Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
I_AlwaysSell-_-
Kumbhakarna
Level 135
God Stats
1W - 2L
1,638 SR
Queue Stats
339W - 354L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
JadenMSPC
Amaterasu
Level 115
God Stats
1W - 2L
1,347 SR
Queue Stats
70W - 79L
1,540 Elo+
Party 2
Merlin
Merlin
MANGA MAN AN1M3
Merlin
Level 67
God Stats
3W - 2L
1,513 SR
Queue Stats
54W - 74L
1,409 Elo+
Party 3
Gilgamesh
Gilgamesh
kaua8082
Gilgamesh
Level 76
God Stats
2W - 1L
1,446 SR
Queue Stats
53W - 76L
1,401 Elo+
Party 3
Team Averages
Level 98
1,489 SR
1,470 Elo+

VS

Team Averages
Level 116
1,544 SR
1,481 Elo+
Ganesha
Ganesha
 
Ganesha
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Brittbratt5
Neith
Level 82
God Stats
17W - 16L
1,575 SR
Queue Stats
142W - 202L
1,376 Elo+
Party 1
Bastet
Bastet
InfiniteZota
Bastet
Level 85
God Stats
1W - 0L
1,758 SR
Queue Stats
104W - 87L
1,573 Elo+
Party 1
Ra
Ra
mOs_DatsJuju
Ra
Level 125
God Stats
8W - 5L
1,304 SR
Queue Stats
129W - 127L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
perfect28storm
Sun Wukong
Level 145
God Stats
19W - 13L
1,581 SR
Queue Stats
169W - 130L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
8 / 6 / 1
8,816
519
13,758
11,843
2,905
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
I_AlwaysSell-_-
Kumbhakarna
12
1 / 3 / 5
7,089
417
2,486
11,124
5,958
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
JadenMSPC
Amaterasu
12
1 / 3 / 1
7,577
446
6,905
16,366
12,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 4 / 1
7,101
418
4,774
7,772
3,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
kaua8082
Gilgamesh
11
1 / 7 / 6
7,311
430
9,748
17,747
6,904
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
1 / 4 / 9
8,918
525
4,630
14,350
11,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 4 / 7
8,404
494
6,127
11,089
3,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
15
11 / 2 / 6
10,397
612
13,917
11,274
4,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
8 / 0 / 6
11,775
693
8,403
8,045
4,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
perfect28storm
Sun Wukong
16
1 / 1 / 5
10,120
595
13,835
15,373
8,523
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
11
Kills
23
23
Deaths
11
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
8
6
1
1.42
W
Ganesha
 
Ganesha
1
4
9
1.38
W
2
4
7
1.38
L
Kumbhakarna
I_AlwaysSell-_-
Kumbhakarna
1
3
5
1.17
W
Bastet
11
2
6
7
L
Amaterasu
JadenMSPC
Amaterasu
1
3
1
0.5
L
0
4
1
0.13
L
Gilgamesh
kaua8082
Gilgamesh
1
7
6
0.57
W
8
0
6
11
W
Sun Wukong
perfect28storm
Sun Wukong
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,671
Damage
46,912
64,852
Taken
60,131
31,469
Mitigated
33,724
13,551
Healing
24,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
13,758
9,176
0
2,543
11,843
2,905
587
2,755
9,088
0
59,355
W
Ganesha
 
Ganesha
4,630
362
696
4,007
14,350
11,842
749
1,847
12,503
30,439
0
W
6,127
2,816
0
4,383
11,089
3,575
1,800
1,138
9,951
0
44,220
L
Kumbhakarna
I_AlwaysSell-_-
Kumbhakarna
2,486
63
60
860
11,124
5,958
0
1,399
9,725
14,634
0
W
Bastet
13,917
5,634
0
2,040
11,274
4,931
0
3,050
8,089
0
62,337
L
Amaterasu
JadenMSPC
Amaterasu
6,905
1,994
0
4,865
16,366
12,657
0
2,846
13,520
0
33,145
L
4,774
246
77
2,360
7,772
3,045
0
1,095
6,677
43,113
0
L
Gilgamesh
kaua8082
Gilgamesh
9,748
2,594
0
2,786
17,747
6,904
0
5,468
12,279
3,392
33,584
W
8,403
1,518
1,091
4,783
8,045
4,853
2,400
2,186
5,765
84,794
0
W
Sun Wukong
perfect28storm
Sun Wukong
13,835
2,241
0
7,153
15,373
8,523
0
793
13,774
472
69,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,894
Gold Earned
49,614
303
Minions Killed
507
0
Camps Cleared
0
1,402,973
Distance Traveled
1,584,608
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,816
519
87
5
0
284,348
2
W
Ganesha
8,918
525
22
1
0
317,124
3
W
Neith
8,404
494
95
6
0
268,221
0
L
Kumbhakarna
7,089
417
16
1
0
273,774
5
W
Bastet
10,397
612
87
5
0
343,668
1
L
Amaterasu
7,577
446
75
4
0
280,351
0
L
Merlin
7,101
418
76
4
0
245,658
2
L
Gilgamesh
7,311
430
49
3
0
318,842
1
W
Ra
11,775
693
162
10
0
310,322
1
W
Sun Wukong
10,120
595
141
8
0
345,273
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role