Player Matchup

Anubis
Anubis
 
Anubis
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
HYP3R--VIP3R_717
Nemesis
Level 48
God Stats
65W - 69L
1,542 SR
Queue Stats
404W - 416L
1,444 Elo+
Party 1
Fenrir
Fenrir
hunter-katana
Fenrir
Level 23
God Stats
8W - 7L
1,595 SR
Queue Stats
160W - 145L
1,413 Elo+
Party 1
Team Averages
Level 61
1,546 SR
1,452 Elo+

VS

Team Averages
Level 47
1,487 SR
1,386 Elo+
Neith
Neith
J J O JROD
Neith
Level 3
God Stats
0W - 3L
1,160 SR
Queue Stats
0W - 5L
1,224 Elo+
Party 2
Scylla
Scylla
SilverTouch734
Scylla
Level 128
God Stats
13W - 7L
1,789 SR
Queue Stats
347W - 316L
1,661 Elo+
Party 2
Chaac
Chaac
TotteryGlint704
Chaac
Level 9
God Stats
11W - 15L
1,513 SR
Queue Stats
14W - 25L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
14 / 2 / 6
11,064
922
18,401
15,876
8,785
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 2 / 11
9,453
788
9,057
7,875
3,814
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 8
8,204
684
2,810
7,777
2,776
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
2 / 9 / 4
8,505
709
4,600
9,942
2,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 3 / 3
8,317
693
9,750
8,480
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 10 / 3
8,078
673
7,737
15,216
6,871
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
22
Kills
6
6
Deaths
22
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
14
2
6
8.5
W
6
2
11
5.75
L
Neith
2
9
4
0.44
L
2
3
3
1.17
L
2
10
3
0.35
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,268
Damage
22,087
31,528
Taken
33,638
15,375
Mitigated
11,493
13,107
Healing
3,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
18,401
1,113
0
10,245
15,876
8,785
134
5,756
10,120
47,751
0
W
9,057
5,973
193
2,039
7,875
3,814
787
1,960
5,915
0
21,749
L
Neith
4,600
2,438
0
568
9,942
2,546
0
7,916
2,026
0
9,246
L
9,750
809
0
370
8,480
2,076
0
5,458
3,022
29,415
0
L
7,737
1,582
0
2,116
15,216
6,871
0
5,480
9,736
0
17,055
W
2,810
732
0
630
7,777
2,776
995
2,672
5,105
0
11,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,721
Gold Earned
24,900
124
Minions Killed
80
6
Camps Cleared
5
628,748
Distance Traveled
562,921
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,064
922
75
6
1
211,709
1
W
Nemesis
9,453
788
26
2
3
217,966
2
L
Neith
8,505
709
14
1
1
175,158
0
L
Scylla
8,317
693
45
4
3
203,903
2
L
Chaac
8,078
673
21
2
1
183,860
0
W
Fenrir
8,204
684
23
2
2
199,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role