Player Matchup

Osiris
Osiris
AsylumSin-
Osiris
Level 83
God Stats
1W - 2L
1,281 SR
Queue Stats
141W - 124L
1,471 Elo+
Party 1
Artemis
Artemis
JudgeMan1169
Artemis
Level 97
God Stats
14W - 24L
1,294 SR
Queue Stats
80W - 92L
1,442 Elo+
Solo
Sol
Sol
Tillmonator
Sol
Level 85
God Stats
9W - 14L
1,493 SR
Queue Stats
137W - 122L
1,507 Elo+
Solo
Ao Kuang
Ao Kuang
VenomousSin-
Ao Kuang
Level 83
God Stats
3W - 1L
1,856 SR
Queue Stats
272W - 254L
1,463 Elo+
Party 1
Ymir
Ymir
Yellow Tree Fly
Ymir
Level 89
God Stats
20W - 14L
1,591 SR
Queue Stats
330W - 300L
1,481 Elo+
Solo
Team Averages
Level 87
1,503 SR
1,473 Elo+

VS

Team Averages
Level 104
1,514 SR
1,428 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
HercMainer
Ares
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,383 Elo+
Party 2
Charybdis
Charybdis
KrisKun_
Charybdis
Level 124
God Stats
2W - 0L
1,515 SR
Queue Stats
14W - 23L
1,363 Elo+
Party 2
Sol
Sol
KyBlast-
Sol
Level 93
God Stats
4W - 1L
1,706 SR
Queue Stats
6W - 6L
1,392 Elo+
Party 2
Nemesis
Nemesis
Mr_Thanatos__
Nemesis
Level 128
God Stats
1W - 0L
1,348 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AsylumSin-
Osiris
12
3 / 8 / 4
7,811
521
6,431
11,808
6,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
JudgeMan1169
Artemis
12
1 / 3 / 1
7,205
480
5,891
7,176
2,306
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 4 / 2
8,334
556
8,999
13,598
5,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
VenomousSin-
Ao Kuang
13
2 / 7 / 1
7,717
514
6,615
14,108
12,250
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 4 / 4
8,358
557
4,132
11,809
7,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
5 / 3 / 7
8,718
581
9,845
12,316
11,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 3 / 11
7,695
513
5,122
9,825
6,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
KrisKun_
Charybdis
14
5 / 2 / 1
8,887
592
6,878
9,358
2,900
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
12 / 3 / 1
9,756
650
19,087
12,123
4,319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
13
3 / 1 / 7
8,319
555
2,376
11,173
3,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
12
Kills
26
26
Deaths
12
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
3
7
2.83
L
Osiris
AsylumSin-
Osiris
3
8
4
0.63
W
1
3
11
2.17
L
Artemis
JudgeMan1169
Artemis
1
3
1
0.5
W
Charybdis
KrisKun_
Charybdis
5
2
1
2.75
W
12
3
1
4.17
W
Nemesis
3
1
7
6.5
L
3
4
2
1
L
Ao Kuang
VenomousSin-
Ao Kuang
2
7
1
0.36
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,068
Damage
43,308
58,499
Taken
54,795
32,987
Mitigated
29,029
16,149
Healing
19,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,845
2,018
0
4,858
12,316
11,559
155
6,957
5,201
0
37,843
L
Osiris
AsylumSin-
Osiris
6,431
2,467
0
1,903
11,808
6,095
0
5,831
5,800
0
44,886
W
5,122
325
572
821
9,825
6,369
299
2,375
7,450
14,906
0
L
Artemis
JudgeMan1169
Artemis
5,891
2,711
0
1,873
7,176
2,306
1,017
1,495
5,681
0
50,404
W
Charybdis
KrisKun_
Charybdis
6,878
3,357
197
2,460
9,358
2,900
1,054
2,115
7,099
0
51,567
W
19,087
5,275
0
5,969
12,123
4,319
3,476
6,579
5,296
53,386
0
W
Nemesis
2,376
845
0
4,458
11,173
3,882
0
1,156
9,949
0
54,142
L
8,999
2,008
0
6,165
13,598
5,010
781
6,989
6,471
50,587
0
L
Ao Kuang
VenomousSin-
Ao Kuang
6,615
2,389
0
3,713
14,108
12,250
0
4,831
8,292
29,599
0
L
4,132
342
367
2,128
11,809
7,326
333
5,063
6,652
26,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,425
Gold Earned
43,375
347
Minions Killed
365
0
Camps Cleared
0
1,310,691
Distance Traveled
1,365,338
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,718
581
71
5
0
221,996
0
L
Osiris
7,811
521
74
5
0
280,306
1
W
Ares
7,695
513
21
1
0
282,444
1
L
Artemis
7,205
480
93
6
0
250,496
5
W
Charybdis
8,887
592
119
8
0
271,677
0
W
Sol
9,756
650
75
5
0
270,445
1
W
Nemesis
8,319
555
79
5
0
318,776
3
L
Sol
8,334
556
93
6
0
267,830
3
L
Ao Kuang
7,717
514
45
3
0
238,335
0
L
Ymir
8,358
557
42
3
0
273,724
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role