Player Matchup

Yemoja
Yemoja
AP3XJOKER
Yemoja
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 107L
1,609 Elo+
Party 3
Guan Yu
Guan Yu
Da_Boi_McLovin
Guan Yu
Level 106
God Stats
30W - 26L
1,504 SR
Queue Stats
208W - 187L
1,478 Elo+
Party 3
Baron Samedi
Baron Samedi
Dark-Fox360
Baron Samedi
Level 125
God Stats
4W - 4L
1,402 SR
Queue Stats
6W - 7L
1,521 Elo+
Solo
Apollo
Apollo
KĂŘŇÅ
Apollo
Level 109
God Stats
5W - 6L
1,551 SR
Queue Stats
128W - 130L
1,424 Elo+
Party 2
Baba Yaga
Baba Yaga
Zebro66
Baba Yaga
Level 89
God Stats
7W - 10L
1,385 SR
Queue Stats
164W - 201L
1,461 Elo+
Party 2
Team Averages
Level 103
1,468 SR
1,499 Elo+

VS

Team Averages
Level 119
1,511 SR
1,415 Elo+
Anubis
Anubis
Blurzzy-
Anubis
Level 120
God Stats
3W - 2L
1,670 SR
Queue Stats
41W - 58L
1,435 Elo+
Solo
Chiron
Chiron
Bonchsicle
Chiron
Level 144
God Stats
0W - 2L
1,518 SR
Queue Stats
13W - 17L
1,322 Elo+
Party 1
Gilgamesh
Gilgamesh
Kampin kiwi 18
Gilgamesh
Level 89
God Stats
12W - 10L
1,715 SR
Queue Stats
198W - 154L
1,540 Elo+
Solo
Ymir
Ymir
LeeringPig
Ymir
Level 145
God Stats
0W - 1L
1,540 SR
Queue Stats
15W - 29L
1,399 Elo+
Party 1
Neith
Neith
MechaDragonzord
Neith
Level 98
God Stats
0W - 1L
1,112 SR
Queue Stats
4W - 9L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AP3XJOKER
Yemoja
17
1 / 2 / 20
12,209
763
8,647
13,917
12,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
7 / 1 / 16
12,591
787
15,917
24,597
36,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Dark-Fox360
Baron Samedi
19
10 / 0 / 11
13,408
838
8,895
5,363
6,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
KĂŘŇÅ
Apollo
20
7 / 2 / 17
13,312
832
23,755
15,966
6,662
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
Zebro66
Baba Yaga
20
8 / 1 / 10
13,361
835
22,899
12,413
5,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Blurzzy-
Anubis
19
2 / 6 / 4
11,414
713
21,678
21,399
9,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
Bonchsicle
Chiron
14
0 / 8 / 1
8,747
547
6,344
16,380
4,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
Kampin kiwi 18
Gilgamesh
18
3 / 5 / 2
11,543
721
12,740
16,293
8,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
0 / 8 / 1
8,504
532
5,444
24,710
22,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 6 / 0
9,515
595
10,551
12,154
4,075
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
14
33
Kills
6
6
Deaths
33
74
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AP3XJOKER
Yemoja
1
2
20
5.5
L
Anubis
Blurzzy-
Anubis
2
6
4
0.67
L
Chiron
Bonchsicle
Chiron
0
8
1
0.06
W
7
1
16
15
W
Baron Samedi
Dark-Fox360
Baron Samedi
10
0
11
15.5
L
Gilgamesh
Kampin kiwi 18
Gilgamesh
3
5
2
0.8
W
Apollo
KĂŘŇÅ
Apollo
7
2
17
7.75
L
0
8
1
0.06
L
1
6
0
0.17
W
Baba Yaga
Zebro66
Baba Yaga
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,113
Damage
56,757
72,256
Taken
90,936
67,709
Mitigated
49,457
43,755
Healing
19,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AP3XJOKER
Yemoja
8,647
3,133
6,908
4,408
13,917
12,899
290
5,588
8,329
22,252
0
L
Anubis
Blurzzy-
Anubis
21,678
986
0
10,535
21,399
9,838
577
11,275
9,740
68,187
0
L
Chiron
Bonchsicle
Chiron
6,344
3,131
892
1,611
16,380
4,407
306
7,110
8,685
0
28,761
W
15,917
3,280
3,136
11,329
24,597
36,687
261
6,886
17,711
0
43,394
W
Baron Samedi
Dark-Fox360
Baron Samedi
8,895
710
4,306
1,826
5,363
6,120
322
2,931
2,432
22,937
0
L
Gilgamesh
Kampin kiwi 18
Gilgamesh
12,740
3,564
0
986
16,293
8,180
0
5,573
10,229
0
39,151
W
Apollo
KĂŘŇÅ
Apollo
23,755
13,796
0
5,129
15,966
6,662
3,660
6,589
9,377
0
76,955
L
5,444
593
0
3,330
24,710
22,957
236
9,890
14,433
19,455
0
L
10,551
4,963
0
1,970
12,154
4,075
0
6,720
5,086
0
37,030
W
Baba Yaga
Zebro66
Baba Yaga
22,899
421
225
6,488
12,413
5,341
1,936
5,820
6,593
64,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,881
Gold Earned
49,723
346
Minions Killed
335
9
Camps Cleared
6
1,526,603
Distance Traveled
1,254,489
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,209
763
27
2
2
266,964
0
L
Anubis
11,414
713
120
8
3
249,810
3
L
Chiron
8,747
547
60
4
0
234,320
4
W
Guan Yu
12,591
787
55
3
5
341,534
3
W
Baron Samedi
13,408
838
45
3
0
262,792
2
L
Gilgamesh
11,543
721
60
4
1
292,247
2
W
Apollo
13,312
832
112
7
1
330,742
6
L
Ymir
8,504
532
31
2
2
233,961
3
L
Neith
9,515
595
64
4
0
244,151
2
W
Baba Yaga
13,361
835
107
7
1
324,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role