Player Matchup

Chronos
Chronos
BananaMans13
Chronos
Level 86
God Stats
1W - 0L
1,328 SR
Queue Stats
4W - 3L
1,437 Elo+
Party 2
Da Ji
Da Ji
Iname13
Da Ji
Level 128
God Stats
1W - 0L
1,651 SR
Queue Stats
2W - 1L
1,229 Elo+
Party 2
Sobek
Sobek
VotexKitten
Sobek
Level 95
God Stats
1W - 0L
1,427 SR
Queue Stats
4W - 2L
1,527 Elo+
Party 2
Medusa
Medusa
pvlw
Medusa
Level 88
God Stats
1W - 0L
1,472 SR
Queue Stats
3W - 2L
1,405 Elo+
Party 2
Team Averages
Level 99
1,470 SR
1,400 Elo+

VS

Team Averages
Level 59
1,377 SR
1,626 Elo+
Zhong Kui
Zhong Kui
Cisthelee
Zhong Kui
Level 92
God Stats
0W - 1L
1,429 SR
Queue Stats
4W - 10L
1,730 Elo+
Party 1
Thoth
Thoth
NoxiousNote9292
Thoth
Level 68
God Stats
0W - 1L
1,215 SR
Queue Stats
2W - 6L
1,638 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Steele8200
Cu Chulainn
Level 54
God Stats
1W - 1L
1,262 SR
Queue Stats
2W - 4L
1,638 Elo+
Party 1
Nu Wa
Nu Wa
Zark3550
Nu Wa
Level 22
God Stats
0W - 1L
1,600 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BananaMans13
Chronos
19
11 / 0 / 7
13,236
945
21,123
16,031
6,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Da Ji
Iname13
Da Ji
18
8 / 2 / 4
12,550
896
9,796
10,556
4,976
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
0 / 1 / 10
10,720
766
4,748
13,947
14,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
pvlw
Medusa
16
4 / 0 / 5
11,174
798
7,283
8,465
2,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cisthelee
Zhong Kui
16
1 / 5 / 2
10,084
720
11,496
19,536
14,109
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
1 / 9 / 1
9,429
674
4,969
10,767
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Steele8200
Cu Chulainn
15
1 / 6 / 0
9,286
663
3,976
14,975
9,724
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Zark3550
Nu Wa
16
0 / 3 / 1
9,870
705
12,445
7,004
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
23
Kills
3
3
Deaths
23
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chronos
BananaMans13
Chronos
11
0
7
14.5
L
Zhong Kui
Cisthelee
Zhong Kui
1
5
2
0.4
W
Da Ji
Iname13
Da Ji
8
2
4
5
L
1
9
1
0.17
L
Cu Chulainn
Steele8200
Cu Chulainn
1
6
0
0.17
W
0
1
10
5
L
Nu Wa
Zark3550
Nu Wa
0
3
1
0.17
W
Medusa
pvlw
Medusa
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,950
Damage
32,886
48,999
Taken
52,282
29,553
Mitigated
29,844
12,199
Healing
6,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BananaMans13
Chronos
21,123
8,272
0
5,387
16,031
6,862
3,623
11,915
3,894
73,306
0
L
Zhong Kui
Cisthelee
Zhong Kui
11,496
436
81
5,375
19,536
14,109
92
12,119
7,417
48,901
0
W
Da Ji
Iname13
Da Ji
9,796
2,334
0
0
10,556
4,976
2,846
5,756
4,596
0
45,466
L
4,969
663
0
0
10,767
3,580
49
4,668
6,099
17,602
0
L
Cu Chulainn
Steele8200
Cu Chulainn
3,976
814
0
0
14,975
9,724
0
6,978
7,997
3,204
26,374
W
4,748
392
643
3,860
13,947
14,821
625
6,346
7,077
25,285
0
L
Nu Wa
Zark3550
Nu Wa
12,445
3,352
158
929
7,004
2,431
0
2,806
4,198
48,511
0
W
Medusa
pvlw
Medusa
7,283
3,111
759
1,550
8,465
2,894
3,706
5,160
3,077
0
40,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,680
Gold Earned
38,669
298
Minions Killed
218
9
Camps Cleared
8
1,202,141
Distance Traveled
878,841
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,236
945
118
8
5
321,173
3
L
Zhong Kui
10,084
720
78
6
3
242,762
1
W
Da Ji
12,550
896
67
5
2
304,754
1
L
Thoth
9,429
674
26
2
1
196,794
0
L
Cu Chulainn
9,286
663
40
3
0
199,771
0
W
Sobek
10,720
766
32
2
1
263,715
5
L
Nu Wa
9,870
705
74
5
4
239,514
4
W
Medusa
11,174
798
81
6
1
312,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role