Player Matchup

Mulan
Mulan
Héroes
Mulan
Level 146
God Stats
3W - 2L
1,466 SR
Queue Stats
284W - 300L
1,617 Elo+
Party 1
Kali
Kali
MattZer0
Kali
Level 158
God Stats
2W - 0L
1,814 SR
Queue Stats
83W - 62L
1,679 Elo+
Party 1
Cthulhu
Cthulhu
Newbss
Cthulhu
Level 149
God Stats
44W - 31L
1,754 SR
Queue Stats
125W - 99L
1,632 Elo+
Party 1
Ra
Ra
Pathrophobia
Ra
Level 143
God Stats
8W - 10L
1,603 SR
Queue Stats
157W - 149L
1,621 Elo+
Party 1
Hachiman
Hachiman
nigtacular
Hachiman
Level 126
God Stats
2W - 3L
1,864 SR
Queue Stats
42W - 41L
1,625 Elo+
Party 1
Team Averages
Level 144
1,700 SR
1,635 Elo+

VS

Team Averages
Level 134
1,630 SR
1,674 Elo+
Olorun
Olorun
DerekakaDerek
Olorun
Level 105
God Stats
6W - 4L
1,672 SR
Queue Stats
132W - 100L
1,647 Elo+
Solo
Ne Zha
Ne Zha
GiibbyGibencio
Ne Zha
Level 155
God Stats
13W - 14L
1,624 SR
Queue Stats
198W - 181L
1,613 Elo+
Solo
Ganesha
Ganesha
Niranium
Ganesha
Level 122
God Stats
43W - 43L
1,619 SR
Queue Stats
293W - 208L
1,656 Elo+
Solo
Agni
Agni
Ragani
Agni
Level 129
God Stats
1W - 2L
1,586 SR
Queue Stats
81W - 59L
1,660 Elo+
Solo
Charybdis
Charybdis
SEA_DEEP_nd6
Charybdis
Level 158
God Stats
1W - 3L
1,650 SR
Queue Stats
12W - 13L
1,793 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Héroes
Mulan
12
0 / 0 / 5
6,469
647
6,092
9,261
7,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kali
14
0 / 1 / 4
7,097
710
4,006
5,222
2,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Newbss
Cthulhu
14
1 / 0 / 5
7,118
712
9,857
8,405
6,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 0 / 2
7,615
762
3,325
3,462
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
nigtacular
Hachiman
14
4 / 3 / 1
8,007
801
4,435
6,426
1,888
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
6,532
653
4,173
7,830
3,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 1 / 2
6,534
653
6,478
6,297
3,828
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ganesha
Niranium
Ganesha
13
0 / 1 / 3
6,662
666
3,705
8,830
5,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Agni
Ragani
Agni
15
3 / 1 / 0
7,787
779
6,338
5,472
2,213
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
SEA_DEEP_nd6
Charybdis
12
0 / 1 / 2
6,314
631
3,810
5,000
1,667
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
7
Kills
4
4
Deaths
7
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
1
1
2
2
W
Mulan
Héroes
Mulan
0
0
5
2.5
W
Kali
0
1
4
2
W
Cthulhu
Newbss
Cthulhu
1
0
5
3.5
L
Ganesha
Niranium
Ganesha
0
1
3
1.5
W
2
0
2
3
L
Agni
Ragani
Agni
3
1
0
3
L
Charybdis
SEA_DEEP_nd6
Charybdis
0
1
2
1
W
Hachiman
nigtacular
Hachiman
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,715
Damage
24,504
32,776
Taken
33,429
18,769
Mitigated
16,827
10,112
Healing
7,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,173
2,621
224
1,659
7,830
3,363
0
2,517
4,964
27,544
0
L
6,478
1,080
0
2,695
6,297
3,828
0
1,877
4,274
0
16,686
W
Mulan
Héroes
Mulan
6,092
863
0
3,299
9,261
7,079
67
4,132
5,129
0
16,641
W
Kali
4,006
1,133
0
909
5,222
2,342
640
1,568
3,654
0
30,684
W
Cthulhu
Newbss
Cthulhu
9,857
162
561
2,186
8,405
6,293
28
4,887
3,518
22,993
0
L
Ganesha
Niranium
Ganesha
3,705
260
0
737
8,830
5,756
0
3,048
5,293
15,622
0
W
3,325
364
1,237
1,085
3,462
1,167
531
1,647
1,815
28,971
0
L
Agni
Ragani
Agni
6,338
414
0
1,545
5,472
2,213
0
3,100
2,089
32,310
0
L
Charybdis
SEA_DEEP_nd6
Charybdis
3,810
2,368
0
794
5,000
1,667
2
1,470
3,349
0
18,413
W
Hachiman
nigtacular
Hachiman
4,435
2,271
0
835
6,426
1,888
1,618
2,354
4,072
0
16,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,306
Gold Earned
33,829
241
Minions Killed
240
8
Camps Cleared
8
982,919
Distance Traveled
852,167
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,532
653
71
7
1
151,815
3
L
Ne Zha
6,534
653
26
3
1
211,302
3
W
Mulan
6,469
647
20
2
1
193,549
3
W
Kali
7,097
710
51
5
4
215,849
4
W
Cthulhu
7,118
712
45
5
0
206,570
2
L
Ganesha
6,662
666
3
0
0
213,153
4
W
Ra
7,615
762
72
7
2
188,733
4
L
Agni
7,787
779
85
9
3
155,230
4
L
Charybdis
6,314
631
55
6
3
120,667
1
W
Hachiman
8,007
801
53
5
1
178,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role