Player Matchup

Tiamat
Tiamat
Platinum IV
ElGolpeador
Tiamat
Platinum IV
Level 126
God Stats
9W - 18L
1,562 SR
Queue Stats
184W - 223L
1,676 MMR
Solo
Fenrir
Fenrir
Gold I
Themitsake
Fenrir
Gold I
Level 50
God Stats
8W - 11L
1,585 SR
Queue Stats
295W - 397L
1,628 MMR
Solo
Artemis
Artemis
Gold II
kain13
Artemis
Gold II
Level 124
God Stats
27W - 26L
1,651 SR
Queue Stats
85W - 102L
1,659 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 100
1,600 SR
1,655 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,740 SR
1,617 MMR
Athena
Athena
Silver I
Giℓbert
Athena
Silver I
Level 149
God Stats
1W - 0L
1,710 SR
Queue Stats
3W - 1L
1,554 MMR
Party 1
Thoth
Thoth
Gold V
LuucaaZ
Thoth
Gold V
Level 74
God Stats
3W - 1L
1,908 SR
Queue Stats
7W - 2L
1,596 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold IV
Siylva
Cu Chulainn
Gold IV
Level 160
God Stats
1W - 0L
1,603 SR
Queue Stats
5W - 1L
1,700 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
1 / 5 / 1
7,355
669
5,746
11,045
5,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Themitsake
Fenrir
8
0 / 5 / 1
6,182
562
5,668
13,762
9,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
kain13
Artemis
10
1 / 7 / 1
7,324
666
5,310
8,829
2,628
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
PersephoneAphroditeMorgan Le FaySobekGilgamesh

VS

Bans
CabrakanCupidTerraCthulhuOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Giℓbert
Athena
12
6 / 1 / 9
9,277
843
6,186
10,158
9,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thoth
LuucaaZ
Thoth
13
6 / 0 / 8
8,777
798
12,497
5,730
2,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
Siylva
Cu Chulainn
12
5 / 1 / 9
8,579
780
10,155
14,352
11,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
2
Kills
17
17
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
5
1
0.3
W
Athena
Giℓbert
Athena
6
1
9
10.5
W
Thoth
LuucaaZ
Thoth
6
0
8
10
W
Cu Chulainn
Siylva
Cu Chulainn
5
1
9
9.5
L
Fenrir
Themitsake
Fenrir
0
5
1
0.1
L
Artemis
kain13
Artemis
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,724
Damage
28,838
33,636
Taken
30,240
17,527
Mitigated
23,885
6,592
Healing
9,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
5,746
646
0
2,154
11,045
5,446
0
6,691
3,948
19,766
0
W
Athena
Giℓbert
Athena
6,186
1,698
416
3,758
10,158
9,672
666
2,123
7,540
14,652
0
W
Thoth
LuucaaZ
Thoth
12,497
490
0
2,297
5,730
2,552
1,858
570
4,918
36,522
0
W
Cu Chulainn
Siylva
Cu Chulainn
10,155
1,452
0
3,460
14,352
11,661
0
3,499
10,768
3,222
28,858
L
Fenrir
Themitsake
Fenrir
5,668
1,374
0
3,766
13,762
9,453
0
8,216
5,129
0
12,210
L
Artemis
kain13
Artemis
5,310
2,168
0
672
8,829
2,628
0
5,314
3,350
0
17,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,861
Gold Earned
26,633
86
Minions Killed
119
2
Camps Cleared
7
578,853
Distance Traveled
618,226
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,355
669
46
4
2
205,896
1
W
Athena
9,277
843
14
1
0
207,190
1
W
Thoth
8,777
798
63
6
2
198,972
1
W
Cu Chulainn
8,579
780
42
4
5
212,064
3
L
Fenrir
6,182
562
11
1
0
204,290
3
L
Artemis
7,324
666
29
3
0
168,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role