Player Matchup

Cthulhu
Cthulhu
BigNurdLmao
Cthulhu
Level 7
God Stats
1W - 1L
1,535 SR
Queue Stats
3W - 3L
1,589 Elo+
Solo
Hel
Hel
MezMeme
Hel
Level 26
God Stats
22W - 15L
1,636 SR
Queue Stats
49W - 52L
1,527 Elo+
Party 1
King Arthur
King Arthur
UpSETT12
King Arthur
Level 28
God Stats
16W - 9L
1,573 SR
Queue Stats
81W - 82L
1,532 Elo+
Party 1
Fenrir
Fenrir
Vonbaconhead1
Fenrir
Level 15
God Stats
4W - 2L
1,756 SR
Queue Stats
67W - 52L
1,541 Elo+
Solo
Charybdis
Charybdis
turkeyburgerboy
Charybdis
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 15L
1,594 Elo+
Solo
Team Averages
Level 18
1,600 SR
1,557 Elo+

VS

Team Averages
Level 19
1,563 SR
1,591 Elo+
Bellona
Bellona
GlizzyGluk9000
Bellona
Level 14
God Stats
22W - 12L
1,592 SR
Queue Stats
41W - 26L
1,608 Elo+
Solo
Neith
Neith
RodrigoArjona14
Neith
Level 13
God Stats
1W - 0L
1,296 SR
Queue Stats
6W - 5L
1,533 Elo+
Solo
Tiamat
Tiamat
ShadowGod17
Tiamat
Level 29
God Stats
1W - 1L
1,355 SR
Queue Stats
87W - 57L
1,657 Elo+
Solo
Ganesha
Ganesha
SquireHoyt
Ganesha
Level 29
God Stats
3W - 3L
1,787 SR
Queue Stats
36W - 39L
1,530 Elo+
Solo
Mercury
Mercury
tugefaprro
Mercury
Level 8
God Stats
1W - 0L
1,786 SR
Queue Stats
9W - 3L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigNurdLmao
Cthulhu
10
0 / 4 / 2
5,972
398
6,353
9,536
6,999
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
11
1 / 4 / 1
6,884
459
3,267
11,345
4,284
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
UpSETT12
King Arthur
12
3 / 6 / 0
7,386
492
7,633
15,431
10,302
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
4 / 5 / 1
7,295
486
4,162
10,662
3,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
turkeyburgerboy
Charybdis
10
1 / 3 / 1
6,311
421
3,829
6,718
1,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 0
9,399
627
9,655
10,268
8,867
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 3 / 8
7,407
494
6,272
7,140
2,492
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
15
4 / 2 / 1
9,171
611
7,657
8,519
4,938
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
SquireHoyt
Ganesha
12
0 / 1 / 10
7,878
525
4,526
8,854
7,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
tugefaprro
Mercury
17
8 / 1 / 3
9,741
649
9,277
8,747
3,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
9
Kills
22
22
Deaths
9
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BigNurdLmao
Cthulhu
0
4
2
0.25
W
8
2
0
4
L
Hel
1
4
1
0.38
W
2
3
8
2
W
Tiamat
4
2
1
2.25
W
Ganesha
SquireHoyt
Ganesha
0
1
10
5
L
King Arthur
UpSETT12
King Arthur
3
6
0
0.5
L
4
5
1
0.9
W
Mercury
tugefaprro
Mercury
8
1
3
9.5
L
Charybdis
turkeyburgerboy
Charybdis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,244
Damage
37,387
53,692
Taken
43,528
27,360
Mitigated
27,921
12,273
Healing
18,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BigNurdLmao
Cthulhu
6,353
649
0
2,540
9,536
6,999
189
2,337
7,199
22,019
0
W
9,655
3,945
0
4,814
10,268
8,867
276
33
10,235
0
52,992
L
Hel
3,267
493
580
5,250
11,345
4,284
320
5,536
5,809
34,682
0
W
6,272
4,137
0
2,444
7,140
2,492
362
2,776
4,364
0
33,733
W
Tiamat
7,657
1,367
0
4,438
8,519
4,938
142
2,444
6,075
62,884
0
W
Ganesha
SquireHoyt
Ganesha
4,526
790
0
1,860
8,854
7,846
108
3,623
5,231
18,320
0
L
King Arthur
UpSETT12
King Arthur
7,633
1,534
0
2,032
15,431
10,302
0
1,141
14,290
0
40,150
L
4,162
440
0
841
10,662
3,951
0
2,138
8,524
0
43,761
W
Mercury
tugefaprro
Mercury
9,277
5,246
0
4,947
8,747
3,778
116
744
8,003
0
74,260
L
Charybdis
turkeyburgerboy
Charybdis
3,829
2,487
0
1,030
6,718
1,824
296
1,031
5,687
0
34,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,848
Gold Earned
43,596
358
Minions Killed
469
0
Camps Cleared
0
1,294,596
Distance Traveled
1,523,883
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,972
398
42
3
0
252,261
0
W
Bellona
9,399
627
115
8
0
336,220
4
L
Hel
6,884
459
92
6
0
263,789
0
W
Neith
7,407
494
83
6
0
241,265
1
W
Tiamat
9,171
611
132
9
0
271,225
4
W
Ganesha
7,878
525
1
0
0
303,661
5
L
King Arthur
7,386
492
85
6
0
267,612
0
L
Fenrir
7,295
486
74
5
0
260,782
2
W
Mercury
9,741
649
138
9
0
371,512
1
L
Charybdis
6,311
421
65
4
0
250,152
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role