Player Matchup

King Arthur
King Arthur
AlJovice
King Arthur
Level 108
God Stats
5W - 7L
1,424 SR
Queue Stats
622W - 635L
1,506 Elo+
Party 2
Bacchus
Bacchus
Desconectando
Bacchus
Level 8
God Stats
7W - 4L
1,707 SR
Queue Stats
19W - 18L
1,551 Elo+
Party 2
Sol
Sol
LawlessReD ZEro
Sol
Level 53
God Stats
3W - 7L
1,503 SR
Queue Stats
61W - 68L
1,402 Elo+
Party 2
Hun Batz
Hun Batz
Manuelito996
Hun Batz
Level 59
God Stats
2W - 5L
1,399 SR
Queue Stats
261W - 290L
1,492 Elo+
Party 2
Poseidon
Poseidon
Runjur
Poseidon
Level 108
God Stats
10W - 4L
1,557 SR
Queue Stats
547W - 534L
1,491 Elo+
Party 2
Team Averages
Level 67
1,518 SR
1,488 Elo+

VS

Team Averages
Level 70
1,564 SR
1,491 Elo+
Terra
Terra
 
Terra
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
BaBy_BiTs91
Mercury
Level 32
God Stats
5W - 2L
1,677 SR
Queue Stats
123W - 130L
1,451 Elo+
Solo
Persephone
Persephone
Kon3z
Persephone
Level 44
God Stats
5W - 1L
1,664 SR
Queue Stats
39W - 37L
1,503 Elo+
Solo
Cthulhu
Cthulhu
TheSaltySkeleton
Cthulhu
Level 29
God Stats
17W - 15L
1,474 SR
Queue Stats
153W - 122L
1,527 Elo+
Party 1
Hachiman
Hachiman
WackyRaptor
Hachiman
Level 101
God Stats
3W - 7L
1,507 SR
Queue Stats
173W - 160L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlJovice
King Arthur
13
0 / 1 / 0
7,126
475
6,543
13,260
10,146
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
10
1 / 5 / 5
6,743
450
5,651
12,065
6,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 2 / 3
7,899
527
6,482
8,352
2,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Manuelito996
Hun Batz
11
0 / 7 / 2
6,798
453
4,566
11,441
4,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Runjur
Poseidon
15
7 / 3 / 1
9,306
620
8,250
9,269
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
3 / 0 / 1
8,856
590
9,811
10,441
9,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
BaBy_BiTs91
Mercury
12
2 / 5 / 5
7,076
472
1,910
10,205
3,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Persephone
Kon3z
Persephone
15
8 / 2 / 4
9,471
631
10,148
7,602
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
5 / 1 / 7
8,121
541
7,007
10,309
8,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
WackyRaptor
Hachiman
12
0 / 3 / 5
7,318
488
3,430
8,788
2,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
11
Kills
18
18
Deaths
11
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
0
1
3.5
L
King Arthur
AlJovice
King Arthur
0
1
0
0
W
Mercury
BaBy_BiTs91
Mercury
2
5
5
0.9
L
Bacchus
1
5
5
0.7
W
Persephone
Kon3z
Persephone
8
2
4
5
L
3
2
3
2.25
L
Hun Batz
Manuelito996
Hun Batz
0
7
2
0.14
L
Poseidon
Runjur
Poseidon
7
3
1
2.5
W
5
1
7
8.5
W
Hachiman
WackyRaptor
Hachiman
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,492
Damage
32,306
54,387
Taken
47,345
26,636
Mitigated
26,477
13,509
Healing
10,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
9,811
1,320
285
4,279
10,441
9,758
190
1,958
8,483
59,710
0
L
King Arthur
AlJovice
King Arthur
6,543
1,188
0
4,590
13,260
10,146
0
7,484
5,776
0
45,905
W
Mercury
BaBy_BiTs91
Mercury
1,910
464
0
869
10,205
3,010
0
3,159
7,046
0
33,991
L
Bacchus
5,651
689
0
1,862
12,065
6,186
45
5,654
6,411
21,358
0
W
Persephone
Kon3z
Persephone
10,148
751
0
2,219
7,602
2,457
1,205
4,525
3,075
47,787
0
L
6,482
1,908
493
4,313
8,352
2,327
685
2,963
5,389
43,535
0
L
Hun Batz
Manuelito996
Hun Batz
4,566
1,147
0
1,043
11,441
4,617
0
6,115
5,326
0
35,671
L
Poseidon
Runjur
Poseidon
8,250
1,242
0
1,208
9,269
3,360
0
4,750
4,519
65,204
0
W
7,007
1,531
71
858
10,309
8,996
180
6,511
3,798
19,156
0
W
Hachiman
WackyRaptor
Hachiman
3,430
1,853
0
1,893
8,788
2,256
0
4,555
4,233
0
49,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,872
Gold Earned
40,842
392
Minions Killed
387
0
Camps Cleared
0
1,386,999
Distance Traveled
1,431,209
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,856
590
139
9
0
294,355
3
L
King Arthur
7,126
475
91
6
0
281,089
4
W
Mercury
7,076
472
63
4
0
310,903
0
L
Bacchus
6,743
450
26
2
0
275,333
1
W
Persephone
9,471
631
78
5
0
286,402
2
L
Sol
7,899
527
93
6
0
247,643
0
L
Hun Batz
6,798
453
68
5
0
289,377
0
L
Poseidon
9,306
620
114
8
0
293,557
3
W
Cthulhu
8,121
541
17
1
0
284,680
3
W
Hachiman
7,318
488
90
6
0
254,869
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role