Player Matchup

Sol
Sol
PatsBck2Bck
Sol
Level 160
God Stats
3W - 2L
1,544 SR
Queue Stats
193W - 128L
1,570 Elo+
Party 1
Neith
Neith
RhapsodicPath1
Neith
Level 11
God Stats
4W - 0L
1,500 SR
Queue Stats
79W - 29L
1,327 Elo+
Party 1
Cthulhu
Cthulhu
ZooTeD420-
Cthulhu
Level 158
God Stats
2W - 0L
1,504 SR
Queue Stats
45W - 32L
1,506 Elo+
Party 1
Team Averages
Level 110
1,516 SR
1,468 Elo+

VS

Team Averages
Level 43
1,413 SR
1,499 Elo+
Nox
Nox
AllStatic-
Nox
Level 58
God Stats
0W - 2L
1,239 SR
Queue Stats
11W - 16L
1,524 Elo+
Party 2
Hachiman
Hachiman
SL4LRyy
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 40L
1,546 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SL4LSpaz
Kumbhakarna
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 8
8,321
832
10,134
8,455
3,744
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 3 / 10
8,126
813
8,969
6,066
2,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ZooTeD420-
Cthulhu
11
4 / 4 / 7
8,443
844
4,821
8,152
7,592
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 5 / 1
7,994
799
4,562
6,905
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
SL4LRyy
Hachiman
10
1 / 6 / 4
6,599
660
8,196
8,992
3,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
SL4LSpaz
Kumbhakarna
9
0 / 4 / 6
6,243
624
2,054
12,385
11,866
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
15
Kills
8
8
Deaths
15
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
7
5
1
1.5
W
7
1
8
11
W
4
3
10
3
L
Hachiman
SL4LRyy
Hachiman
1
6
4
0.5
L
Kumbhakarna
SL4LSpaz
Kumbhakarna
0
4
6
0.75
W
Cthulhu
ZooTeD420-
Cthulhu
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,924
Damage
14,812
22,673
Taken
28,282
13,588
Mitigated
18,106
8,336
Healing
2,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,562
671
203
1,464
6,905
2,940
0
4,642
2,263
13,494
0
W
10,134
4,575
0
4,686
8,455
3,744
847
3,259
5,196
31,539
0
W
8,969
3,891
0
1,849
6,066
2,252
210
1,891
4,175
0
24,905
L
Hachiman
SL4LRyy
Hachiman
8,196
4,563
0
0
8,992
3,300
0
4,671
4,321
0
25,674
L
Kumbhakarna
SL4LSpaz
Kumbhakarna
2,054
564
282
840
12,385
11,866
0
5,722
6,663
6,285
0
W
Cthulhu
ZooTeD420-
Cthulhu
4,821
266
277
1,524
8,152
7,592
0
2,151
6,001
16,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,890
Gold Earned
20,836
104
Minions Killed
76
6
Camps Cleared
3
525,267
Distance Traveled
480,915
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,994
799
21
2
0
147,709
1
W
Sol
8,321
832
41
4
3
175,266
4
W
Neith
8,126
813
41
4
3
166,872
3
L
Hachiman
6,599
660
44
4
3
162,374
4
L
Kumbhakarna
6,243
624
11
1
0
170,832
0
W
Cthulhu
8,443
844
22
2
0
183,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role