Player Matchup

Sylvanus
Sylvanus
Jammygod
Sylvanus
Level 147
God Stats
11W - 7L
1,797 SR
Queue Stats
312W - 278L
1,626 Elo+
Party 1
Janus
Janus
PepperTeaa
Janus
Level 125
God Stats
12W - 9L
1,616 SR
Queue Stats
289W - 264L
1,590 Elo+
Solo
Bacchus
Bacchus
RyuXiibakhe
Bacchus
Level 160
God Stats
16W - 8L
1,576 SR
Queue Stats
86W - 76L
1,630 Elo+
Solo
Tsukuyomi
Tsukuyomi
SoloTheseNuts
Tsukuyomi
Level 107
God Stats
5W - 1L
1,893 SR
Queue Stats
133W - 75L
1,737 Elo+
Solo
Neith
Neith
hylited
Neith
Level 65
God Stats
10W - 5L
1,658 SR
Queue Stats
261W - 264L
1,566 Elo+
Party 1
Team Averages
Level 121
1,708 SR
1,630 Elo+

VS

Team Averages
Level 124
1,750 SR
1,673 Elo+
Loki
Loki
Bοοpy
Loki
Level 80
God Stats
61W - 36L
1,813 SR
Queue Stats
158W - 105L
1,745 Elo+
Party 3
Zeus
Zeus
IGotABigChaac
Zeus
Level 125
God Stats
9W - 6L
1,777 SR
Queue Stats
417W - 317L
1,752 Elo+
Party 3
Hercules
Hercules
NeLLG0LUCC1
Hercules
Level 155
God Stats
6W - 8L
1,610 SR
Queue Stats
244W - 214L
1,586 Elo+
Party 2
Anhur
Anhur
lucino100
Anhur
Level 152
God Stats
2W - 4L
1,675 SR
Queue Stats
275W - 250L
1,568 Elo+
Party 2
Erlang Shen
Erlang Shen
rannie1
Erlang Shen
Level 106
God Stats
4W - 1L
1,876 SR
Queue Stats
290W - 230L
1,715 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jammygod
Sylvanus
12
4 / 1 / 2
7,170
717
3,758
4,697
4,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
11
1 / 0 / 3
6,020
602
1,510
3,561
924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
RyuXiibakhe
Bacchus
8
3 / 0 / 4
5,570
557
2,988
4,270
2,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
SoloTheseNuts
Tsukuyomi
10
6 / 0 / 1
6,265
627
4,527
4,719
1,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
hylited
Neith
9
0 / 3 / 2
5,519
552
2,525
5,275
1,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Bοοpy
Loki
7
2 / 2 / 1
5,050
505
3,088
4,215
1,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 0
5,081
508
2,053
3,594
740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
NeLLG0LUCC1
Hercules
8
1 / 2 / 2
4,979
498
1,529
6,827
3,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
lucino100
Anhur
9
1 / 3 / 2
5,175
518
1,698
4,168
876
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
rannie1
Erlang Shen
8
0 / 5 / 0
4,856
486
1,496
6,157
2,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
14
Kills
4
4
Deaths
14
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
Bοοpy
Loki
2
2
1
1.25
L
0
2
0
0
W
Sylvanus
Jammygod
Sylvanus
4
1
2
5
L
Hercules
NeLLG0LUCC1
Hercules
1
2
2
1
W
Janus
1
0
3
2.5
W
Bacchus
RyuXiibakhe
Bacchus
3
0
4
5
W
Tsukuyomi
SoloTheseNuts
Tsukuyomi
6
0
1
6.5
W
Neith
hylited
Neith
0
3
2
0.33
L
Anhur
lucino100
Anhur
1
3
2
0.67
L
Erlang Shen
rannie1
Erlang Shen
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,308
Damage
9,864
22,522
Taken
24,961
10,939
Mitigated
9,139
10,049
Healing
5,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Bοοpy
Loki
3,088
1,200
0
655
4,215
1,358
0
1,031
3,184
0
20,583
L
2,053
44
0
580
3,594
740
0
332
3,262
31,875
0
W
Sylvanus
Jammygod
Sylvanus
3,758
1,336
203
2,678
4,697
4,063
43
0
4,697
29,452
6,442
L
Hercules
NeLLG0LUCC1
Hercules
1,529
358
0
1,720
6,827
3,195
0
2,540
4,185
0
7,319
W
Janus
1,510
137
0
1,035
3,561
924
141
866
2,695
43,229
0
W
Bacchus
RyuXiibakhe
Bacchus
2,988
372
0
2,223
4,270
2,923
0
234
4,036
11,089
0
W
Tsukuyomi
SoloTheseNuts
Tsukuyomi
4,527
1,280
0
2,276
4,719
1,864
59
953
3,766
0
34,382
W
Neith
hylited
Neith
2,525
882
0
1,634
5,275
1,165
0
0
5,275
0
30,237
L
Anhur
lucino100
Anhur
1,698
1,142
0
1,208
4,168
876
0
977
3,191
0
28,228
L
Erlang Shen
rannie1
Erlang Shen
1,496
564
0
1,068
6,157
2,970
0
2,673
3,484
0
22,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,544
Gold Earned
25,141
331
Minions Killed
231
0
Camps Cleared
0
1,004,108
Distance Traveled
958,363
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,050
505
49
5
0
221,984
3
L
Zeus
5,081
508
69
7
0
177,458
6
W
Sylvanus
7,170
717
98
10
0
194,088
3
L
Hercules
4,979
498
15
2
0
198,964
8
W
Janus
6,020
602
91
9
0
199,024
5
W
Bacchus
5,570
557
13
1
0
205,894
3
W
Tsukuyomi
6,265
627
69
7
0
229,657
3
W
Neith
5,519
552
60
6
0
175,445
4
L
Anhur
5,175
518
52
5
0
168,633
2
L
Erlang Shen
4,856
486
46
5
0
191,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role