Player Matchup

Cerberus
Cerberus
PraiseBlaise
Cerberus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 15L
1,317 Elo+
Party 1
Poseidon
Poseidon
imTooKeen
Poseidon
Level 52
God Stats
4W - 5L
1,500 SR
Queue Stats
204W - 258L
1,341 Elo+
Party 1
Fenrir
Fenrir
wheeler_Walker
Fenrir
Level 69
God Stats
1W - 2L
1,135 SR
Queue Stats
144W - 155L
1,354 Elo+
Party 1
Team Averages
Level 49
1,378 SR
1,337 Elo+

VS

Team Averages
Level 40
1,459 SR
1,413 Elo+
Thanatos
Thanatos
PyroClasticFloz
Thanatos
Level 53
God Stats
1W - 6L
1,500 SR
Queue Stats
32W - 28L
1,417 Elo+
Party 2
Charybdis
Charybdis
Serxue qL
Charybdis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,411 Elo+
Party 2
Cthulhu
Cthulhu
lv10DrgnOfRa
Cthulhu
Level 28
God Stats
2W - 6L
1,376 SR
Queue Stats
10W - 10L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
PraiseBlaise
Cerberus
16
3 / 3 / 12
11,172
657
10,960
20,888
20,805
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
imTooKeen
Poseidon
15
7 / 5 / 8
12,153
715
17,415
11,541
3,524
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
7 / 3 / 8
12,137
714
10,972
19,373
13,448
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
6 / 9 / 5
10,967
645
15,239
18,179
6,736
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
Serxue qL
Charybdis
13
0 / 5 / 9
9,762
574
4,753
10,901
3,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
lv10DrgnOfRa
Cthulhu
15
5 / 3 / 5
11,128
655
18,326
19,367
13,781
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
17
Kills
11
11
Deaths
17
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
PraiseBlaise
Cerberus
3
3
12
3
L
Thanatos
6
9
5
0.94
L
Charybdis
Serxue qL
Charybdis
0
5
9
0.9
W
Poseidon
imTooKeen
Poseidon
7
5
8
2.2
L
Cthulhu
lv10DrgnOfRa
Cthulhu
5
3
5
2.5
W
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,347
Damage
38,318
51,802
Taken
48,447
37,777
Mitigated
23,960
19,758
Healing
10,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
PraiseBlaise
Cerberus
10,960
995
149
5,980
20,888
20,805
758
9,307
11,581
35,286
0
L
Thanatos
15,239
7,035
0
5,748
18,179
6,736
30
8,251
9,928
0
26,011
L
Charybdis
Serxue qL
Charybdis
4,753
2,028
839
658
10,901
3,443
205
6,924
3,977
0
27,424
W
Poseidon
imTooKeen
Poseidon
17,415
2,833
854
2,369
11,541
3,524
1,480
3,266
8,275
59,751
2,242
L
Cthulhu
lv10DrgnOfRa
Cthulhu
18,326
1,376
409
3,109
19,367
13,781
0
13,419
5,948
43,755
0
W
10,972
3,504
577
9,829
19,373
13,448
0
8,205
11,168
0
37,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,462
Gold Earned
31,857
213
Minions Killed
126
13
Camps Cleared
2
891,354
Distance Traveled
830,285
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,172
657
74
4
3
305,067
0
L
Thanatos
10,967
645
29
2
0
261,664
0
L
Charybdis
9,762
574
49
3
1
260,509
1
W
Poseidon
12,153
715
93
5
2
280,999
1
L
Cthulhu
11,128
655
48
3
1
308,112
0
W
Fenrir
12,137
714
46
3
8
305,288
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role