Player Matchup

Hel
Hel
Bronze III
 
Hel
Bronze III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Bronze III
GivThaDemon
Ymir
Bronze III
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,417 MMR
Party 2
Neith
Neith
Silver II
l1 McFly 1l
Neith
Silver II
Level 68
God Stats
3W - 7L
1,568 SR
Queue Stats
73W - 105L
1,343 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 92
1,523 SR
1,420 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,461 SR
1,318 MMR
Gilgamesh
Gilgamesh
Platinum V
STAIN_BANG
Gilgamesh
Platinum V
Level 160
God Stats
13W - 13L
1,690 SR
Queue Stats
988W - 1,019L
1,343 MMR
Solo
Cthulhu
Cthulhu
Bronze III
TR Bouch
Cthulhu
Bronze III
Level 67
God Stats
0W - 3L
1,193 SR
Queue Stats
5W - 11L
1,320 MMR
Party 1
Poseidon
Poseidon
Silver IV
TR Casual
Poseidon
Silver IV
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,289 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
7 / 3 / 8
9,238
770
9,190
9,783
4,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
5 / 2 / 12
9,605
800
8,186
15,609
18,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
6 / 0 / 12
9,475
790
9,800
6,992
3,051
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
SolPersephoneTiamatAthenaChang'e

VS

Bans
Morgan Le FayThe MorriganArtemisDiscordiaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
STAIN_BANG
Gilgamesh
10
1 / 7 / 4
7,436
620
6,498
14,460
10,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
TR Bouch
Cthulhu
9
1 / 6 / 2
6,882
574
5,020
10,639
5,990
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
TR Casual
Poseidon
11
3 / 5 / 2
8,236
686
10,616
8,525
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
18
Kills
5
5
Deaths
18
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
7
3
8
3.67
W
5
2
12
5.5
L
Gilgamesh
STAIN_BANG
Gilgamesh
1
7
4
0.43
L
Cthulhu
TR Bouch
Cthulhu
1
6
2
0.33
L
Poseidon
TR Casual
Poseidon
3
5
2
0.8
W
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,176
Damage
22,134
32,384
Taken
33,624
25,603
Mitigated
18,915
13,614
Healing
3,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
9,190
973
4,956
5,000
9,783
4,168
565
5,282
4,300
30,983
0
W
8,186
1,750
0
1,618
15,609
18,384
285
7,025
8,178
21,145
0
L
Gilgamesh
STAIN_BANG
Gilgamesh
6,498
854
0
1,014
14,460
10,120
0
8,202
6,252
0
13,774
L
Cthulhu
TR Bouch
Cthulhu
5,020
563
0
843
10,639
5,990
0
3,371
7,073
9,857
0
L
Poseidon
TR Casual
Poseidon
10,616
827
0
1,811
8,525
2,805
0
6,030
2,495
41,854
0
W
9,800
6,951
0
2,040
6,992
3,051
2,298
3,624
3,281
0
37,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,318
Gold Earned
22,554
132
Minions Killed
101
9
Camps Cleared
3
609,996
Distance Traveled
556,842
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,238
770
47
4
3
191,974
2
W
Ymir
9,605
800
38
3
2
200,567
3
L
Gilgamesh
7,436
620
21
2
0
170,856
1
L
Cthulhu
6,882
574
3
0
0
204,574
1
L
Poseidon
8,236
686
77
6
3
181,412
3
W
Neith
9,475
790
47
4
4
217,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role