Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CannoloGrande
Ra
Level 27
God Stats
2W - 2L
1,815 SR
Queue Stats
205W - 186L
1,558 Elo+
Solo
Bellona
Bellona
DrakusMaximus
Bellona
Level 26
God Stats
3W - 2L
1,646 SR
Queue Stats
10W - 6L
1,533 Elo+
Solo
Ymir
Ymir
KENTZEFNERS
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,174 Elo+
Solo
Neith
Neith
MARASHIN0
Neith
Level 4
God Stats
1W - 2L
1,518 SR
Queue Stats
1W - 3L
1,380 Elo+
Solo
Team Averages
Level 17
1,596 SR
1,429 Elo+

VS

Team Averages
Level 35
1,554 SR
1,612 Elo+
Bellona
Bellona
Baeona
Bellona
Level 1
God Stats
7W - 3L
1,734 SR
Queue Stats
23W - 15L
1,655 Elo+
Party 1
Raijin
Raijin
DLarkterror
Raijin
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 91L
1,676 Elo+
Party 1
Chernobog
Chernobog
IILaufeysonII
Chernobog
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,655 Elo+
Party 1
Fenrir
Fenrir
ItzNastty5TTV
Fenrir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,655 Elo+
Party 1
Sylvanus
Sylvanus
Sanmiguel910
Sylvanus
Level 29
God Stats
7W - 6L
1,538 SR
Queue Stats
36W - 39L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
6
0 / 3 / 0
4,264
474
1,873
4,756
1,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 2 / 0
4,608
512
1,749
2,962
879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
7
0 / 3 / 1
4,450
494
2,360
6,069
4,070
6
0 / 4 / 0
4,191
466
424
7,615
2,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
MARASHIN0
Neith
7
0 / 3 / 0
4,173
464
1,008
4,644
1,083
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Baeona
Bellona
10
5 / 0 / 0
6,487
721
5,740
5,916
4,385
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
9
1 / 0 / 1
5,260
584
1,396
2,419
583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
IILaufeysonII
Chernobog
9
6 / 0 / 3
5,762
640
6,372
3,630
1,071
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 1 / 2
5,820
647
2,220
6,730
2,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Sanmiguel910
Sylvanus
9
1 / 0 / 6
5,265
585
1,960
1,847
1,359

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
0
Kills
15
15
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
3
0
0
W
Bellona
Baeona
Bellona
5
0
0
5
L
0
2
0
0
W
Raijin
1
0
1
1.5
L
Bellona
0
3
1
0.17
W
Chernobog
IILaufeysonII
Chernobog
6
0
3
7.5
W
2
1
2
3
L
0
4
0
0
L
Neith
MARASHIN0
Neith
0
3
0
0
W
Sylvanus
Sanmiguel910
Sylvanus
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,414
Damage
17,688
26,046
Taken
20,542
10,259
Mitigated
9,444
4,166
Healing
10,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
1,873
907
0
1,230
4,756
1,733
0
691
4,065
0
15,054
W
Bellona
Baeona
Bellona
5,740
2,187
0
2,784
5,916
4,385
242
114
5,802
3,181
29,207
L
1,749
0
24
634
2,962
879
0
574
2,268
22,681
0
W
Raijin
1,396
133
0
873
2,419
583
0
244
2,175
27,671
0
L
Bellona
2,360
973
0
1,186
6,069
4,070
0
512
5,557
0
13,947
W
Chernobog
IILaufeysonII
Chernobog
6,372
4,397
0
1,000
3,630
1,071
600
1,131
2,499
0
29,667
W
2,220
959
0
3,680
6,730
2,046
0
348
6,382
0
30,248
L
424
65
0
0
7,615
2,494
0
1,304
6,263
9,650
0
L
Neith
MARASHIN0
Neith
1,008
640
0
1,092
4,644
1,083
516
610
3,992
0
15,642
W
Sylvanus
Sanmiguel910
Sylvanus
1,960
429
1,271
1,023
1,847
1,359
187
387
1,460
11,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,686
Gold Earned
28,594
174
Minions Killed
251
0
Camps Cleared
0
764,912
Distance Traveled
882,076
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,264
474
36
4
0
147,351
1
W
Bellona
6,487
721
75
8
0
196,696
3
L
Ra
4,608
512
50
6
0
153,619
3
W
Raijin
5,260
584
41
5
0
166,754
1
L
Bellona
4,450
494
35
4
0
185,903
1
W
Chernobog
5,762
640
49
5
0
178,691
2
W
Fenrir
5,820
647
60
7
0
174,499
2
L
Ymir
4,191
466
16
2
0
148,021
2
L
Neith
4,173
464
37
4
0
130,018
1
W
Sylvanus
5,265
585
26
3
0
165,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role