3
1
33
19.5
L
Cthulhu
LoliTamer
Cthulhu
0
8
7
0.44
L
Olorun
MannyKun2
Olorun
3
8
2
0.5
L
Cu Chulainn
QuesoNova
Cu Chulainn
4
12
3
0.46
L
0
1
7
3.5
W
Charybdis
targoblin
Charybdis
8
1
22
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,435
Damage
123,144
128,827
Taken
102,030
102,795
Mitigated
104,683
13,194
Healing
30,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,040
3,021
0
1,262
23,125
36,170
0
16,639
6,195
47,324
0
L
Anhur
14,475
10,814
0
2,288
29,880
11,477
0
7,982
21,476
0
31,264
W
Baron Samedi
DsM4G63
Baron Samedi
21,160
2,999
8,045
7,798
14,275
11,119
0
8,606
5,408
42,565
0
W
Da Ji
Gamet882
Da Ji
26,623
8,461
0
1,656
16,475
8,203
0
9,136
6,783
0
44,233
W
Chaac
Gr1m7
Chaac
17,764
1,881
0
7,357
27,068
39,155
0
14,544
11,858
0
40,948
L
Cthulhu
LoliTamer
Cthulhu
17,359
1,726
1,450
0
25,583
38,957
0
8,718
16,492
31,743
0
L
Olorun
MannyKun2
Olorun
16,269
10,354
983
5,132
25,803
11,536
0
9,417
15,848
48,716
0
L
Cu Chulainn
QuesoNova
Cu Chulainn
22,787
2,057
0
2,162
36,934
37,396
0
9,169
27,374
9,563
36,404
L
22,545
5,749
96
1,083
10,627
3,429
0
2,914
7,565
54,979
0
W
Charybdis
targoblin
Charybdis
40,557
21,423
0
4,771
21,087
10,036
0
11,654
9,182
0
85,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,992
Gold Earned
70,767
275
Minions Killed
290
4
Camps Cleared
12
1,219,288
Distance Traveled
1,311,928
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
14,077
1,083
46
4
1
260,870
0
L
Anhur
12,345
950
33
3
1
204,451
0
W
Baron Samedi
14,031
1,079
39
3
1
247,817
0
W
Da Ji
15,907
1,224
34
3
8
265,165
0
W
Chaac
13,066
1,005
59
5
1
299,694
0
L
Cthulhu
11,317
871
33
3
0
249,770
0
L
Olorun
12,157
935
84
6
1
244,045
0
L
Cu Chulainn
12,579
968
46
4
2
271,873
0
L
Nu Wa
11,594
892
79
6
0
249,149
0
W
Charybdis
13,686
1,053
112
9
1
238,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role